Neko the level 5 Yeek Nekomancer by braindead

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassNekomancer
Level / Exp5 / 84%
Sizesmall
Lifes / Deaths

Primary Stats

Strength23 (base 25)
Dexterity23 (base 25)
Constitution21 (base 25)
Magic27 (base 25)
Willpower31 (base 25)
Cunning29 (base 25)

Resources

Life230/233
Soul10/10
Healing Factor1.186387434555
Regeneration6.1098952879581

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision8
See Stealth47.556973735291
See Invisible47.556973735291

Offense: Mainhand

Damage16
Accuracy23
Crit Chance9%
APR3
Speed1.00

Offense: Spell

Spellpower26
Crit Chance9%
Speed1

Offense: Mind

Mindpower26
Crit Chance7%
Speed1

Offense: Damage Bonus

Physical+15%
Arcane+3%
Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)4 (44.670658682635%)
Defense24
Ranged Defense24
Fatigue0
Physical Save15
Spell Save20
Mental Save20

Defense: Resistances

Blight+ 6%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Threadfall1.30
4/5
0/5
0/5
0/5
Spell / Groove1.30
4/5
0/5
0/5
0/5
Spell / Nekotic minions1.30
4/5
0/5
0/5
0/5
Spell / Nekosis1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
4/5
0/5
0/5
0/5
Spell / Vanishing1.30
4/5
0/5
0/5
0/5
Race / Yeek1.00
4/5
0/5
0/5
0/5
Spell / Anime1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
2/5
1/5
1/5
2/5

Effects

talent
detrimental effect
detrimental effect

Quests

active

Equipment

On feet
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Neko the Yeek Nekomancer level 2
77th Pyre 122nd year of Ascendancy at 11:51
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 23 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 21 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the south (yaech diver)).

Neko casts Disco Ball.

Neko receives 80 healing from Neko's Disco Ball.
Cat receives
68 healing from Neko's Disco Ball.
Neko's Disco Ball hits Yaech diver for
135 light damage.
Neko's Disco Ball killed Yaech diver!

Resting starts...

Talent Disco Ball is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


You notice a trap (water siphon)!
Neko fails to disarm a trap (water siphon).

Neko is caught by a water siphon!

Ran for 1 turns (stop reason: taken damage).

Neko is pinned to the ground.

Water siphon hits
Neko for 9 physical damage.

Neko deactivates Cat Herder.

Neko is no longer pinned.