Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.3 |
Addons | Tougher Escorts 1.6.0Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Tinker Stores in Last Hope - Tinker 1.5.5Adds tinker, steamsaw, steamgun and schematic stores to Last Hope. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: New Gem Types 1.5.10Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Draconians 1.7.2Adds Draconians as playable race. This version of the addon is tweaked to allow Defiler classes. Attempting to fix for 1.7 by removing the dracolich function, as I'm not well enough versed in coding to make it compatible. Unrandom Egos 1.5.5No wide random numerical ranges on ego modifiers. Arcane Combat Tweaks 1.7.0Tweaks to the Arcane Command configuration dialog. Notable features:
Customizable LevelUp 1.7.2Provides an in-game menu to customize what, if any, additional benefits your character gains when leveling up. You can access these settings by going to the SparkLevel tab in the Game Options. Changelog 1.0.1 - 2020-12-31 1.0.2 - 2021-01-02 1.0.3 - 2021-01-02 Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Wall Clock 1.7.0A small modification to the Minimalist and Classic UIs, adding an interface element that displays the current time. (This is intended for use by players who play in full-screen mode, thus obscuring their computer's usual clock.) In the Minimalist UI, the clock element can be moved and resized in the same manner as other interface elements (via the padlock icon on the toolbar in the lower right corner); in both UIs, the clock's time format can be set via the "UI | Wall clock format" game option. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Full Respecialization 1.5.5Allows full control over respecialization at any time. Grants the ability to respecialize all your attributes: stats, talents, categories, and prodigies. Categories no longer have a cap. Forbidden Cults 1.7.3Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Improved player targetting 1.2.0Player's targetting improvements. Demon Seeds Plus 1.6.7Gives some unused demon seeds (Khulmanar, Walrog) new skills and adds new unique seeds (Draebor, Lithfengel, Shasshhiy'Kaish, Kryl-Feijan, Corrupted Daleach). If any of the abovementioned demons appears somewhere they shouldn't, please report it in the form thread. Changelog: Recaiden's Evolution Prodigies 1.6.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Possessor Bonus Class 1.7.3Donators/Buyers bonus! Better Sandworm Lair 1.5.10This addon aims to make Sandworm Lair less terrible. It does so by doing four things: Enabling natural tunnels, disabling burrowers, replacing the walls with their stable counterparts, and removing the alt version. These changes are accomplished by overloading the zone and npc files with edits and commented out sections. Please consider checking out the following addons that are probably better at dealing with the annoyance offered by SWL: codyfun123's "Sandworm Lair Tweaks" Updates: 1.0.1 Point Credits 1.7.2Allows you to spend an unlimited amount of class, generic, stat, category and prodigy points by digging into negative values, as deep as you want to. This addon presents an unique approach to the "I want more (insert type here) points for my character!" problem. Instead of simply adding +N more points to spend each level, it allows you to use as many points as you wish - you'll simply go into negative values if you don't have any points at the moment, effectively "loaning" them. From whom? For what fee? What's the due date? Who knows! Maybe the Eidolon's feeling like doing some commerce, or maybe the divines are smiling at you! All that matters is that all those points are yours to spend *now*! If you want, you can get those elusive talents up to survive in early game and compensate for them later as you level up, eventually balancing out... or get yourself all these cool talents you really wanted to have and learn than the build of your dream will forever be short of 24 generics, 6 class points, inscription and a prodigy. :> No actual penalties for loaning the points are implemented or intended to be implemented. Design premisesWhile there's already a lot of addons that grant characters more points, they are often found suffering from some significant flaws - like surplus points dangling when all desired talents have already been developed, or still insufficient amount of points despite all the extra ones, or an uneven point gain curve when one's struggling with point deficit in the early game but has a large surplus of unused points in the late game, or the difficulty to gauge the unbalanceness of the current build at a given moment of time... and so on. With point loaning, however, you can have as many or as few extra points as you wish, and always know how strongly you deviate from the intended game balance curve. I love this particular approach, and it is my hope that it will appeal to many other players, as well. :> Compatibility
Pecks
Inferno Race Pack 1.4.0Adds a collection of my races. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Starting prodigy 1.0.4Prodigies have minimal requirements and you can get one at level 1. Encumbrance Bypass 1.3.1Gives you a maximum Encumbrance value of 50000. More 1H Staves 1.7.2Adds more 1H staves with more variety to the game. 1H staves are so hard to find because in the base game there are only 2 egos that make a staff 1H. https://github.com/Werekracken/tome-more1hstaves ---Changelog Improved Auto-explore and Rest 1.6.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Necro Escort 1.7.2Adds a necromancer escort. Starting Prodigy Remixed 1.0.4Prodigies have no level requirements and lessened stat requirements - and all characters start with one. Items Vault 1.7.0Donators/Buyers bonus! Talents in Tooltips 1.7.0Optionally modifies the tooltip description of objects that grant talents when worn or carried to include descriptions of the conferred talents. Ashes of Urh'Rok 1.7.3Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Extra Hotkeys 1.6.7Adds 36 hotkey slots in addition to the default 60, allowing you to put 36 more talents or items on your talent bar. Changelog1.0.0: Weight: 8314756 Experience Controller 1.5.5
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
---
Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Alternate Zones Option 1.7.0Adds a game option "Alternate zones" to enable or disable (or optionally force) v1.0.3's new alternate zones, either globally or individually by zone. Also available as part of the ZOmnibus Addon Pack. Sholtar 1.5.5Sholtar have no racial talents of their own; instead, the four slots can be used to learn talents from defeated enemies (of a high enough rank). In this manner, the Sholtar can improve nearly any class by adding abilities from other calsses, or even talents that are normally exclusive to NPCs. --- The Sholtar were once a great nation, with many vasts cities in the southeastern regions of Maj'Eyal. In spite of the harsh, dry terrain they inhabitied, or perhaps because of it, they were a people of great ingenuity and adaptability. The Cataclysm which tore the world apart centuries ago swept nearly all of the Sholtar lands into the murky depths, and all but erased their people from the face of Eyal. While very few survived, those who did fought for survival with all of the wit and grit that was their birthright. An already adaptable people grew to become even more adaptable through neccessity, and it has become their greatest strength. Sholtar are able to learn abilities by carefully studying others, and, regardless of their class, they can always improve by incorporating the talents of others into thier skill set. Augmented Mobility Grants Telekinetic Grasp 1.7.2Learning a talent in the Augmented Mobility category will now grant Telekinetic Grasp just like it used to. Embers of Rage 1.7.3Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Automatic Talent Gambits 1.7.1Allows customization of automatic talent usage in the style of FF XII gambits. Version 1.4.0 includes the following fixes and improvements: Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Female |
Race | Prismatic Golem |
Class | Writhing One |
Level / Exp | 8 / 8% |
Size | 보통 |
Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
Strength | 42 (base 32) |
Dexterity | 16 (base 10) |
Constitution | 27 (base 22) |
Magic | 35 (base 32) |
Willpower | 1 (base 1) |
Cunning | 12 (base 10) |
Resources
Life | 336/404 |
Mana | 97/97 |
Insanity | 98/100 |
Healing Factor | 1.4886945338482 |
Regeneration | 1.4142598071558 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +11.093867610317% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 5 |
See Stealth | 18.532340182512 |
See Invisible | 24.532340182512 |
Offense: Mainhand
Damage | 59 |
Accuracy | 38 |
Crit Chance | 4% |
APR | 7 |
Speed | 1.00 |
Offense: Spell
Spellpower | 34 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 5 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
빛 | +33% |
어둠 | +45% |
화염 | +27% |
물리 | +30% |
All | +21% |
Offense: Damage Penetration
All | +8% |
Defense: Base
Armour (hardiness) | 14 (65.65183292883%) |
Defense | 21 |
Ranged Defense | 21 |
Fatigue | 0 |
Physical Save | 31 |
Spell Save | 12 |
Mental Save | 4 |
Defense: Resistances
산성 | + 29%( 70%) |
어둠 | + 50%( 70%) |
All | + 11%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Bleed Resistance | 100% |
Inscriptions (2/3)
Runes | 실질 기술 레벨: 1.0 룬: 보호막사용 유형: 사용형 최대 사거리: 근접/단일 재사용 대기시간: 14 투사체 속도: 즉시 도달 사용 속도: 즉시 (턴 소모 없음) 종류: 주문 설명: 룬을 발동하여, 5 턴 동안 최대 100 피해를 흡수하는 보호막을 생성합니다. |
Runes | 실질 기술 레벨: 1.0 Rune: Heat Beam사용 유형: 사용형 최대 사거리: 8 재사용 대기시간: 14 투사체 속도: 즉시 도달 사용 속도: 즉시 (턴 소모 없음) 종류: 주문 설명: Activate the rune to fire a beam of heat, doing 50.80 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
Class Talents
특수 기술 / 힘 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
특수 기술 / 민첩 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
특수 기술 / 교활 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
광기 / 촉수 | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
광기 / 공포의 길 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
광기 / 공포 통제 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
특수 기술 / 의지 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
광기 / 문드러진 얼굴 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
광기 / 끔찍한 신체 | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
특수 기술 / 체격 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
특수 기술 / 마법 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
Generic Talents
전투 기술 / 전투 훈련 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| 5/5 |
| 0/5 |
교활 / 생존 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
광기 / 이성 너머 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | 혼돈의 보주 |
beneficial effect | 7 번 중첩됨 / 모든 피해량 +21%. 혼돈의 보주 |
Quests
You successfully escorted the injured seer to the recall portal on level 1 of 어둠의 심장. Escort: injured seer (level 1 of 어둠의 심장)As a reward you 향상됨 - 위기 예측 (+1 레벨). | 성공 |
You abandoned lost sun paladin to death. Escort: lost sun paladin (level 2 of 어둠의 심장) | 실패 |
나가들이 슬라지쉬 늪지를 침략하고 있습니다. 태양의 장벽은 양면으로 싸울 수는 없습니다. 너무 늦기 전에 그 침략자들을 막아야 합니다. 뱀 꼬리 달린 침략자들침략자들의 차원문을 찾아내 박살내세요. * 나가 차원문을 파괴했습니다. 침략은 멈췄습니다. * 하지만 당신은 다른 먼 곳으로 순간이동되었습니다. 아침의 문으로 돌아갈 방법을 찾아야만 합니다. | 활성 |
Equipment
머리 | 안정화의 거친 가죽 모자 (0 회피도, 1 방어력) 안정화의 거친 가죽 모자 (0 회피도, 1 방어력)2.0 T1 머리 방어구 [Ego] Master While equipped: ----- def ----- 방어력 +1 Fatigue +1% Phys.save +13 (+7 eff.) 가죽으로 만들어진 모자입니다. |
목 | 힘 +4 구리 목걸이 힘 +4 구리 목걸이0.1 T1 목걸이 장신구 [Ego] Nature While equipped: Stats +4 힘 목걸이는 목을 멋지게 만들어 줍니다! |
허리 | Glimmerwend the rough leather belt Glimmerwend the rough leather belt1.0 T1 허리띠 방어구 [Rare] Nature While equipped: dps ---------- Dmg.mod +12% 빛 +9% 물리 Apr +5 ----- def ----- 방어력 +4 Max.HP +37.00 허리를 죄는 허리띠입니다. |
광원 장비 | brass lantern 'Blackseam' brass lantern 'Blackseam'2.0 T1 조명 [Rare] Nature While equipped: Stats +2 교활 +4 힘 dps ---------- Dmg.mod +12% 어둠 On Hit (Melee): * 20% 확률로 피해량을 5% 감소시킵니다. ----- def ----- Max.HP +46.00 ---------- misc Light +3 See.Invis +6 초의 심지가 든 놋쇠 용기입니다. 기름종이를 사용하여 바람을 막고 있습니다. 손잡이가 달려 있어 들고 다닐 수 있습니다. |
주무기 | Earorion the Fireoath (118% 위력 방어력 관통 2) Earorion the Fireoath (118% 위력 방어력 관통 2)3.0 T1 전투 도끼 무기 [Rare] 초능력자 Power 118% Range: 1.4x Uses 100% 힘 Dmg 물리 Mastery 무기 숙련 Acc+ +0.2% 치명타 확률 (최대 25%) Apr +2 Crit +3.5% Atk.spd 100% Melee+ +8 어둠 Against +8% Living While equipped: Stats +4 민첩 dps ---------- Dmg.mod +6% 화염 ----- def ----- Phys.save +6 (+3 eff.) 한 손으로 드는 전투 도끼입니다. |
Crystal-imbued Gem | kunzite kunzite0.0 T4 보라색 보석 [Normal] While equipped: Crit.mult +8.00% Res.pen +8% all Item imbue powers: Crit.mult +8.00% Res.pen +8% all 잠재 속성: 산성 Gems can be sold for money or used in arcane rituals. |
가슴 방어구 | 굴절의 로브 (0 회피도, 7 방어력) 굴절의 로브 (0 회피도, 7 방어력)2.0 T1 천옷 방어구 [유니크] Arcane While equipped: Stats +3 체격 +3 마법 dps ---------- Spell.pwr +5 (+3 eff.) ----- def ----- 방어력 +7 Hardiness +30% Resists +7% all On Spell Hit: 4% 반사 신경 활성화 1 실질 기술 레벨: 1.0 사용 유형: 사용형 기력 비용: 25 최대 사거리: 근접/단일 재사용 대기시간: 31 투사체 속도: 즉시 도달 사용 속도: 즉시 (턴 소모 없음) 설명: 뛰어난 재치와 반사 신경으로 다가오는 공격을 예측합니다. 13% 확률로 근접과 원거리 공격을 완전히 무효화하고, 회피도가 4 증가합니다. 이 효과는 4 턴 동안 지속됩니다. 무효화 확률과 회피 증가치는 민첩에 비례하여 증가합니다. 이 로브는 금속성 색깔로 빛나는 것 같다. |
손가락 | 어둠 +24% 구리 반지 어둠 +24% 구리 반지0.1 T1 반지 장신구 [Ego] Arcane While equipped: dps ---------- Dmg.mod +12% 어둠 ----- def ----- Resists +24% 어둠 반지는 손가락을 멋지게 만들어 줍니다! |
Inventory
전사의 회복 주입물 (회복 190 / 대기시간 10) 전사의 회복 주입물 (회복 190 / 대기시간 10)0.1 주입 두루마리 [Ego] Nature 몸에 새겨 넣을 시: Level 0.0 Use mode 사용형 Range 근접/단일 Cooldown 10 Travel.spd 즉시 도달 Usage Speed 즉시 (턴 소모 없음) Is 자연 설명: 주입물을 활성화하여 턴 소모 없이 생명력을 190 회복하고, 상처, 독, 질병을 하나 치료합니다. 이 효과는 힘 능력치에 비례하여 증가합니다. 주입물을 피부에 새겨넣습니다. 자연적 주입물을 육체에 새겨넣어, 필요한 기술을 가질 수 있습니다. |
초능력자의 고통 분산 룬 (흡수 91 / 대기시간 22) 초능력자의 고통 분산 룬 (흡수 91 / 대기시간 22)0.1 룬 두루마리 [Ego] Arcane 몸에 새겨 넣을 시: Level 0.0 Use mode 사용형 Range 근접/단일 Cooldown 22 Travel.spd 즉시 도달 Usage Speed 즉시 (턴 소모 없음) Is 주문 설명: 룬을 발동하여, 턴 소모 없이 부정적인 에너지를 제거합니다. 모든 압도 효과를 제거하며, 물리, 정신, 마법 효과가 각각 하나씩 제거합니다. 제거된 에너지를 이용하여 3 턴 동안 유지되는 보호막을 만듭니다. 정화된 부정적인 효과 하나 당 91 피해량을 흡수할 수 있습니다. (제거된 압도 효과는 보호막을 제공하지 않습니다). 압도 효과만을 제거했을 경우, 보호막은 생성되지 않지만 재사용 대기시간이 75% 단축됩니다. 이 효과는 의지 능력치에 비례하여 증가합니다. 룬을 피부에 새겨넣습니다. 마법의 룬을 당신의 육체에 새겨넣어, 필요한 기술을 가질 수 있습니다. |
산성의 무쇠 장검 (104% 위력 방어력 관통 2) 산성의 무쇠 장검 (104% 위력 방어력 관통 2)3.0 T1 장검 무기 [Ego] Arcane Power 105% Range: 1.4x Uses 100% 힘 Dmg 물리 Mastery 무기 숙련 Acc+ +0.4% 치명타 피해 (최대 40%) Apr +2 Crit +2.5% Atk.spd 100% On Crit: * 산성 물질을 튀겨, 5 턴 동안 98 피해를 주고 방어력과 정확도를 13 감소시킵니다 날카롭고, 길고 치명적입니다. |
학살 무쇠 철퇴 (119% 위력 방어력 관통 2) 학살 무쇠 철퇴 (119% 위력 방어력 관통 2)3.0 T1 철퇴 무기 [Ego] Master Power 120% Range: 1.4x Uses 100% 힘 Dmg 물리 Mastery 무기 숙련 Acc+ +0.2% 기본 피해 (최대 20%) Apr +2 Crit +0.5% Atk.spd 100% 뭉툭하고 치명적입니다. |
학살 무쇠 철퇴 (118% 위력 방어력 관통 2) 학살 무쇠 철퇴 (118% 위력 방어력 관통 2)3.0 T1 철퇴 무기 [Ego] Master Power 118% Range: 1.4x Uses 100% 힘 Dmg 물리 Mastery 무기 숙련 Acc+ +0.2% 기본 피해 (최대 20%) Apr +2 Crit +0.5% Atk.spd 100% 뭉툭하고 치명적입니다. |
짧은 힘 느릅나무 지팡이 (100% 위력, 2 방어력 관통, 화염 속성) 짧은 힘 느릅나무 지팡이 (100% 위력, 2 방어력 관통, 화염 속성)5.0 T1 마법 지팡이 무기 [Ego] Arcane/Master Power 100% Range: 1.2x Uses 80% 마법 Dmg 물리 Mastery 지팡이 숙련 Acc+ +1.0% 명중 시 추가 효과 (최대 200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +3 (+2 eff.) Dmg.mod +10% 화염 ---------- misc Talents +1 지팡이 다루기 마법 지팡이는 마법 사용자들을 위해 최고의 장인들이 만들어냅니다. |
전격의 무쇠 전투 도끼 (102% 위력 방어력 관통 2) 전격의 무쇠 전투 도끼 (102% 위력 방어력 관통 2)3.0 T1 전투 도끼 무기 [Ego] Arcane Power 102% Range: 1.4x Uses 100% 힘 Dmg 물리 Mastery 무기 숙련 Acc+ +0.2% 치명타 확률 (최대 25%) Apr +2 Crit +3.5% Atk.spd 100% On Hit: * 25% 확률로 대상과 그 근처의 적 하나에게 연쇄하는 전격을 뿜어내 59 피해를 입힙니다 한 손으로 드는 전투 도끼입니다. |
Torchquencher the rough leather belt Torchquencher the rough leather belt1.0 T1 허리띠 방어구 [Rare] Nature While equipped: dps ---------- Res.pen +10% 정신 On Hit (Melee): * 20% 확률로 모든 내성과 회피도를 5 감소시킵니다. ----- def ----- Resists +7% 전기 +7% 시간 +21% 화염 허리를 죄는 허리띠입니다. |
Glybrenor (0 회피도, 8 방어력, 98% 위력, 61 방패 막기 수치) Glybrenor (0 회피도, 8 방어력, 98% 위력, 61 방패 막기 수치)7.0 T1 보호막 방어구 Reqs 방패 수련 [Rare] Master When used to Attack: Power 99% Range: 1.2x Uses 100% 힘 Dmg 물리 Acc+ +2.0% 명중 시 추가 효과 (최대 200%) Crit +2.5% Block +61 While equipped: dps ---------- Dmg.mod +6% 정신 ----- def ----- 방어력 +8 Fatigue +8% Resists +18% 전기 +9% 자연 +12% 황폐 ---------- misc Talents +1 방패 막기 손에 들고 공격을 막아내는 장비입니다. |
마노 마노0.0 T1 파란색 보석 [Normal] While equipped: Stats +1 힘 +1 민첩 +1 마법 +1 의지 +1 교활 +1 체격 Item imbue powers: Stats +1 힘 +1 민첩 +1 마법 +1 의지 +1 교활 +1 체격 잠재 속성: 전기 Gems can be sold for money or used in arcane rituals. |
2 verdite 2 verdite0.0 T1 초록색 보석 [Normal] While equipped: Dmg.mod +2% all Defense +10 (+5 eff.) Item imbue powers: Dmg.mod +2% all Defense +10 (+5 eff.) 잠재 속성: 자연 Gems can be sold for money or used in arcane rituals. |
놋쇠 랜턴 놋쇠 랜턴2.0 T1 조명 [Normal] While equipped: ---------- misc Light +3 초의 심지가 든 놋쇠 용기입니다. 기름종이를 사용하여 바람을 막고 있습니다. 손잡이가 달려 있어 들고 다닐 수 있습니다. |
예지의 오브 예지의 오브1.0 구체 [필수적인 물건] Unknown While carried: 이 오브는 당신이 발견하는 물건들을 자동으로 식별해 줄 것입니다. |
2 스피넬 2 스피넬0.0 T1 빨간색 보석 [Normal] While equipped: Phys.spd +2% Spell.spd +2% Mind.spd +2% Item imbue powers: Phys.spd +2% Spell.spd +2% Mind.spd +2% 잠재 속성: 화염 Gems can be sold for money or used in arcane rituals. |
귀환의 장대 (1/1) 귀환의 장대 (1/1)2.0 마법 막대 부적 [필수적인 물건] Unknown 40 턴 후에 사용자는 세계 지도로 귀환합니다. Uses 202 power out of 400/400 이 장대는 보라툰으로만 만들어져 있으며, 공간 그 자체를 구부릴 수 있는 순수한 마법의 힘이 주입되어 있습니다. 이런 물건들에 대해서 들어본 적이 있습니다. 이것이 있으면 여행을 더 신속하게 할 수 있어서, 모험가들에게는 아주 유용합니다. |
변환 상자 변환 상자2.0 쉐르'툴 상자 [필수적인 물건] Unknown While carried: 한 번에 상자 속의 모든 물건을 변환합니다 (현재 구역을 떠날 때도 자동으로 변환됩니다.). Uses 0 power out of 1000/1000 이 상자는 엄청난 힘을 품은 옛 쉐르'툴 유적의 부속품입니다. 이 상자에 무엇인가를 넣으면 다른 곳으로 전이되어, 일련의 과정을 거친 뒤 파괴되어 에너지가 추출됩니다. 해당 과정에서 부산물로 금이 생산되고, 이 금은 추출 과정에 쓰이지 않기 때문에 다시 당신에게 재전송됩니다. 이 상자를 갖고 있으면 당신이 발견하고 습득한 모든 물건들은 자동적으로 내부에 수납되고, 현재 층을 떠날 때 에너지와 금으로 변환됩니다. 상자 안에 변환하고 싶지 않은 물건들이 있을 경우, 소지품 창을 열어서 상자에서 그 물건들을 빼내세요. 상자 안의 물건들은 무게가 0으로 간주됩니다. |
2 tiny geode 2 tiny geode0.0 T1 암석 보석 [Normal] While equipped: HP.reg +0.50 Heal.mod +10% Stam/turn +0.20 Mana/turn +0.20 Psi/turn +0.20 Item imbue powers: HP.reg +0.50 Heal.mod +10% Stam/turn +0.20 Mana/turn +0.20 Psi/turn +0.20 잠재 속성: 정신 Gems can be sold for money or used in arcane rituals. |
2 아메트린 2 아메트린0.0 T1 보라색 보석 [Normal] While equipped: Crit.mult +2.00% Res.pen +2% all Item imbue powers: Crit.mult +2.00% Res.pen +2% all 잠재 속성: 산성 Gems can be sold for money or used in arcane rituals. |
석영 석영0.0 T1 백색 보석 [Normal] While equipped: 방어력 +5 Resists +1% all Item imbue powers: 방어력 +5 Resists +1% all 잠재 속성: 냉기 Gems can be sold for money or used in arcane rituals. |
시트린 시트린0.0 T1 노란색 보석 [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% 잠재 속성: 빛 Gems can be sold for money or used in arcane rituals. |
Achievements
By Iaorr the Prismatic Golem 뒤틀린 자 level 5
76 장작더미 122 year of Ascendancy at 21:47 see stats
Log
Iaorr가 거대한 끈끈이주걱 Ce'Nenor를 공격했다. 20 물리, 7 어둠, 21 어둠 (총 49 피해)
그림자가 Iaorr를 빗맞혔다.
거대한 끈끈이주걱 Ce'Nenor가 Iaorr를 공격했다. 18 정신, 3 냉기, 3 냉기 (총 24 피해)
기술 Gem Focus를 사용할 수 있게 되었다.
기술 썩어가는 발을 사용할 수 있게 되었다.
기술 병 걸린 혀를 사용할 수 있게 되었다.
Iaorr가 그림자를 공격하여 5 어둠 피해를 입혔다.
Iaorr가 거대한 끈끈이주걱 Ce'Nenor를 공격했다. 19 물리, 8 어둠, 33 어둠 (총 60 피해)
그림자가 Iaorr를 공격하여 8 물리 피해를 입혔다.
거대한 끈끈이주걱 Ce'Nenor가 Iaorr를 공격했다. 13 정신, 3 냉기, 3 냉기 (총 19 피해)
기술 채찍질을 사용할 수 있게 되었다.
기술 부패의 포식귀를 사용할 수 있게 되었다.
레벨 8 에 도달했습니다[Iaorr].
Iaorr는 사용할 수 있는 능력치 점수 20 점, 직업 기술 점수 9 점, 일반 기술 점수 7 점, 기술 계열 점수 2 점, 특수 기술 점수 1 이 남아있습니다. 사용하려면 'p' 키를 누르세요.
Iaorr가 그림자를 공격하여 3 어둠 피해를 입혔다.
Iaorr가 거대한 끈끈이주걱 Ce'Nenor를 공격했다. 40 물리, 8 어둠, 33 어둠 (총 81 피해)
Iaorr가 거대한 끈끈이주걱 Ce'Nenor를 죽였다!
기술 Gem Focus를 사용할 수 있게 되었다.
기술 썩어가는 발을 사용할 수 있게 되었다.
기술 병 걸린 혀를 사용할 수 있게 되었다.
Iaorr는 (h) Glimmerwend the rough leather belt를 주웠다.
Iaorr가 제정신을 되찾았다.
Iaorr는 Torchquencher the rough leather belt 대신 Glimmerwend the rough leather belt를 장비했다.
Iaorr는 혼돈의 보주를 비활성화했다.
Iaorr는 혼돈의 보주를 활성화했다.