WutFace the level 5 Ghoul Sun Paladin by Deivijs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
Revamped Anorithil 1.5.5
Harbinger 1.5.5
Revamped Alchemist 1.5.5
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp5 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 18)
Dexterity11 (base 10)
Constitution22 (base 10)
Magic25 (base 23)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life222/222
Positive0/52
Stamina107/107
Healing Factor1.09375
Regeneration0.2734375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage30
Accuracy16
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Offense: Damage Bonus

Arcane+4%

Defense: Base

Armour (hardiness)14.596689338462 (59.10447761194%)
Defense6
Ranged Defense10
Fatigue23
Physical Save24
Spell Save11
Mental Save5

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Sun1.30
4/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
0/18
0/37
0/3
0/2
0/2
0/2
Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

failed
active
done

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Talent Sun Ray is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the west (rattlesnake)).


WutFace casts Sun Ray.

WutFace hits Rattlesnake for 99 light damage.
WutFace killed Rattlesnake!

Resting starts...

Talent Sun Ray is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


WutFace picks up (g.):
iron longsword of erosion (10-14 power, 2 apr).
Ran for 3 turns (stop reason: hostile spotted to the west (giant eel)).


WutFace casts Sun Ray.

WutFace hits Giant eel for 100 light damage.
WutFace killed Giant eel!

Resting starts...

Talent Sun Ray is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


WutFace picks up (i.):
iron dagger (9-11.7 power, 5 apr).

WutFace deactivates Weapon of Light.