insane the level 9 Homosuperior Witherer by killjoy555

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexMale
RaceHomosuperior
ClassWitherer
Level / Exp9 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 9)
Dexterity14 (base 9)
Constitution37 (base 32)
Magic37 (base 32)
Willpower37 (base 32)
Cunning18 (base 13)

Resources

Life440/440
Vim70/70
Healing Factor1.2041015905906
Regeneration4.334765726126

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+144%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy41
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance13%
Speed1

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense27
Ranged Defense27
Fatigue0
Physical Save27
Spell Save31
Mental Save27

Defense: Resistances

All+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Acid1.30
5/5
5/5
1/5
0/5
Corruption / Poison1.30
5/5
1/5
0/5
0/5
Corruption / Blight1.30
5/5
5/5
1/5
0/5
Corruption / Corrupted branch1.30
5/5
5/5
1/5
0/5
Corruption / Decay1.30
5/5
5/5
1/5
0/5
Corruption / Bone1.50
5/5
5/5
0/5
0/5
Corruption / Plague1.30
5/5
5/5
1/5
0/5

Generic Talents

Adventure / Partner1.00
0/24
12/39
1/3
1/2
1/2
1/2
Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Corruption / Suffering1.30
5/5
0/5
0/5
0/5
Corruption / Curses1.30
5/5
3/5
1/5
0/5
Corruption / Hexes1.30
5/5
5/5
1/5
0/5

Effects

talent
talent

Quests

done
active
done
active

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Log

You pickup 0.80 gold pieces.
You pickup 1.00 gold pieces.

You pickup 0.85 gold pieces.

Insane picks up (d.):
elm starstaff (10-12 power, 2 apr, physical element).
Insane picks up (e.):
linen robe (0 def, 0 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 51 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 5.25 gold from the transmogrification of
powerful elm wand of shielding [power 116] (20 cooldown).
You gain 5.00 gold from the transmogrification of
iron torque of psionic shield [power 25] (25 cooldown).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 15.88 gold from the transmogrification of
Xolrawe the pair of iron boots (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 2.94 gold from the transmogrification of
hateful iron greatsword of erosion (16-26 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
WARNING: This character's version is outdated. You may encounter severe game-breaking incompatibilities.
NOTICE: War Hound's "Pack" objects have been fixed (if you have them). Allies should now appear in NON-safe areas!
NOTICE: Fixed an issue with Rungof's Claw.
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.