The Fourth Wall the level 47 Lich Adventurer by Natural 20

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaignquick
ModeMadness Adventure
SexMale
RaceLich
ClassAdventurer
Level / Exp47 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength95 (base 12)
Dexterity79 (base 34)
Constitution36 (base 12)
Magic110 (base 60)
Willpower122 (base 60)
Cunning110 (base 60)

Resources

Paradox300
Mana796/796
Equilibrium15
Psi657/657
Life676/676
Positive178/178
Stamina531/531
Soul8/8
Healing Factor1.1979202340232
Regeneration1.856776362736

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+127.83938129246%

Vision

Sight10
Lite2
Infravision7
See Stealth103.9327440255
See Invisible142.9327440255

Offense: Mainhand

Damage225
Accuracy77
Crit Chance57%
APR27
Speed1.00

Offense: Offhand

Damage113
Accuracy77
Crit Chance57%
APR27
Speed1.00

Offense: Spell

Spellpower89
Crit Chance61%
Speed1

Offense: Mind

Mindpower79
Crit Chance31%
Speed1

Offense: Damage Bonus

Blight+27%
Arcane+25%
Cold+51%
All0%
Darkness+21%
Light+12%
Temporal+55%
Mind+18%
Physical+10%
Fire+7%
Nature+27%

Offense: Damage Penetration

Acid0%
Light+34%
Temporal+30%
Fire+20%
Nature+30%

Defense: Base

Armour (hardiness)139.13943112722 (93.292586063405%)
Defense84
Ranged Defense88
Fatigue21
Physical Save77.2
Spell Save89.85
Mental Save91

Defense: Resistances

Acid+ 59%( 70%)
Blight+ 33%( 70%)
Arcane+ 43%( 70%)
Cold+ 33%( 70%)
All+ 16%( 70%)
Lightning+ 29%( 70%)
Light+ 70%( 70%)
Temporal+ 70%( 70%)
Mind+ 37%( 70%)
Physical+ 34%( 70%)
Fire+ 29%( 70%)
Darkness+ 50%( 70%)

Defense: Immunities

Pinning Resistance38%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance100%
Disarm Resistance38%
Bleed Resistance100%
Teleport Resistance80%
Stun Resistance100%
Instadeath Resistance100%
Knockback Resistance37%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Predator1.30
5/5
1/5
1/5
1/5
Chronomancy / Temporal Guardian1.30
1/5
1/5
1/5
0/5
Psionic / Solipsism1.30
1/5
1/5
1/5
1/5
Wild-gift / Earthen power1.30
5/5
1/5
1/5
0/5
Chronomancy / Temporal Combat1.30
3/5
4/5
3/5
2/5
Celestial / Combat1.30
1/5
5/5
0/5
0/5
Technique / Shield offense1.30
1/5
2/5
3/5
0/5
Psionic / Psi-fighting1.30
1/5
2/5
0/5
0/5
Chronomancy / Written in the Stars1.30
3/5
3/5
3/5
3/5

Generic Talents

Spell / Necrosis1.30
2/5
1/5
1/5
1/5
Corruption / Vile life1.30
1/5
0/5
0/5
0/5
Spell / Force1.30
1/5
1/5
3/5
0/5
Undead / Lich1.00
1/5
3/5
1/5
5/5
Race / Drem1.00
1/5
1/5
1/5
0/5
Spell / Aegis1.30
1/5
3/5
1/5
0/5
Technique / Combat training1.30
4/5
3/5
0/5
5/5
0/5
0/5
Chronomancy / Fate Weaving1.30
3/5
2/5
3/5
3/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

active
active
active
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Against all odds (Madness (Adventure) difficulty) Killed Ukruk in the ambush.
By The Fourth Wall the Lich Adventurer level 46
25th Steel 1337th year of Ascendancy at 17:32
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By The Fourth Wall the Lich Adventurer level 10
13rd Steel 1337th year of Ascendancy at 21:26
see stats
Level 20 (Madness (Adventure) difficulty) Got a character to level 20.
By The Fourth Wall the Lich Adventurer level 20
16th Steel 1337th year of Ascendancy at 08:07
see stats
Level 30 (Madness (Adventure) difficulty) Got a character to level 30.
By The Fourth Wall the Lich Adventurer level 30
18th Steel 1337th year of Ascendancy at 18:54
see stats
Level 40 (Madness (Adventure) difficulty) Got a character to level 40.
By The Fourth Wall the Lich Adventurer level 40
23rd Steel 1337th year of Ascendancy at 02:15
see stats
Lichform (Madness (Adventure) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By The Fourth Wall the Lich Adventurer level 1
11st Steel 1337th year of Ascendancy at 11:23
see stats
Size is everything (Madness (Adventure) difficulty) Did over 1500 damage in one attack.
By The Fourth Wall the Lich Adventurer level 30
18th Steel 1337th year of Ascendancy at 19:07
see stats
Size matters (Madness (Adventure) difficulty) Did over 600 damage in one attack.
By The Fourth Wall the Lich Adventurer level 19
16th Steel 1337th year of Ascendancy at 07:58
see stats
The bigger the better! (Madness (Adventure) difficulty) Did over 3000 damage in one attack.
By The Fourth Wall the Lich Adventurer level 40
23rd Steel 1337th year of Ascendancy at 07:18
see stats
Treasure Hoarder (Madness (Adventure) difficulty) Amassed 3000 gold pieces.
By The Fourth Wall the Lich Adventurer level 24
17th Steel 1337th year of Ascendancy at 16:43
see stats
Treasure Hunter (Madness (Adventure) difficulty) Amassed 1000 gold pieces.
By The Fourth Wall the Lich Adventurer level 11
14th Steel 1337th year of Ascendancy at 10:23
see stats
Vampire crusher (Madness (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By The Fourth Wall the Lich Adventurer level 42
24th Steel 1337th year of Ascendancy at 13:11
see stats

Log

The Fourth Wall deactivates Shielding.
The Fourth Wall activates
Shielding.
The Fourth Wall deactivates
Savage Hunter.
The Fourth Wall activates
Savage Hunter.
The Fourth Wall deactivates
Shielding.
The Fourth Wall activates
Shielding.
The Fourth Wall deactivates
Beyond the Flesh.
The Fourth Wall activates
Beyond the Flesh.
The smith spends some time with you, teaching you the basics of armour and weapon usage.

The Fourth Wall deactivates
Spikes of Decrepitude.
The Fourth Wall activates
Spikes of Decrepitude.
The Fourth Wall deactivates
Arcane Shield.
The Fourth Wall activates
Arcane Shield.
The Fourth Wall deactivates
Weapon Folding.
The Fourth Wall activates
Weapon Folding.
The Fourth Wall deactivates
Augmentation.
The Fourth Wall activates
Augmentation.
The Fourth Wall deactivates
Weapon of Light.
The Fourth Wall activates
Weapon of Light.
The Fourth Wall deactivates
Shards.
The Fourth Wall activates
Shards.
The Fourth Wall deactivates
Shielding.
The Fourth Wall activates
Shielding.
The Fourth Wall deactivates
Savage Hunter.
The Fourth Wall activates
Savage Hunter.
The Fourth Wall deactivates
Shielding.
The Fourth Wall activates
Shielding.
The Fourth Wall deactivates
Beyond the Flesh.
The Fourth Wall activates
Beyond the Flesh.
The smith spends some time with you, teaching you the basics of armour and weapon usage.


=====================
QUICK Campaign Zones
=====================
Ruins of Kor'Pul: Hideout
Heart of the Gloom
Sandworm lair
Daikara: Volcano
Dreadfell


=====================
QUICK Campaign Perks
=====================
1: Rune: Shatter Afflictions
2: Talents: Track/Heightened Senses
3: Artifact: Rod of Annulment
4: Sandqueen Heart: Corrupt
5: Rune: Dissipation