Dark Sun the level 11 Drem Sun Paladin by HalfThere

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassSun Paladin
Level / Exp11 / 21%
Sizebig
Lifes / Deaths

Primary Stats

Strength44 (base 36)
Dexterity16 (base 10)
Constitution14 (base 10)
Magic30 (base 26)
Willpower14 (base 10)
Cunning14 (base 10)

Resources

Life334/334
Positive70/70
Stamina140/140
Paradox300
Healing Factor1.1372895330003
Regeneration4.8334805152514

Speed

Mental0%
Attack0%
Movement-60%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage46
Accuracy34
Crit Chance9%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance8%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+9%
Light+10%
Mind+3%
Cold+15%
Arcane+10%
Fire+3%
Acid+3%

Offense: Damage Penetration

Cold+30%
Physical+15%

Defense: Base

Armour (hardiness)18 (30%)
Defense16
Ranged Defense16
Fatigue20
Physical Save20
Spell Save26
Mental Save12

Defense: Resistances

Cold+ 23%( 70%)
Acid+ 3%( 70%)
Light+ 55%( 70%)
Temporal+ 10%( 70%)
Nature+ 13%( 70%)
Physical+ 17%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance10%
Disarm Resistance22%
Knockback Resistance22%
Instadeath Resistance100%
Blind Resistance43%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Combat1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.00
2/5
1/5
1/5
0/5
Celestial / Radiance1.30
2/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
2/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
4/5
1/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
2/5
0/5

Effects

talent
detrimental effect

Quests

done
done
done
done
active
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Dark Sun the Drem Sun Paladin level 10
2nd Profit 122nd year of Ascendancy at 10:26
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Dark Sun the Drem Sun Paladin level 10
3rd Profit 122nd year of Ascendancy at 06:22
see stats

Log

Your shield crumbles under the damage!
The shield around Dark Sun crumbles.

Forest troll misses Dark Sun.
Skeleton magus hits Cyrada the large white snake for 106 arcane damage.
Skeleton magus hits Dark Sun for (105 absorbed), 1 arcane (1 total damage).
Isomina the skeleton mage casts
Manathrust.
Isomina the skeleton mage hits Dark Sun for 65 arcane damage.
Dark Sun the level 11 drem sun paladin was mana-torn to death by Isomina the skeleton mage on level 2 of Ruins of Kor'Pul.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Isomina the skeleton mage killed Dark Sun!
Saving game...

Resting starts...

Talent Sun Ray is ready to use.
Talent Healing Light is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Path of the Sun is ready to use.
Talent Block is ready to use.
Talent Shield Slam is ready to use.
Talent Wave of Power is ready to use.
Talent Rune: Blink is ready to use.
Talent Weapon of Light is ready to use.
Dark Sun activates
Weapon of Light.
Talent Rune: Reflection Shield is ready to use.
Talent Barrier is ready to use.
Talent Frenzy is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Saving done.