Steve the level 9 Cornac Archmage by Calodine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic40 (base 30)
Willpower23 (base 18)
Cunning20 (base 18)

Resources

Life157/157
Mana173/173
Healing Factor1.0164835164835
Regeneration2.2870879120879

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy4
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance17%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+27%
Fire+26%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save8
Spell Save21
Mental Save19

Defense: Resistances

Cold+ 36%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
1/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
2/5
2/5
2/5
0/5
Spell / Meta1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
2/5
0/5

Effects

talent
talent

Quests

done
done
done
done
active
done
active
done

Equipment

On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Steve the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:49
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Steve the Cornac Archmage level 9
5th Mirth 122nd year of Ascendancy at 16:43
see stats

Log

There is an exit to the worldmap here (press '' or right click to use).
New shimmer option unlocked: ash magestaff
Steve wears (replacing
elm magestaff of fate (100% power, 2 apr, lightning element)): shimmering ash magestaff of might (111% power, 3 apr, fire element).

Talent Command Staff is ready to use.

Steve deactivates
Shielding.
Steve activates
Shielding.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Arcane Shield is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Steve activates
Arcane Shield.

You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Steve deactivates
Arcane Shield.
Steve deactivates
Shielding.