kekkers the level 3 Dwarf Stone Warden by Deivijs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Revamped Alchemist 1.5.5
Additional Randart Properties 1.5.5
Revamped Anorithil 1.5.5
Harbinger 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp3 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic16 (base 18)
Willpower18 (base 15)
Cunning10 (base 10)

Resources

Life155/155
Equilibrium20
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage29
Accuracy22
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage14
Accuracy22
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+3%

Defense: Base

Armour (hardiness)21.413408721348 (66.666666666667%)
Defense10
Ranged Defense18
Fatigue24
Physical Save11
Spell Save11
Mental Save9

Defense: Resistances

Nature+ 5%( 70%)
Cold+ 12%( 70%)
Fire+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
3/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
0/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Adventure / Partner1.00
0/18
0/36
0/3
0/2
0/2
0/2
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On fingers
Around neck
In main hand
On hands
In off hand
Main armor
Light source

Inventory

Achievements

Log


Bleeding from Crystaline Half (kekkers) hits Orc archer for
17 physical damage.
Bleeding from Orc archer hits
kekkers for 2 physical damage.
You collect a new ingredient:
orc heart (1).
Orc archer's Shoot misses Stone Half (kekkers).

kekkers hits Orc archer for 23 physical damage.
kekkers killed Orc archer!

Bleeding from Orc archer hits
kekkers for 2 physical damage.
Resting starts...

Bleeding from Orc archer hits
kekkers for 2 physical damage.
Kekkers feels pain again.

Bleeding from Orc archer hits
kekkers for 2 physical damage.
Your summoned Stone Half (kekkers) disappears.
Your summoned Crystaline Half (kekkers) disappears.
Bleeding from Orc archer hits
kekkers for 2 physical damage.
Kekkers stops bleeding.

Kekkers starts regenerating health quickly.

Talent Infusion: Wild is ready to use.
Kekkers stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Meditation is ready to use.
Talent Elemental Split is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


You pickup 0.55 gold pieces.

Orc warrior uses Infusion: Regeneration.

Orc warrior starts regenerating health quickly.

Kekkers uses Elemental Split.