









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution
- Gain access to Energies, Radiance, and Sun talent groups
- Celestial/Light, Suncloak talents become instant (Even though they do not display that way.)
Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration.
- Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.)
Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists.
- Brutalize now hits around the user, and inflicts stun and confusion.
- Increase damage of Darkside and Dark Sun talents.
- Devourer Stance is now instant.
- Splatter Sigils also restores hate.
THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Combat Tinkers for Gloves and Shieids 1.7.0Adds tinker schematics for shields and gloves/gauntlets based on various weapon tinker schematics from the Embers of Rage DLC (required). Currently adds the following schematics:
More tinkers may be added in future versions. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Schizophrenic Class 1.7.4Adds the Schizophrenic class. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Inferno Race Pack 1.7.0Adds a collection of my races. Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Much More Adventurous 1.7.0Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc). Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player. Shaman 1.6.7DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Fallen Meditant class 1.6.0Adds the Fallen Meditant class. The Fallen was once a monk; training in a natural combat style upon a mountain. They have been cast down. Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities
shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Savage Evolution for Cursed 1.7.6Forgo arms to ravage your foes with fist and claw. Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog High Guard 1.7.0Adds the High Guard, a mage subclass. The High Guard is a melee fighter with mid-range spells who can wield any staff in one hand and favors shields in the offhand. Unique Talents: Spell/Battlemage Spell/Magical Assualt Spell/Phasing Spell/Battle Channeling Spell/Sorcerous Might (high level) Spell/Mage Adept (high level) Spell/Medic (generic) Base Talents: Technique/Combat Training (1.3) See the forum thread full talent details. Talent icons from https://game-icons.net Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Madness Adventure |
| Sex | Female |
| Race | Deathsire |
| Class | Deathknight |
| Level / Exp | 14 / 50% |
| Size | 中等 |
| Lifes / Deaths | no deaths recorded 15 / 0 |
Primary Stats
| Strength | 3447 (base 14) |
| Dexterity | 49 (base 40) |
| Constitution | 49 (base 40) |
| Magic | 3438 (base 15) |
| Willpower | 23 (base 14) |
| Cunning | 46 (base 40) |
Resources
| Mana | 146/146 |
| Psi | 113/113 |
| Life | 727/727 |
| Steam | 100/100 |
| Soul | 10/10 |
| Healing Factor | 1.6732873839943 |
| Regeneration | 9.7887311963667 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +106.5% |
Vision
| Sight | 10 |
| Lite | 5 |
| See Invisible | 3 |
Offense: Mainhand
| Damage | 167 |
| Accuracy | 28 |
| Crit Chance | 17% |
| APR | 6 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 361 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 27 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| 寒冷 | +12% |
| 光系 | +16% |
| 火焰 | +3% |
| 奥术 | +15% |
Offense: Damage Penetration
| 暗影 | +10% |
| 精神 | +5% |
| 寒冷 | +23% |
| 物理 | +5% |
| 时空 | +5% |
Defense: Base
| Armour (hardiness) | 52.292304923968 (87.807182003187%) |
| Defense | 36 |
| Ranged Defense | 36 |
| Fatigue | 18 |
| Physical Save | 213 |
| Spell Save | 212 |
| Mental Save | 31 |
Defense: Resistances
| 精神 | + 9%( 82%) |
| 闪电 | + 20%( 82%) |
| 奥术 | + 11%( 82%) |
| 寒冷 | + 54%( 82%) |
| All | + 6%( 82%) |
| 暗影 | + 42%( 82%) |
| 酸性 | + 15%( 82%) |
| 光系 | + 40%( 82%) |
| 物理 | + 11%( 82%) |
| 枯萎 | + 15%( 82%) |
| 时空 | + 14%( 82%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Knockback Resistance | 50% |
Inscriptions (3/3)
| Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:16 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 10385 伤害持续 4 回合。 效果随你的魔力属性提升。 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:16 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 3461 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的魔力属性提升。 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:19 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 3470 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的力量属性提升。 |
Class Talents
| 法术 / 梦魇 | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| 法术 / 冰冻 | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 法术 / Soul | 2.10 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 法术 / Undeath | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 0/5 |
| 法术 / Necrotic might | 1.70 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| 法术 / 亵渎 | 1.70 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Generic Talents
| 灵巧 / 生存 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 种族技能 / 白蹄 | 2000.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / Reaping | 1.70 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| 格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 蒸汽科技 / 化学 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 蒸汽科技 / 铁匠 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 蒸汽科技 / 物理 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 灵能 / 能量操控 | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| 法术 / Soulforge | 1.70 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 亡灵 / Deathsire | 1.30 |
| 4/5 |
| 4/5 |
| 4/5 |
| 3/5 |
Effects
| talent | Shadow of Death |
| talent | Spirit Feed |
| talent | 死灵光环 |
| talent | 夺命尸爆 |
| talent | Rime |
| talent | 超越肉体 |
| beneficial effect | Prevents the target from dying until they fall below -1938 life. Soul Fragment |
Quests
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你成功地将迷路的战士护送到了巨魔沼泽的第2层的召回传送门。 护送:迷路的战士 (巨魔沼泽的第2层)作为奖励,你提升了 技能 特殊武器掌握 (+1 等级). | 结束 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
你被黑暗力量复活了。 腐臭的尸体不过,复活仪式似乎出了点问题,你保留了自己的意识,你必须离开这个黑暗地方并找到属于自己的栖息地。 你发现了一个非常神奇的斗篷,可以使你在活人之中自由生活而不会陷入麻烦。 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
当你接近德斯村时你看到一个巨大的黑色乌云笼罩在小镇上方。 雷鸣之城当你进入村庄时,你看到的景象:一群空气元素正在屠杀村民。 | 正在进行 |
Equipment
| 在手上 | 冰霜巨人护手 (0 闪避, 2 护甲)3阶神器手部护甲(1.0负重) 自然力量 如果有一条相衬的腰带就好了。 装备时: 属性 +4力量 ------ 防御 ------ 护甲 +2 抗性 +10% 闪电 +10% 寒冷 生命值 +60.00 状态免疫 +50% 击退 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 投掷巨石: 有效技能等级:2.0 能量消耗 6,总计6/6. 使用范围:10 飞行速度:瞬间 是:自然力量 介绍:向目标投掷一块巨大的石头,造成 940.30 伤害并将其击退 5 码,投掷半径 1 。 伤害受力量值加成。 两大块皮革被设计成包裹手和前臂。这副独特的护手经过了附魔,可给予穿戴者巨大的力量。 |
| 在头上 | 铁盔 '神奇空瓶' (0 闪避, 3 护甲)1阶稀有头部护甲(3.0负重) 大师杰作 词缀:敏捷 装备时: 属性 +2敏捷 +1体质 ------ 进攻 ------ 物理强度 +5(+0有效) 护甲穿透 +3 ------ 防御 ------ 护甲 +3 抗性 +5% 奥术 生命底限 -20.00 生命 ------ 其他 ------ 疲劳值 +5% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
| 主护甲 | 嗜血铁甲 (2 闪避, 4 护甲)2阶神器重甲护甲(14.0负重) 奥术能量 装备时: 属性 +2力量 +2体质 ------ 防御 ------ 护甲 +4 闪避 +2(+1有效) 抗性 +10% 酸性 +10% 火焰 +10% 暗影 +10% 枯萎 生命回复 +3.00 治疗系数 +30% ------ 其他 ------ 疲劳值 +12% 技能树系数 +0.10 格斗/嗜血 鲜血不断地从这套骇人的铁甲上滴落,几乎可以看得见黑魔法在它的周围流动。胆敢阻挡装备者的人会遭到血腥的毁灭。 |
| 在手指上 | 空虚铸造1阶稀有戒指首饰(0.1负重) 奥术能量 词缀:法师 装备时: 属性 +1意志 +3魔力 ------ 进攻 ------ 伤害加成 +9% 奥术 ------ 防御 ------ 抗性 +3% 暗影 法术豁免 +6(+0有效) 戒指让你的手指更加美丽! |
| 在手指上 | 铜戒指 '神经病之预言'1阶稀有戒指首饰(0.1负重) 大师杰作 词缀:战士 装备时: 属性 +2力量 ------ 进攻 ------ 暴击系数 +15.00% ------ 防御 ------ 护甲 +4 ------ 其他 ------ 资源 +10.00 体力上限 戒指让你的手指更加美丽! |
| 在腰间 | 粗制皮带 '熔炉流浪的'1阶稀有腰带护甲(1.0负重) 自然力量 词缀:绝缘 装备时: ------ 进攻 ------ 伤害加成 +3% 火焰 ------ 防御 ------ 闪避 +10(+5有效) 抗性 +5% 闪电 +9% 时空 +3% 精神 一条可以围住腰的皮带。 |
| 在脖子上 | 力量之 (+2)战士的钢项链2阶词缀项链首饰(0.1负重) 自然力量 词缀:战士/力量 装备时: 属性 +2力量 ------ 防御 ------ 抗性 +5% 物理 ------ 其他 ------ 资源 +0.20 体力回复 项链让你的脖子更加美丽! |
| 在脚上 | 铁质重靴 诱人前奏 (0 闪避, 3 护甲)1阶稀有脚部护甲(3.0负重) 大师杰作 词缀:隔热 装备时: 属性 +1力量 ------ 进攻 ------ 近战反伤 6 枯萎 护盾穿透 +10% ------ 防御 ------ 护甲 +3 抗性 +5% 火焰 +6% 寒冷 被暴伤害减免 10.00% 生命底限 -20.00 生命 ------ 其他 ------ 资源 +1.00 暴击回复活力 疲劳值 +2% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
| 在主手 | 黑暗许愿者 (14-20 伤害, 3 护甲穿透)2阶随机史诗锤子单手武器(3.0负重) 奥术能量/大师杰作 词缀:燃烧/致残/寒颤 当作武器使用时: 武器伤害 14.0 - 19.6 使用 73%意志 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +3 暴击率 +1.0% 攻击速度 100% 近战命中 +7 寒冷 命中溅射一格 +5 火焰 暴击时: * 致残目标,降低30%攻击、施法和精神速度 装备时: ------ 进攻 ------ 伤害加成 +6% 奥术 抗性穿透 +5% 时空 物理暴击 +5.0% 近战命中: * 20%几率获得10%回合(每回合限3次) ------ 防御 ------ 传送后闪避 +5 传送后全抗 +5% 传送后减益缩短 +5% 钝而致命。 |
| 工具 | 铁质鹤嘴锄 '幸运伤害' (挖掘速度38回合)1阶稀有鹤嘴锄工具(3.0负重) 大师杰作 词缀:耐久 装备时: 属性 +2力量 ------ 进攻 ------ 暴击系数 +15.00% 抗性穿透 +5% 物理 ------ 防御 ------ 物理豁免 +6(+1有效) ------ 其他 ------ 疲劳值 -5% 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
| 心灵传动 | 钢化大剑 '奇迹增殖' (24-38 伤害, 2 护甲穿透)2阶随机史诗大剑单手武器(3.0负重) 奥术能量 词缀:元素/腐化/燃烧 当作武器使用时: 武器伤害 24.0 - 38.4 使用 88%意志 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +2 暴击率 +3.0% 攻击速度 100% 命中溅射一格 +10 火焰 暴击溅射两格 +4 奥术 命中时:20%几率2级虚弱诅咒 命中时: * 20%几率获得10%回合(每回合限3次) * 引发元素爆炸,造成346寒冷伤害(每回合最多一次) 装备时: ------ 进攻 ------ 伤害加成 +12% 寒冷 抗性穿透 +13% 寒冷 近战反伤 2 时空 沉重的双手大剑。 |
| 斗篷 | 亚麻斗篷 '光芒沃克' (1 闪避, 5 护甲)1阶稀有斗篷护甲(2.0负重) 大师杰作 词缀:厚 装备时: 属性 +1敏捷 +2意志 ------ 进攻 ------ 伤害加成 +6% 光系 ------ 防御 ------ 护甲 +5 闪避 +1(+1有效) 抗性 +6% 光系 +10% 寒冷 ------ 其他 ------ 反隐身 +3 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 在副手 | 失败者空瓶 (0 闪避, 8 护甲, 8-10 伤害, 21 格挡)1阶稀有盾牌护甲(7.0负重) 自然力量 词缀:强酸 使用技能攻击时: 武器伤害 8.0 - 9.6 使用 73%意志 命中加成 +2.0% 触发伤害(最大200%) 暴击率 +2.5% 格挡 +21 命中时: * 11%几率降低96%护甲 装备时: ------ 进攻 ------ 抗性穿透 +5% 精神 近战命中 5 酸性 近战反伤 4 酸性 ------ 防御 ------ 护甲 +8 生命值 +80.00 ------ 其他 ------ 疲劳值 +8% 技能 +1 格挡 手持防护装备。 |
| 光源 | 夏日之殇1阶神器 光照 (1.0 负重) 自然力量 装备时: ------ 进攻 ------ 伤害加成 +10% 光系 近战命中 15 光照爆发(范围 1) ------ 防御 ------ 抗性 +30% 光系 治疗系数 +10% ------ 其他 ------ 光照 +5 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 召唤阳光,驱除黑暗并照亮20格内的地面。 (74强度,基于意志 ). 消耗10能量,目前15/15 一个小水晶瓶里捕获了夏日的阳光。 |
Inventory
战士的植入物:药物注射 (效率 2512% / 冷却时间 86%)1阶词缀植入物卷轴(0.1负重) 蒸汽科技 当铭刻在你的皮肤上时: 冷却时间:1 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 2512% ,冷却时间修正为 86% 。 效果随你的力量属性提升。 植入到皮肤上. 蒸汽科技的植入物可以移植到使用者皮肤上…… |
泰坦的蒸汽机植入物 (蒸汽 18)1阶词缀植入物卷轴(0.1负重) 蒸汽科技 当铭刻在你的皮肤上时: 冷却时间:32 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 17.6 点蒸汽。 能直接使用,立即制造 88 蒸汽。 效果随你的体质属性提升。 植入到皮肤上. 蒸汽科技的植入物可以移植到使用者皮肤上…… |
生命之血神器 药水 (0.4 负重) 自然力量 喝下生命之血以获得一次额外生命. 这瓶血液是在混沌纪某个古老种族的身上抽取的。在那个世界的古老时代流动着的能量和生命,仍然在瓶子中流动。“喝下我吧,凡人”,这瓶红色的液体仿佛在你的耳边低语“我会给你带来超越黑暗的光芒。品尝我精华的人将永远不会害怕肉体的死亡。喝下我吧,凡人,如果你珍惜你的生命的话…” |
镜像符文 (持续 6; 冷却 24)神器符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:24 使用速度:法术(100%回合) 是:法术 介绍:激活符文,最多召唤你的 3 个镜像,镜像会嘲讽周围的敌人。 在半径 10 范围内每有一个敌人才能召唤一个镜像,第一个镜像会被召唤在最近的敌人旁边。 镜像继承你的生命值、抗性、护甲、闪避和护甲强度。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
法师的闪烁符文 (范围 140; 相位 424; 冷却 20)1阶词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 使用范围:140 冷却时间:20 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 140 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 424% ,你的闪避增加 424 ,你的全体伤害抗性增加 424% 。 效果随你的魔力属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
钢铁蒸汽枪 '黄昏帕里'2阶稀有蒸汽枪单手武器(4.0负重) 大师杰作/蒸汽科技 装备需求: - 技能 射击 词缀:飞驰 当作武器使用时: 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +6 攻击速度 100% 范围 +8 抛射物飞行 +600% 远程命中 +12 暗影 使用 2.0 蒸汽 装备时: 属性 +2敏捷 +7体质 ------ 进攻 ------ 伤害加成 +9% 奥术 +12% 暗影 物理暴击 +8.0% 命中 +7(+4有效) ------ 防御 ------ 抗性 +5% 奥术 蒸汽枪使用蒸汽能量强力发射金属子弹。 |
大风嫉妒 (16/16, 20-27 伤害, 7 护甲穿透)2阶稀有箭矢弹药(3.0负重) 大师杰作 词缀:精准 当作武器使用时: 武器伤害 19.5 - 27.3 使用 37%意志, 51%灵巧 命中加成 +0.2% 暴击率(最大25%) 命中 +20 护甲穿透 +7 暴击率 +1.5% 容量 16 远程命中 +20 闪电 +8 精神 +20 枯萎 命中溅射一格 +12 闪电 暴击溅射两格 +20 精神 箭矢可用来射穿敌人。 |
3 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
海蓝宝石2阶普通蓝宝石珠宝(0.0负重) 装备时: 护甲 +2 抗性 +2% 所有 镶嵌时: 护甲 +2 抗性 +2% 所有 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
蓝刚玉2阶普通蓝宝石珠宝(0.0负重) 装备时: 闪避 +4(+2有效) 物理豁免 +4(+0有效) 法术豁免 +4(+0有效) 精神豁免 +4(+2有效) 镶嵌时: 闪避 +4(+2有效) 物理豁免 +4(+0有效) 法术豁免 +4(+0有效) 精神豁免 +4(+2有效) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
灰烬楔形 (挖掘速度29回合)1阶稀有鹤嘴锄工具(3.0负重) 大师杰作 词缀:矿工 装备时: 属性 +1力量 ------ 进攻 ------ 伤害加成 +12% 酸性 +9% 火焰 抗性穿透 +20% 精神 ------ 其他 ------ 暗视 +1 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
7 尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+1有效) 物理豁免 +2(+0有效) 法术豁免 +2(+0有效) 精神豁免 +2(+1有效) 镶嵌时: 闪避 +2(+1有效) 物理豁免 +2(+0有效) 法术豁免 +2(+0有效) 精神豁免 +2(+1有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
普洛克斯的幸运半身人脚1阶神器杂项工具(2.0负重) 自然力量 装备时: 属性 +5幸运 ------ 防御 ------ 闪避 +5(+3有效) ------ 其他 ------ 解除陷阱 +5 侦查陷阱。 25%几率解除至多3个震慑、定身或眩晕效果。 一只用细线串起来的巨大毛脚,很显然这是一位半身人的。目前的状态,很难讲它多久以前被割了下来,但是从脚踝处的齿痕来看,应该不是出于自愿。 它的外面有一层盐和粘土,被很好的保护着,尽管如此,大自然还是剥夺了它的活力,它已经成为了一块死肉。有人说,半身人的脚可以带来好运,但是现在唯一可确认的是——它臭死了! |
便携式自动材料提取仪任务能量蒸汽工具(0.0负重) 蒸汽科技 当携带时: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). 消耗0能量,目前1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
4 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
4 锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
10级 (绝望难度 (冒险模式))
角色达到10级。By DK,DeathsireDeathknight,等级10
9 狂欢月 122 year of Ascendancy at 09:41 see stats
伤害很重要 (绝望难度 (冒险模式))
在一次攻击中造成600点伤害。By DK,DeathsireDeathknight,等级1
74 派尔月 122 year of Ascendancy at 12:29 see stats
千钧一发 (绝望难度 (冒险模式))
当你只剩1滴血时杀死目标。By DK,DeathsireDeathknight,等级14
17 黄昏月 122 year of Ascendancy at 19:36 see stats
宝藏猎人 (绝望难度 (冒险模式))
积累1000金币。By DK,DeathsireDeathknight,等级11
10 狂欢月 122 year of Ascendancy at 07:38 see stats
秘密城市 (绝望难度 (冒险模式))
发现法师城。By DK,DeathsireDeathknight,等级12
7 辉耀月 122 year of Ascendancy at 04:15 see stats
竞技场 (绝望难度 (冒险模式))
开启竞技场模式。By DK,DeathsireDeathknight,等级5
2 狂欢月 122 year of Ascendancy at 05:08 see stats
Log
Wraith击中食尸鬼造成146 寒冷伤害。
Wraith击中食尸鬼造成146 寒冷伤害。
你搜集了一个新的材料:腐烂的食尸鬼肉块(1).
DK的周围产生了一道护盾。
DK的超越肉体击中食尸鬼造成245 物理伤害。
DK的超越肉体击杀了食尸鬼!
你拾取了 0.70 金币。
DK拾取了(f):钢铁蒸汽枪 '黄昏帕里'
你拾取了 0.85 金币。
你拾取了 0.70 金币。
你召唤的ghoul warrior消失了。
你召唤的ghoul warrior消失了。
技能 Soul Reaper 已经可以使用。
技能 Call of the Grave 已经可以使用。
休息开始了...
你召唤的wraith消失了。
你召唤的wraith消失了。
DK周围的护盾消失了。
你召唤的wraith消失了。
技能 重组 已经可以使用。
技能 符文:粉碎痛苦 已经可以使用。
技能 Reaper's Shroud 已经可以使用。
技能 Death Vortex 已经可以使用。
休息了16回合 (停止原因:所有资源和生命值已恢复满)。


































































