Upstart the Druid the level 2 Faerie Druid by hoopd556

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexFemale
RaceFaerie
ClassDruid
Level / Exp2 / 8%
Sizetiny
Lifes / Deaths

Primary Stats

Strength48 (base 10)
Dexterity14 (base 11)
Constitution8 (base 13)
Magic16 (base 13)
Willpower18 (base 18)
Cunning13 (base 10)

Resources

Life95/99
Equilibrium40
Healing Factor1
Regeneration0.84287705500297

Speed

Mental0%
Attack0%
Movement+22.399763133815%
Spell0%
Global+100%

Vision

Sight11
Lite2

Offense: Mainhand

Damage17
Accuracy22
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance5%
Speed1

Offense: Mind

Mindpower17.8
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense20.107765074094
Ranged Defense20.107765074094
Fatigue0
Physical Save20.325
Spell Save12.95
Mental Save11.9

Defense: Resistances

Fire+ 6%( 70%)
Acid+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Wild-gift / Woodland1.30
0/5
0/5
0/5
0/5
Wild-gift / Seas1.30
1/5
0/5
0/5
0/5
Wild-gift / Minerals1.30
1/5
0/5
0/5
0/5
Wild-gift / Winds1.30
1/5
0/5
0/5
0/5
Wild-gift / Land1.30
1/5
0/5
0/5
0/5
Wild-gift / Weather1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Faerie1.00
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Gaias-embrace1.30
1/5
0/5
0/5
0/5
Technique / Staff combat1.30
0/5
0/5
0/5
0/5
Wild-gift / Seasons1.30
0/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
beneficial effect

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Upstart the Druid hits Horrifying cold drake hatchling for 1 light damage.
Horrifying cold drake hatchling casts Bone Spear.

Horrifying cold drake hatchling hits Upstart the Druid for 59 physical damage.

Upstart the Druid casts Prism-Light.

Welcome to level 2 [Upstart the Druid].
Upstart the Druid has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Upstart the Druid hits Horrifying cold drake hatchling for 33 light damage.
Upstart the Druid killed Horrifying cold drake hatchling!

Resting starts...

Talent Prism-Light is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.


Upstart the Druid deactivates Tremors.

Upstart the Druid activates Tremors.

The ground start to tremble.
Upstart the Druid deactivates Clear Skies.

Upstart the Druid activates Clear Skies.

The clouds dissolve away, leaving a perfectly clear sky.
Upstart the Druid deactivates Pure Spring.

Upstart the Druid activates Pure Spring.

Water wells up from the ground.
Upstart the Druid deactivates Zephyr.

Upstart the Druid activates Zephyr.

The wind picks up.