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This bug should be fixed now. Thanks for your report.
Causes an error upon starting the ID, seems like the randart generation code is not happy. it then will fail generating levels after the first
Generates errors when trying to make a Raider character.
My achievements and last time logged in hasn't updated since 2015, so, no it's the site.
There I saw the tree
Not even once did I think
The tree would saw me
I can’t help but think
Why did I open that vault?
During your game you:
Moar, moar!
Lone shellcasing falls
As does the newfound victim
Soon all is quiet
if you're able to get any extra work done on it, let me know cause I loved this back in the day. not sure if its a bug or not, but the sprites from the old mod aren't loading in, nor are the talents beyond the initial 1 (Channel Power). Also, not sure if it was implemented or not, but the unique starting area isn't popping up either (from the Aura fork).
Definitely no crashes here so far (only briefly created characters to see if it'd break). Thanks for your work with this! Already glad just to have a start with them.
There is also an error when psionic form is activated, it seems to happen even if no effect is there to be cleansed.
Bravo for a poem
about a gun toting snake
with bullets for you
None of my characters since 1.7 are getting saved to the character vault.
I appreciate the very constructive feedback!
- I changed Bull's will to be a passive, and Afraid of Time to be a sustain (with low paradox cost).
- I made Quantum Deflection to have CD at least 2. Its CD is slightly reduced for the main character, but doubled for the phantoms.
- My impression is steamsaws are mostly one-handed which don't fit the theme of the class. It will also involve DLC dependency which I'm not entirely sure how to make compatible for all versions.
- Eschaton is slightly nerfed. In particular, Hidden Resources and T4 of Higher racial will not longer work.
- Afraid of Time is designed to have no stack cap. I could set something like 30, but in my test playthroughs enemies are usually dead before getting >=20 stacks.
I also switched the order of talents so that one can have the beam talent at lvl 1, to make the early game less sufferable.
Thanks. This is a fun twist on undead.
Swear causes a lua error when it tries to cleanse a detrimental effect.
So, I've tried this class for a bit. Haven't played much of a regular game yet, instead I've just mostly put it through my regular "can I break this, and if yes, how" routine.
Results and general feedback:
- Why is Bull's Will a sustain, but Afraid of Time a passive? It feels like this should be the other way around.
- If you are using a steamsaw, your phantoms can't really do anything due to not having a steam pool.
- Adept + a mastery amulet for Mirror with 0.26 mastery or higher (might be 0.21 or higher, not sure) will reduce the cooldown of Quantum Deflection to 0.
- If you use Hidden Resources or Highborn's Bloom, you can dodge one of the main two drawbacks of Eschaton, gaining 1000+% global speed with the only downside of temporarily losing access to phantoms.
- Is there a reason why Afraid of Time has no stack cap?
Class looks great otherwise!
Thanks for the feedback. I changed a flag so that PW should no longer spawn on rand bosses.
I'm enjoying PW a lot.
Also, Since before I rolled a phantom myself, I had the addon unlocked for ~~20h of gameplay. Many times encountered rares/randboses with its class/talents; all perished without much retailiation, with a resemblance to a boss-rankd mold or a mouse. No clone ever sighted, nor its big dmg! Might be a good idea to blocking the enemies from rollings PW categories until its fixed.
I think something like this also happened to me last year where my profile stopped updating and it eventually fixed itself.
My profile won't update as well, just "awaiting recalculation". You can go to the Bugs forum section and double on the corresponding topic, cause it's thin (2 messages). Maybe with some additional thiccness someone will notice us.
The downloadable windows no music 172 version seriously bugged out, not recognizing many of the icons or the abilities assigned to them. AND the site did not update properly either. So it isn't because of Steam.
Mine hasn't updated in almost a year. I've been using the steam version for many years.
New to modding,so may suck lots,but hope you like it!
I also play on Steam. Could be that. My achievements have no updated either. Not a big deal but would be cool to have it reflect reality.
Last connection: 2016-12-28 16:00:54. That's what mine says :D
Maybe because I'm playing through steam?