Hekatonky the level 6 Dwarf Hekatonkheire by SuperHC

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexMale
RaceDwarf
ClassHekatonkheire
Level / Exp6 / 39%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity13 (base 15)
Constitution13 (base 10)
Magic23 (base 25)
Willpower12 (base 9)
Cunning10 (base 10)

Resources

Life218/218
Hands100/100
Healing Factor1.0283363011315
Regeneration2.6222575678854

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy27
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+3%

Defense: Base

Armour (hardiness)14.5 (43.579428603723%)
Defense14
Ranged Defense14
Fatigue13
Physical Save12
Spell Save12
Mental Save10

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 19%( 70%)
Cold+ 16%( 70%)
Darkness+ 12%( 70%)
Arcane+ 5%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance10%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Shambler1.30
1/5
1/5
0/5
0/5
Spell / Headless Horror1.30
2/5
1/5
0/5
0/5
Technique / Harming Hands1.30
1/5
1/5
0/5
0/5
Technique / Helping Hands1.30
1/5
0/5
0/5
0/5
Technique / Titanic Blows1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Otherside1.00
2/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
active
done

Equipment

Tool
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Hekatonky the Dwarf Hekatonkheire level 5
18th Voratun 122nd year of Ascendancy at 08:21
see stats

Log

Talent Forfend is ready to use.
Talent Scattering Wave is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Hekatonky picks up (i.):
Skygore (22/22, 105% power, 5 apr).
You pickup 0.55 gold pieces.

Hekatonky picks up (q.):
iron pickaxe (dig speed 36 turns).

Resting starts...

Talent Dig is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Great wolf hits Hekatonky for (2 to eyes), 3 physical (3 total damage).
Ran for 6 turns (stop reason: hostile spotted to the west (great wolf)).


Hekatonky hits Great wolf for 40 physical, 5 light (45 total damage).
Great wolf hits Hekatonky for (2 to eyes), 3 physical (3 total damage).
Great wolf howls

Hekatonky hits Great wolf for 48 physical, 5 light (53 total damage).
Great wolf misses Hekatonky.

Hekatonky hits Great wolf for 35 physical damage.
Hekatonky killed Great wolf!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).