Reaver

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Reaver

Reaver 128 bg.png

Metaclass Defiler
Locked Yes
Starting Life 120
Life Rating +2
Stat Modifiers
Strength +4
Dexterity +1
Constitution 0
Magic +4
Willpower 0
Cunning 0

Description

Reavers are terrible foes, charging their enemies with a weapon in each hand. They can harness the blight of evil, infecting their foes with terrible contagious diseases while crushing their skulls with devastating combat techniques.

Their most important stats are: Strength and Magic

Starting Equipment

  • Iron Waraxe
  • Iron Waraxe
  • Iron Mail Armor

Starting Talents

Talent Categories

Technique
Combat Training (1.3 mastery)
Cunning
Survival (1.1 mastery, locked)
Corruption
Sanguisuge (1.3 mastery)
Bone (1.3 mastery)
Hexes (1.3 mastery, locked)
Curses (1.3 mastery, locked)
Plague (1.3 mastery)
Scourge (1.3 mastery)
Reaving Combat (1.3 mastery)

Strategy

Reavers are the only class that can wield a non-dagger melee weapon in the secondary hand.

For an in-depth description of a Higher Reaver build, see Final Master's blog post.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler