










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Shaman 1.6.7DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution
- Gain access to Energies, Radiance, and Sun talent groups
- Celestial/Light, Suncloak talents become instant (Even though they do not display that way.)
Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration.
- Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.)
Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists.
- Brutalize now hits around the user, and inflicts stun and confusion.
- Increase damage of Darkside and Dark Sun talents.
- Devourer Stance is now instant.
- Splatter Sigils also restores hate.
THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Combat Tinkers for Gloves and Shieids 1.7.0Adds tinker schematics for shields and gloves/gauntlets based on various weapon tinker schematics from the Embers of Rage DLC (required). Currently adds the following schematics:
More tinkers may be added in future versions. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Schizophrenic Class 1.7.4Adds the Schizophrenic class. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities
Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Inferno Race Pack 1.7.0Adds a collection of my races. Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Much More Adventurous 1.7.0Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc). Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player. Embers of Rage 1.7.4Official Expansion!Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! High Guard 1.7.0Adds the High Guard, a mage subclass. The High Guard is a melee fighter with mid-range spells who can wield any staff in one hand and favors shields in the offhand. Unique Talents: Spell/Battlemage Spell/Magical Assualt Spell/Phasing Spell/Battle Channeling Spell/Sorcerous Might (high level) Spell/Mage Adept (high level) Spell/Medic (generic) Base Talents: Technique/Combat Training (1.3) See the forum thread full talent details. Talent icons from https://game-icons.net Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). Possessor Bonus Class 1.7.4Donators/Buyers bonus! Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: |
| Campaign | Maj'Eyal |
| Mode | Madness Adventure |
| Sex | Female |
| Race | Chronophage |
| Class | Temporal Warden |
| Level / Exp | 9 / 67% |
| Size | 中等 |
| Lifes / Deaths | Killed by Weaver Queen at level 3 on the 76 派尔月 122 year of Ascendancy at 02:12 13 / 1 |
Primary Stats
| Strength | 3432 (base 12) |
| Dexterity | 40 (base 33) |
| Constitution | 29 (base 23) |
| Magic | 3437 (base 15) |
| Willpower | 19 (base 12) |
| Cunning | 41 (base 33) |
Resources
| Life | 448/448 |
| Paradox | 300 |
| Healing Factor | 1.2524687383467 |
| Regeneration | 2.3170671659415 |
Speed
| Mental | -9.9920072216264E-14% |
| Attack | -9.9920072216264E-14% |
| Movement | +116.80425806594% |
| Spell | -9.9920072216264E-14% |
| Global | +104% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 2 |
| See Stealth | 608.59014954794 |
| See Invisible | 614.59014954794 |
Offense: Mainhand
| Damage | 701 |
| Accuracy | 36 |
| Crit Chance | 10% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 361 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| 酸性 | +3% |
| All | 0% |
| 闪电 | +23% |
| 光系 | +21% |
| 自然 | +4% |
| 时空 | +9% |
Offense: Damage Penetration
| 暗影 | +15% |
| 物理 | +6% |
| 闪电 | +15% |
| 时空 | +6% |
Defense: Base
| Armour (hardiness) | 15 (38.594633868923%) |
| Defense | 165 |
| Ranged Defense | 165 |
| Fatigue | 2.9238052216851 |
| Physical Save | 210 |
| Spell Save | 211 |
| Mental Save | 24 |
Defense: Resistances
| 光系 | + 54%( 76%) |
| 火焰 | + 18%( 76%) |
| 奥术 | -10%( 76%) |
| All | + 4%( 76%) |
| 物理 | + 19%( 76%) |
| 自然 | + 10%( 76%) |
| 时空 | + 24%( 76%) |
Defense: Immunities
| Disarm Resistance | 0% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 130 伤害持续 5 回合。 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 |
| Runes | 有效技能等级:1.0 符文:闪烁使用模式:主动技能 使用范围:4 冷却时间:18 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 4 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 10% ,你的闪避增加 10 ,你的全体伤害抗性增加 10% 。 |
Class Talents
| 时空 / 时空折叠 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 时空 / 螺旋灵刃 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 时空 / 螺旋灵弓 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 时空 / 静态时空 | 1.00 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 时空 / 时空格斗 | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| 时空 / 时空守卫 | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| 时空 / 速度控制 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 种族技能 / 白蹄 | 2000.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 时空 / 时空 | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| 时空 / 时空编织 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 亡灵 / 耗竭 | 1.10 |
| 4/5 |
| 4/5 |
| 2/5 |
| 0/5 |
| 时空 / 能量 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 能量分解 |
| talent | 意外术 |
| talent | 武器折叠 |
| beneficial effect | 叠加次数:4 。 死亡波动 |
| beneficial effect | 目标移动速度增加 37% 3 迅捷 |
Quests
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 正在进行 |
混沌之沼是零点圣域周围区域的名字。 未来的回音栖息在那里的时空蜘蛛开始变得有攻击性,你得去调查一下到底发生了什么事。 * 你探索了混沌之沼并杀死了织网蛛后,发现了奇怪的痕迹。 | 正在进行 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
Equipment
| 在手上 | 绿色拳头 (0 闪避, 1 护甲)1阶稀有手部护甲(1.5负重) 自然力量 词缀:自然主义者 装备时: ------ 进攻 ------ 伤害加成 +4% 自然 +3% 酸性 抗性穿透 +15% 闪电 近战命中 6 自然 近战反伤 2 自然 ------ 防御 ------ 护甲 +1 抗性 +6% 自然 ------ 其他 ------ 疲劳值 +1% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 臂铠保护你的手至前臂的中间部分。 |
| 在头上 | 矿工的铁盔 (0 闪避, 4 护甲)1阶词缀头部护甲(3.0负重) 大师杰作 词缀:矿工 装备时: ------ 防御 ------ 护甲 +4 ------ 其他 ------ 暗视 +1 疲劳值 +5% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
| 主护甲 | 火焰抗性之鞣制皮甲 (6 闪避, 4 护甲)2阶词缀轻甲护甲(9.0负重) 大师杰作 词缀:火焰抗性 装备时: ------ 防御 ------ 护甲 +4 闪避 +6(+1有效) 抗性 +15% 火焰 ------ 其他 ------ 疲劳值 +7% 一套用皮革制成的皮甲。 |
| 弹药袋 | 一袋榆木箭矢 寒冷嘲笑 (15/15, 14-20 伤害, 5 护甲穿透)1阶稀有箭矢弹药(3.0负重) 自然力量 词缀:风暴 当作武器使用时: 武器伤害 14.0 - 19.6 使用 50%魔力, 70%敏捷 掌握 意志之力 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +1.0% 容量 15 远程命中 +12 闪电 +4 寒冷 +4 光系 命中溅射一格 +4 寒冷 暴击溅射两格 +8 闪电 +12 寒冷 箭矢可用来射穿敌人。 |
| 在手指上 | 长袍空瓶1阶稀有戒指首饰(0.1负重) 奥术能量 词缀:光系 装备时: 属性 +2力量 +1敏捷 +1灵巧 ------ 进攻 ------ 伤害加成 +11% 光系 法术强度 +5(+0有效) ------ 防御 ------ 抗性 +22% 光系 ------ 其他 ------ 反隐身 +6 戒指让你的手指更加美丽! |
| 在手指上 | 铜戒指 '破碎尸骨'1阶稀有戒指首饰(0.1负重) 奥术能量 词缀:法师 装备时: 属性 +2魔力 ------ 进攻 ------ 伤害加成 +9% 时空 近战反伤 2 酸性 近战命中: * 10%几率降低96%护甲 ------ 防御 ------ 法术豁免 +4(+0有效) 戒指让你的手指更加美丽! |
| 在脚上 | 黑暗伤口 (0 闪避, 5 护甲)1阶稀有脚部护甲(3.0负重) 大师杰作 词缀:矿工 装备时: ------ 进攻 ------ 伤害加成 +9% 闪电 抗性穿透 +15% 暗影 近战命中: * 10%几率降低42%整体速度 * 10%几率降低14%伤害 ------ 防御 ------ 护甲 +5 ------ 其他 ------ 暗视 +1 疲劳值 +2% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
| 斗篷 | 棱镜清扫 (1 闪避, 0 护甲)1阶稀有斗篷护甲(2.0负重) 自然力量 词缀:恢复 装备时: ------ 防御 ------ 闪避 +1(+0有效) 生命值 +33.00 状态免疫 +20% 疾病 ------ 其他 ------ 光照 +1 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 在主手 | 闪电之榆木长弓1阶词缀长弓双手武器(4.0负重) 奥术能量 词缀:闪电 当作武器使用时: 武器伤害 0.0 - 0.0 使用 0%魔力 掌握 意志之力 命中加成 +0.2% 暴击率(最大25%) 攻击速度 100% 范围 +6 远程命中 +8 闪电 装备时: ------ 进攻 ------ 伤害加成 +14% 闪电 长弓可以用来射击你的敌人。 |
| 光源 | 夏日之殇1阶神器 光照 (1.0 负重) 自然力量 装备时: ------ 进攻 ------ 伤害加成 +10% 光系 近战命中 15 光照爆发(范围 1) ------ 防御 ------ 抗性 +30% 光系 治疗系数 +10% ------ 其他 ------ 光照 +5 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 召唤阳光,驱除黑暗并照亮20格内的地面。 (68强度,基于意志 ). 消耗10能量,目前15/15 一个小水晶瓶里捕获了夏日的阳光。 |
Inventory
角斗士的粉碎痛苦符文 (吸收 62; 冷却 15)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:15 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 62 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的敏捷属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
风暴之鞭 (17-19 伤害, 7 护甲穿透)1阶神器鞭子单手武器(3.0负重) 奥术能量 当作武器使用时: 武器伤害 17.0 - 18.7 使用 0%魔力, 100%敏捷 掌握 特殊武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +7 暴击率 +5.0% 攻击速度 125% 伤害转换 50% 闪电眩晕 暴击时: * 将雷霆的力量释放在敌人身上 装备时: ------ 进攻 ------ 伤害加成 +10% 闪电 命中 +7(+4有效) 攻击距离 3 内的敌人,造成 100% 闪电武器伤害并在半径 1 内释放电弧,造成 718.25 到 2154.76 点闪电伤害 (基于魔法和敏捷). 消耗10能量,目前10/10 这根钢质的鞭子缠绕着许多电弧。你可以感受这根鞭子上散发出的力量强大且不可控制。 |
3 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
4 尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+0有效) 物理豁免 +2(+1有效) 法术豁免 +2(+0有效) 精神豁免 +2(+1有效) 镶嵌时: 闪避 +2(+0有效) 物理豁免 +2(+1有效) 法术豁免 +2(+0有效) 精神豁免 +2(+1有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前242/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
5 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
伤害很重要 (绝望难度 (冒险模式))
在一次攻击中造成600点伤害。By Temguardea,Chronophage时空守卫,等级1
74 派尔月 122 year of Ascendancy at 11:54 see stats
同归于尽 (绝望难度 (冒险模式))
与BOSS同时死亡。By Temguardea,Chronophage时空守卫,等级5
76 派尔月 122 year of Ascendancy at 02:12 see stats
竞技场 (绝望难度 (冒险模式))
开启竞技场模式。By Temguardea,Chronophage时空守卫,等级5
78 派尔月 122 year of Ascendancy at 03:52 see stats
Log
Temguardea重新恢复时空和谐。
休息了2回合 (停止原因:所有资源和生命值已恢复满)。
技能 虫洞穿梭 已经可以使用。
这里有一个通往上一层的路(按 '' 或右键使用)。
自动探索了23回合(中断原因:在 出口)
休息开始了...
休息了0回合 (停止原因:所有资源和生命值已恢复满)。
你周围的空间开始消解...
休息开始了...
休息了3回合 (停止原因:所有资源和生命值已恢复满)。
休息开始了...
你“呼”的一下被带离了这个地方!
休息了39回合 (停止原因:有开启的对话框)。
你获得了9.58金币,转化了粘液接缝 [能量 105] (15 冷却)。
你获得了2.06金币,转化了灼热的黄铜灯笼。
你获得了1.25金币,转化了永恒精灵之亚麻斗篷 (1 闪避, 0 护甲)。
你获得了1.80金币,转化了抑制之铁质巨锤 (18-28 伤害, 1 护甲穿透)。
你获得了1.50金币,转化了战士的狂暴纹身 (减伤 702%; 解除 魔法; 持续 3; 冷却 14)。
这里有一个通往巨魔沼泽的路(按 '' 或右键使用)。
你大步流星地走进这片区域,打了个哈欠,你感到待在这里可能是浪费时间,最好到别的地方去看看。
保存游戏...
保存完毕。
这里有一个卡·普尔废墟(按 '' 或右键使用)。
自动探索了5回合(中断原因:有趣的地形)









































































