No Ammo the level 15 Skeleton Archer by sumixel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
QuickTome: Remove Traps 1.3.1
QuickTome: Arena Skip 1.3.1
QuickTome: Resource Tweaks 1.3.1
QuickTome: Item Tweaks 1.4.8
QuickTome: Sight Overhaul 1.5.3
QuickTome: Event Changes 1.3.1
QuickTome: Orb of Communication 1.3.1
Square Field of Vision 1.3.1
Half-Cost Category Mastery 1.3.1
Additional Randart Properties 1.4.9
QuickTome: Remove Stat Requirements 1.4.8
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSkeleton
ClassArcher
Level / Exp15 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 31)
Dexterity58 (base 41)
Constitution10 (base 10)
Magic11 (base 10)
Willpower10 (base 10)
Cunning16 (base 12)

Resources

Life408/408
Stamina127/127
Healing Factor1
Regeneration1.35

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight12
Lite0
Infravision2

Offense: Mainhand

Damage72
Accuracy46
Crit Chance8%
APR12
Speed0.80

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+17%
Cold+10%
All0%

Offense: Damage Penetration

Blight+11%
Darkness+16%
Cold+14%
All+6%

Defense: Base

Armour (hardiness)5 (38.536585365854%)
Defense40
Ranged Defense40
Fatigue0
Physical Save28
Spell Save15
Mental Save21

Defense: Resistances

Cold+ 27%( 70%)
Darkness+ 9%( 70%)
Fire+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Bleed Resistance100%
Confusion Resistance29%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
2/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Sniper1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
2/5
1/5
Technique / Marksmanship1.30
4/5
2/5
1/5
1/5

Generic Talents

Undead / Skeleton1.10
3/5
2/5
3/5
1/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
2/5

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By No Ammo the Skeleton Archer level 12
1st Summertide 122nd year of Ascendancy at 16:14
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By No Ammo the Skeleton Archer level 10
5th Mirth 122nd year of Ascendancy at 15:01
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By No Ammo the Skeleton Archer level 11
1st Summertide 122nd year of Ascendancy at 03:40
see stats

Log


Resting starts...

Talent Concealment is ready to use.
Rested for 40 turns (stop reason: chat started).

No Ammo activates Concealment.


You gain 8.00 gold from the transmogrification of
2 ametrine.
You gain 8.00 gold from the transmogrification of
2 spinel.
You gain 9.36 gold from the transmogrification of
Strikepeal (1 def, 0 armour).
You gain 2.36 gold from the transmogrification of
corrosive iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 9.07 gold from the transmogrification of
Ulfyyon the Torchfist (0 def, 3 armour).
You gain 1.18 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of clarity (2 def, 4 armour).
You gain 0.76 gold from the transmogrification of
rough leather armour of clarity (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.77 gold from the transmogrification of
arcing pouch of iron shots (23/23, 111% power, 1 apr).
You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (17/17, 126% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (103% power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron longsword (103% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (117% power, 1 apr).
You gain 1.79 gold from the transmogrification of
surging elm magestaff (100% power, 2 apr, arcane element).
There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Saving done.

No Ammo deactivates Intuitive Shots.

No Ammo deactivates Concealment.

No Ammo deactivates Trained Reactions.