Recent comments

  • Grove Keeper   6 years 25 weeks ago

    Thanks for the bug report; I will take a look into that. I'm slowly working on decent sized update that is mostly tweaks and bug fixes, so I will add this to the list and see about wrapping it up soon.

  • Grove Keeper   6 years 25 weeks ago

    Lua Error: /engine/interface/GameTargeting.lua:137: /engine/interface/ActorTalents.lua:164: /data-grovekeeper/talents/gifts/botany.lua:537: bad argument #1 to 'distance' (number expected, got nil)
    stack traceback:

        [C]: in function 'distance'
        /data-grovekeeper/talents/gifts/botany.lua:537: in function 'damtype'
        /engine/interface/ActorProject.lua:258: in function 'project'
        /data-grovekeeper/talents/gifts/botany.lua:522: in function </data-grovekeeper/talents/gifts/botany.lua:516>
        [C]: in function 'xpcall'
        /engine/interface/ActorTalents.lua:162: in function </engine/interface/ActorTalents.lua:151>
      At [C]:-1 
      At [C]:-1 error
      At /engine/interface/GameTargeting.lua:137 fct
          =from= engines\te4-1.6.5.teae\engine\interface\GameTargeting.lua
      At /engine/interface/GameTargeting.lua:143 targetMode
          =from= engines\te4-1.6.5.teae\engine\interface\GameTargeting.lua
      At /engine/interface/GameTargeting.lua:280 targetMouse
          =from= engines\te4-1.6.5.teae\engine\interface\GameTargeting.lua
      At /mod/class/Game.lua:2523 fct
          =from= modules\tome.team\mod\class\Game.lua
      At /engine/Mouse.lua:71 
          =from= engines\te4-1.6.5.teae\engine\Mouse.lua

    [ONLINE PROFILE] sending error
    [LOG] #YELLOW#Error report sent, thank you.

    Had this error appear when I tried to teleport on my lightplant while having the plant song active. I think all it did was fail to spawn the second light plant. Been really enjoying this class so far, love all the different ways you can mix and match the builds.

  • Tales of Maj'Eyal 1.6.5 "The Long Dark" is released!   6 years 25 weeks ago

    GOG is still 1.6.4 ... any news when that will be updated to 1.6.5?

  • Respec Talent?   6 years 26 weeks ago

    Try Adjustable Levelups addon from the vault, which lets you set the number of talents you can change your mind about and roll back. Currently using it to allow me to respec the last 100 talents.

  • Spell Merchants   6 years 26 weeks ago

    Looks cool but i feel like this is a mod i should use after i unlock all of the classes it would be cool if the mod could tell what classes i have unlocked and lock out the ones i don't have but it does not matter since i know most people have most of the classes unlocked I'm just new to the game.

  • Archery Addons Patch for ToME 1.6.4+   6 years 26 weeks ago

    Possibly a conflict with something else you're running? It worked with this fix in my testing. I was able to create a Viper and tested at least all active talents without running into any problems.

  • Archery Addons Patch for ToME 1.6.4+   6 years 26 weeks ago

    I am not sure, but Viper hangs up due to some other reason, so archery fix shouldn't help it much.

  • Steam Witch   6 years 27 weeks ago

    I think you've given the Steam Witch her fixed Spacetime Tuning in a way that's overwritten the paradox tuning for other mod classes and Adventurers?

  • Curse Levels   6 years 27 weeks ago

    thanks <3

  • Passive Cooldowns   6 years 28 weeks ago

    I've taken a stab at your request; I hope it's what you had in mind.

  • Nominate Tales of Maj'Eyal for the Labor of Love award on Steam   6 years 28 weeks ago

    I unfortunately don't think its odds are amazing because of the small community, but I sincerely hope that our voices can at least get it nominated...that alone would see people buy it to see what it's about!

  • Nominate Tales of Maj'Eyal for the Labor of Love award on Steam   6 years 28 weeks ago

    THE DAY A ROGUELIKE GETS AN AWARD ON STEAM IS ALMOST GOTTA BE A COLD DAY IN HELL BUT I'D RATHER THROW ANOTHER LOG INTO THE FIRE THAN LET THE FIRE GO OUT! KEEP THE FIRE ALIVE TALES!!!

  • Nominate Tales of Maj'Eyal for the Labor of Love award on Steam   6 years 28 weeks ago

    The fact that we only get one vote per game at most makes it harder to get Tome an award but putting in its name is still a good thing for the stats keepers at valve.

  • Respec Talent?   6 years 28 weeks ago

    I should just pay attention more, being careless ended up killing me anyway lol.

  • Respec Talent?   6 years 28 weeks ago

    Unfortunately there is no way I can think of respeccing spent Categories. :/ You might ask a mod to see if they can help.

  • Tales of Maj'Eyal 1.6.4 "The Neverending Story" is released!   6 years 29 weeks ago

    Hey, I gotta ask: why is v13 of the launcher the version packed with every update, and also the version available from the "download the launcher" link?

    I ask because that v13 always immediately updates itself to v14, which seems kinda silly. Why not just put v14 in the packages?

    (It's kind of unrelated, but the launcher ALSO fails every version with this "error: game/modules/boot-te4-1.6.3.team not found" problem, where 1.6.3 is the version that I'm trying to update from. It's not THAT annoying since I finally set my profile directory to be outside of my install directory, but I thought I'd mention it.)

  • Tales of Maj'Eyal 1.6.4 "The Neverending Story" is released!   6 years 29 weeks ago

    Arcane Amplification Drone=arcane penetration = arch mage only?

    There are very few other classes of arcane , and their few class no need arcane penetration. only neeeed archmage.

    Prodigy design should be multiple classes can be shared.

    And prodigies nerf too much. Prodigy should be a strong skill.

    I think Prodigy needs to be reorganized as a whole.

  • Automatic Talent Gambits (Improved)   6 years 29 weeks ago

    The visible rank conditions count the number of visible enemies of rank X+. See https://te4.org/wiki/Rank for a description of what rank is. Hopefully that helps!

  • Tales of Maj'Eyal 1.6.3 "Oops !.. I Did It Again" is released!   6 years 29 weeks ago

    Nice, thank you!

  • EndFightBalance   6 years 29 weeks ago

    this should all be fixed in 1.6.2

  • Sick game   6 years 29 weeks ago

    Indeed.

  • Automatic Talent Gambits (Improved)   6 years 29 weeks ago

    I have a question. What is "visible rank"?

  • Fix water flood rendering error   6 years 29 weeks ago

    As per title. Works on 1.6.1, so far.
    Thanks.

  • Overworld Tile Bug?   6 years 29 weeks ago

    ...so far.
    Thanks though. I'd been playing with all shaders off because of the water bug, but having them on makes effects look way cooler.

    It seems like the bug only happens when a body of water appears on my screen.

  • Class: Astromancer   6 years 29 weeks ago

    Updated to match ToM'E 1.6
    Negative Energy costs and gains adjusted across the board.
    Meteors are weaker, especially on high-level enemies.
    Celestial Convergence a little more useful with additional points.
    Bugs with Swift Arrival, Voltaic Chain, Planetary Charge's tooltips, and the Gliding Boots have been fixed.
    Summons keep their skills with the new blighted summoning.