Gravebone the level 7 Skeleton Adventurer by Deathlord991

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp7 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 12)
Dexterity31 (base 15)
Constitution13 (base 12)
Magic34 (base 30)
Willpower12 (base 12)
Cunning14 (base 12)

Resources

Life199/199
Mana146/146
Stamina103/103
Vim76/84
Healing Factor1.1
Regeneration1.265

Speed

Mental-12.5%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2
See Stealth3
See Invisible3

Offense: Mainhand

Damage42
Accuracy33
Crit Chance27%
APR26
Speed0.91

Offense: Spell

Spellpower29.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense8.35
Ranged Defense8.35
Fatigue6
Physical Save20
Spell Save16.1
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.00
2/5
0/5
0/5
0/5
Corruption / Pyre1.00
1/5
1/5
0/5
0/5
Spell / War alchemy1.00
1/5
1/5
0/5
0/5
Corruption / Debility1.00
2/5
1/5
0/5
0/5
Technique / Archery training1.00
1/5
2/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
0/5
0/5
Spell / Aegis1.00
1/5
1/5
0/5
0/5
Technique / Mage warden1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active
done

Equipment

On fingers
Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 24 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Gravebone wears(replacing):
mighty elm longbow of fire.

You gain 0.30 gold from the transmogrification of
forceful elm totem of thorny skin [power 16] (20 cooldown).
You gain 8.00 gold from the transmogrification of
amethyst.
You gain 4.00 gold from the transmogrification of
quartz.
You gain 12.00 gold from the transmogrification of
3 spinel.
You gain 4.00 gold from the transmogrification of
verdite.
You gain 1.65 gold from the transmogrification of
mighty rough leather sling.
You gain 2.14 gold from the transmogrification of
iron dagger of paradox (10-13 power, 5 apr).
You gain 3.00 gold from the transmogrification of
Apprentice Staff (10-12 power, 0 apr, arcane element).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 21%; cure mental).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Gravebone deactivates Aim.

Gravebone deactivates Corrupted Archery.