Shade the level 3 Cornac Rogue by arstyanyaxz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp3 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity18 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 19)

Resources

Life-3/123
Stamina92/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage16
Accuracy22
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy22
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.8
Ranged Defense3.8
Fatigue6
Physical Save7.7
Spell Save7
Mental Save10.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
3/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

You pickup 0.85 gold pieces.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (blue jelly)).


Blue jelly performs a melee critical strike against Shade!
Blue jelly hits Shade for 6 cold damage.

Shade uses Dual Strike.

Shade hits Blue jelly for 17 physical damage.
Shade killed Blue jelly!

Giant eel hits Shade for 7 physical damage.

Shade misses Giant eel.
Shade misses Giant eel.
Geomancer casts Earthen Missiles.

Giant eel misses Shade.
Geomancer's Earthen Missiles hits Giant eel for
33 physical damage.
Shade starts to bleed.

Geomancer's Earthen Missiles hits
Shade for 33 physical, 6 physical (39 total damage).

Bleeding from Geomancer hits
Shade for 6 physical damage.

Bleeding from Geomancer hits
Shade for 6 physical damage.
Shade picks up (i.):
quartz.
Geomancer casts Strike.

Shade is knocked back!

Saving game...