hurp the level 12 Dark Faerie Crystalist by Deivijs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.7
Addons
Crystalist 1.5.6
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDark Faerie
ClassCrystalist
Level / Exp12 / 0%
Sizetiny
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution3 (base 10)
Magic13 (base 10)
Willpower37 (base 37)
Cunning38 (base 37)

Resources

Life81/81
Psi170/170
Healing Factor0.9393063583815
Regeneration0.23482658959538

Speed

Mental+8.3224181466923%
Attack0%
Movement0%
Spell+16.644836293385%
Global+100%

Vision

Sight10
Lite4
Infravision4

Offense: Mainhand

Damage5
Accuracy32
Crit Chance22%
APR12
Speed0.92

Offense: Offhand

Damage5
Accuracy32
Crit Chance22%
APR12
Speed0.92

Offense: Spell

Spellpower13
Crit Chance20%
Speed0.85730327357553

Offense: Mind

Mindpower36
Crit Chance25%
Speed1

Offense: Damage Bonus

Light+39%
All+20%

Offense: Damage Penetration

Light+38%

Defense: Base

Armour (hardiness)0 (30%)
Defense37
Ranged Defense37
Fatigue0
Physical Save27
Spell Save34
Mental Save39

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Psionic / Crystalline attacks1.30
1/5
0/5
0/5
0/5
Psionic / Sorption1.30
5/5
5/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Crystalism1.30
5/5
5/5
5/5
1/5

Generic Talents

Psionic / Feedback1.30
2/5
5/5
5/5
1/5
Adventure / Partner1.00
0/19
0/34
0/3
0/2
0/2
0/2
Race / Dark-faerie1.00
5/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
active

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Level 10 (Uniques) Got a character to level 10.
By hurp the Dark Faerie Crystalist level 10
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log

Talent Devastate is ready to use.
Talent Resonance Field is ready to use.
Talent Conversion is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


Hurp activates Thermal Shield.

Hurp activates Kinetic Shield.

Hurp activates Acuminate.


T_CRYSTALIST_SATURATE

T_RUNE:_SHIELDING_2

T_RESONANCE_FIELD

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Hurp wears:
citrine.

Hurp uses Devastate.

Hurp dreams of devastation!

Hurp's conscious mind takes over.


Resting starts...

Talent Devastate is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Hurp deactivates Acuminate.

Hurp deactivates Thermal Shield.

Hurp deactivates Kinetic Shield.