Ginko Mushishi the level 9 Gnome Oozemancer by luminon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGnome
ClassOozemancer
Level / Exp9 / 47%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 16)
Dexterity9 (base 10)
Constitution21 (base 19)
Magic9 (base 10)
Willpower37 (base 24)
Cunning27 (base 17)

Resources

Life164/164
Equilibrium28
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage17
Accuracy26
Crit Chance8%
APR18
Speed1.00

Offense: Offhand

Damage18
Accuracy26
Crit Chance8%
APR18
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower29.94843430209
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense9.65
Ranged Defense9.65
Fatigue0
Physical Save16.55
Spell Save16.1
Mental Save23.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
5/5
4/5
0/5
0/5
Wild-gift / Ooze1.30
2/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
0/5
0/5
Race / Art of Mentalism1.00
2/5
0/1
0/5
0/5
Race / Art of Adventuring1.00
0/5
0/5
0/5
0/1
Race / Art of Magic1.00
0/5
0/1
0/5
0/5
Race / Art of Combat1.00
0/5
0/1
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active
done
active
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Ginko Mushishi the Gnome Oozemancer level 9
2nd Summertide 122nd year of Ascendancy at 22:32
see stats

Log

Talent Infusion: Regeneration is ready to use.
Ginko Mushishi uses Infusion: Regeneration.

Ginko Mushishi starts regenerating health quickly.

Ginko Mushishi stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Ginko Mushishi uses Infusion: Regeneration.

Ginko Mushishi starts regenerating health quickly.

Ginko Mushishi stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ginko Mushishi uses Infusion: Regeneration.

Ginko Mushishi starts regenerating health quickly.

Ran for 30 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Ran for 2 turns (stop reason: saving).

Saving game...

Ginko Mushishi stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Saving done.

Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:10.


There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).