Bunnybard the level 2 Bunnymorph Adventurer by casualdelver

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
Dreamelf 1.5.5
Zephyr 1.5.5
Harbinger 1.5.5
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceBunnymorph
ClassAdventurer
Level / Exp2 / 66%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity24 (base 19)
Constitution9 (base 14)
Magic12 (base 14)
Willpower14 (base 14)
Cunning28 (base 23)

Resources

Life-19/104
Melody110/139
Stamina113/113
Psi94/104
Healing Factor0.99162011173184
Regeneration0.24790502793296

Speed

Mental0%
Attack0%
Movement+32%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage31
Accuracy28
Crit Chance10%
APR4
Speed1.00

Offense: Offhand

Damage19
Accuracy28
Crit Chance14%
APR2
Speed1.00

Offense: Spell

Spellpower12
Crit Chance9%
Speed1

Offense: Mind

Mindpower28
Crit Chance12%
Speed1

Offense: Damage Bonus

Sound-21%
Lightning-14%
All-25%

Offense: Damage Penetration

Mind+15%

Defense: Base

Armour (hardiness)11 (40.377358490566%)
Defense29
Ranged Defense29
Fatigue0
Physical Save9
Spell Save10
Mental Save24

Defense: Resistances

Cold+ 15%( 70%)
Lightning+ 22%( 70%)

Defense: Immunities

Fear Resistance30%
Pinning Resistance30%
Instadeath Resistance100%
Silence Resistance8%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Tactical1.50
3/5
0/5
0/5
0/5
Technique / Tireless Combatant1.50
2/5
0/5
0/5
0/5
Performer / Tunecrafting1.50
3/5
0/5
0/5
0/5
Psionic / Psi-fighting1.50
3/5
0/5
0/5
0/5
Performer / Bardic combat1.50
3/5
0/5
0/5
0/5

Generic Talents

Race / Bunnymorph1.00
3/5
0/5
0/5
0/5
Performer / Bard1.50
3/5
0/5
0/5
0/5
Technique / Unarmed training1.50
1/5
0/5
0/5
0/5
Technique / Combat training1.50
0/5
3/5
1/5
1/5
0/5
2/5

Effects

detrimental effect
beneficial effect

Quests

active
active

Equipment

On fingers
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

Bunnybard picks up (d.): Fulomadas the ash magestaff (15-18 power, 3 apr, lightning element).
Bunnybard picks up (f.):
rejuvenating steel mail armour of lightning resistance (2 def, 6 armour).
Bunnybard picks up (b.):
insidious steel greatsword of massacre (34-54.4 power, 2 apr).
Bunnybard picks up (b.):
insidious steel dagger (14-18.2 power, 6 apr).
Bunnybard picks up (b.):
balanced steel dagger of erosion (12.5-16.25 power, 6 apr).
Bunnybard picks up (f.):
vined mindstar of resolve (4-4.4 power, 18 apr, mind damage).
Bunnybard picks up (l.):
spiked rough leather armour of acid resistance (1 def, 2 armour).

Bunnybard wears (replacing
rough leather armour (1 def, 2 armour)): cured leather armour of cold resistance (2 def, 4 armour).

Ran for 3 turns (stop reason: hostile spotted to the southeast (Ben Cruthdar, the Cursed)).


Bunnybard uses Pluck Strings.

Bunnybard uses Abrupt Intro.

Ben Cruthdar, the Cursed casts Congeal Time.

Ben Cruthdar, the Cursed shrugs off the effect 'Soundshocked'!
Bunnybard's Abrupt Intro hits Ben Cruthdar, the Cursed for
76 sound damage.

Ben Cruthdar, the Cursed shrugs off the effect 'Congeal Time'!

Ran for 3 turns (stop reason: taken damage).


Ben Cruthdar, the Cursed hits Bunnybard for 55 physical, 9 light (64 total damage).
Bunnybard uses Telekinetic Smash.

Bunnybard misses Ben Cruthdar, the Cursed.
Bunnybard misses Ben Cruthdar, the Cursed.
Talent Abrupt Intro is ready to use.
Bunnybard is weakened by the gloom.
Ben Cruthdar, the Cursed uses Slash.

Saving game...