Grog the level 1 Krog Shaman by braindead

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceKrog
ClassShaman
Level / Exp1 / 0%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength16 (base 13)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic12 (base 14)
Willpower15 (base 13)
Cunning10 (base 10)

Resources

Life118/118
Mana125/125
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy3
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5.7845479600177 (45.178571428571%)
Defense1
Ranged Defense1
Fatigue12
Physical Save9
Spell Save9
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Shaman / Natural warrior1.30
0/5
0/5
0/5
0/5
Shaman / Elemental magic1.30
1/5
0/5
0/5
0/5
Shaman / Spirits1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Shaman / Fetishes1.30
0/5
0/5
0/5
0/5
Shaman / Totems1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.10
0/5
0/5
0/5
0/5
Spell / Staff combat1.10
0/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Saving game...

Saving done.

Grog uses Shaman Path.

Grog switches his weapons to: unarmed.

Grog switches his weapons to:
iron greatsword.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Grog switches his weapons to: unarmed.


Grog switches his weapons to:
iron greatsword.

Resting starts...

Talent Shaman Path is ready to use.
Talent Water Vortex is ready to use.
Rested for 61 turns (stop reason: all resources and life at maximum).


The spell fizzles.