Third Eye the level 9 Cornac White Monk by grimmlock

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassWhite Monk
Level / Exp9 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity35 (base 29)
Constitution12 (base 10)
Magic10 (base 10)
Willpower30 (base 25)
Cunning14 (base 12)

Resources

Life279/279
Stamina149/149
Healing Factor1.1164835164835
Regeneration0.27912087912088

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth20.283185043358
See Invisible20.283185043358

Offense: Barehand

Damage36
Accuracy43
Crit Chance6%
APR17
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+5%
Light+10%

Offense: Damage Penetration

Physical+11%

Defense: Base

Armour (hardiness)7 (49.309173272933%)
Defense30
Ranged Defense31
Fatigue0
Physical Save16
Spell Save20
Mental Save23

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 36%( 70%)
Temporal+ 7%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.10
2/5
0/5
0/5
0/5
Technique / Agile Combatant1.30
0/5
0/5
0/5
0/5
Technique / Rending1.30
2/5
1/5
0/5
0/5
Technique / Martial Arts1.30
5/5
1/5
1/5
0/5
Technique / Mending1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
1/5
0/5
Technique / Fending1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
3/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
active
done
active

Equipment

Tool
On fingers
On fingers
Around waist
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

Space around you starts to dissolve...

--------------------------------

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


--------------------------------

You are yanked out of this place!

You gain 0.30 gold from the transmogrification of
bright elm wand of conjuration [power 91] (10 cooldown).
You gain 1.45 gold from the transmogrification of
iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 8.65 gold from the transmogrification of
pair of iron boots 'Kindleveil' (0 def, 8 armour).
You gain 1.30 gold from the transmogrification of
iron mail armour of resilience (2 def, 4 armour).
You gain 1.61 gold from the transmogrification of
shimmering linen robe of protection (3 def, 3 armour).
You gain 0.95 gold from the transmogrification of
flaming iron dagger (9.5-12.35 power, 5 apr).
You gain 1.00 gold from the transmogrification of
mule's copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 2.05 gold from the transmogrification of
phase door rune of the titan (range 7; power 18; dur 3).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the psychic (heal 162 over 5 turns).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Third Eye deactivates Aura of Protection.

Third Eye deactivates Measured Blows.