









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Shaman 1.6.7DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution
- Gain access to Energies, Radiance, and Sun talent groups
- Celestial/Light, Suncloak talents become instant (Even though they do not display that way.)
Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration.
- Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.)
Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists.
- Brutalize now hits around the user, and inflicts stun and confusion.
- Increase damage of Darkside and Dark Sun talents.
- Devourer Stance is now instant.
- Splatter Sigils also restores hate.
THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Incantor of Flame 1.7.4Adds the Incantor of Flame, a mage subclass. The Incantor of Flame is a Fire-focused caster and melee shield fighter. Their primary stats are Magic and Strength. Generic: Class: Combat Techniques -Locked- Talent icons from https://game-icons.net Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Schizophrenic Class 1.7.4Adds the Schizophrenic class. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Inferno Race Pack 1.7.0Adds a collection of my races. Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Much More Adventurous 1.7.0Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc). Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player. Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Combat Tinkers for Gloves and Shieids 1.7.0Adds tinker schematics for shields and gloves/gauntlets based on various weapon tinker schematics from the Embers of Rage DLC (required). Currently adds the following schematics:
More tinkers may be added in future versions. Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: High Guard 1.7.0Adds the High Guard, a mage subclass. The High Guard is a melee fighter with mid-range spells who can wield any staff in one hand and favors shields in the offhand. Unique Talents: Spell/Battlemage Spell/Magical Assualt Spell/Phasing Spell/Battle Channeling Spell/Sorcerous Might (high level) Spell/Mage Adept (high level) Spell/Medic (generic) Base Talents: Technique/Combat Training (1.3) See the forum thread full talent details. Talent icons from https://game-icons.net Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities
|
| Campaign | Maj'Eyal |
| Mode | Madness Adventure |
| Sex | Female |
| Race | Vampire |
| Class | Necromancer |
| Level / Exp | 12 / 70% |
| Size | 中等 |
| Lifes / Deaths | Killed by 永恒精灵 Ithrandeen at level 12 on the 13 黄昏月 122 year of Ascendancy at 16:03 13 / 1 |
Primary Stats
| Strength | 17 (base 10) |
| Dexterity | 21 (base 11) |
| Constitution | 46 (base 37) |
| Magic | 46 (base 37) |
| Willpower | 34 (base 23) |
| Cunning | 39 (base 31) |
Resources
| Mana | 217/217 |
| Psi | 124/124 |
| Life | 306/306 |
| Steam | 100/100 |
| Soul | 8/9 |
| Healing Factor | 1.4267804250993 |
| Regeneration | 6.063816806672 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +105.5% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 6 |
| See Stealth | 10 |
| ESP Range | 10 |
| ESP Kinds | undead |
Offense: Mainhand
| Damage | 23 |
| Accuracy | 27 |
| Crit Chance | 12% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 45 |
| Crit Chance | 25% |
| Speed | 1 |
Offense: Mind
| Mindpower | 33 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| 枯萎 | +15% |
| 精神 | +3% |
| 酸性 | +10% |
| 奥术 | +6% |
| 时空 | +13% |
| 物理 | +14% |
| 闪电 | +14% |
| 火焰 | +11% |
Offense: Damage Penetration
| 暗影 | +9% |
| 物理 | +5% |
| 寒冷 | +9% |
| 时空 | +5% |
Defense: Base
| Armour (hardiness) | 18 (30%) |
| Defense | 34 |
| Ranged Defense | 34 |
| Fatigue | 0 |
| Physical Save | 32 |
| Spell Save | 31 |
| Mental Save | 39 |
Defense: Resistances
| 精神 | + 26%( 82%) |
| 闪电 | + 43%( 82%) |
| 枯萎 | + 25%( 82%) |
| 寒冷 | + 50%( 82%) |
| All | + 19%( 82%) |
| 暗影 | + 48%( 82%) |
| 酸性 | + 31%( 82%) |
| 光系 | + 7%( 82%) |
| 火焰 | + 43%( 82%) |
| 物理 | + 30%( 82%) |
| 自然 | + 24%( 82%) |
| 时空 | + 43%( 82%) |
Defense: Immunities
| Pinning Resistance | 25% |
| Bleed Resistance | 100% |
| Confusion Resistance | 11% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Knockback Resistance | 20% |
Inscriptions (4/4)
| Runes | 有效技能等级:1.0 符文:反射护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防御护盾,吸收并反弹最多 330 伤害值,持续 5 回合。效果与魔法成比例增长。 效果随你的魔力属性提升。 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:16 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 41 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的敏捷属性提升。 |
| Runes | 有效技能等级:1.0 符文:法力风暴使用模式:主动技能 使用范围:近战/单体 冷却时间:16 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术和可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 804% 回复量持续 10 回合(总计 199 ),并立即回复 40 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 效果随你的意志属性提升。 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:13 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 59 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的灵巧属性提升。 |
Class Talents
| 法术 / 血肉之主 | 1.70 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 法术 / 黄昏 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 死亡 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 法术 / 坟墓 | 1.70 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 魂魄 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 法术 / 白骨之主 | 10000.00 |
| 5/5 |
| 5/5 |
| 3/5 |
| 1/5 |
| 法术 / 死灵大师 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 冰封大地 | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| 法术 / 梦魇之王 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 灵巧 / 生存 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 亡灵 / 吸血鬼 | 1.10 |
| 4/5 |
| 4/5 |
| 4/5 |
| 1/5 |
| 灵能 / 能量操控 | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 法术 / 死灵 | 1.70 |
| 5/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| 蒸汽科技 / 化学 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 蒸汽科技 / 物理 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 游魂 | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Effects
| talent | 超越肉体 |
| talent | 破碎尖刺 |
| talent | 灵魂收割 |
| talent | 不死光环 |
| talent | 彻底毁灭 |
| talent | 冷酷阴影 |
| talent | 李代桃僵 |
| talent | 寒冬护盾 |
Quests
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你成功地将灵能杀手护送到了卡·普尔废墟的第2层的召回传送门。 护送:灵能杀手 (卡·普尔废墟的第2层)作为奖励,你提升了 技能 重组 (+2 等级). | 结束 |
你成功地将灵能杀手护送到了巨魔沼泽的第2层的召回传送门。 护送:灵能杀手 (巨魔沼泽的第2层)作为奖励,你解锁技能树 灵能 / 能量操控 (技能等级 1.00). | 结束 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
你被黑暗力量复活了。 腐臭的尸体不过,复活仪式似乎出了点问题,你保留了自己的意识,你必须离开这个黑暗地方并找到属于自己的栖息地。 你发现了一个非常神奇的斗篷,可以使你在活人之中自由生活而不会陷入麻烦。 | 结束 |
凡人世界的那些琐事对于你的终极目标:超越死亡来说是微不足道的。 起死回生你关于这个主题的研究已经令你发现了很多东西,现在,你必须准备你辉煌的重生仪式。 你需要: * 仪式需要你有足够的财富、经验并拥有足够的力量。(等级25,魔力值50,意志值25,具有1点觉醒点)。 * 一个死灵法师跳动的心脏。 * 仪式必须在一个合适的地方进行,要足够隐蔽但是又能传输能量。 | 正在进行 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
Equipment
| 在手上 | 敏捷之 (+2)暴风的粗制手套 (0 闪避, 1 护甲)1阶词缀手部护甲(1.0负重) 自然力量/大师杰作 词缀:风暴/敏捷 装备时: 属性 +2敏捷 ------ 进攻 ------ 伤害加成 +4% 闪电 命中 +10(+5有效) 近战命中 6 闪电 ------ 防御 ------ 护甲 +1 抗性 +5% 闪电 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
| 在头上 | 腐蚀之 (+15%)隔热的亚麻法师帽 (1 闪避, 0 护甲)1阶词缀头部护甲(2.0负重) 自然力量 词缀:隔热/腐蚀 装备时: ------ 进攻 ------ 伤害加成 +10% 酸性 ------ 防御 ------ 闪避 +1(+0有效) 抗性 +15% 酸性 +5% 火焰 +5% 寒冷 一顶法师风格的尖帽子…… |
| 主护甲 | 奇葩神 (0 闪避, 0 护甲)2阶随机史诗长袍护甲(2.0负重) 自然力量/灵能力量 词缀:生命/心灵编织/山峦 装备时: 属性 +1力量 ------ 进攻 ------ 伤害加成 +14% 物理 抗性穿透 +5% 时空 精神暴击 +2% 精神强度 +2(+1有效) ------ 防御 ------ 抗性 +7% 枯萎 +14% 物理 +9% 所有 被暴伤害减免 5.00% 精神豁免 +15(+5有效) 生命值 +49.00 生命回复 +1.80 治疗系数 +12% ------ 其他 ------ 暗视 +2 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
| 在手指上 | 铜戒指 雨雪曲折1阶稀有戒指首饰(0.1负重) 自然力量 词缀:闪电 装备时: ------ 进攻 ------ 伤害加成 +10% 闪电 抗性穿透 +5% 物理 物理强度 +5(+2有效) 护甲穿透 +2 近战反伤 2 枯萎 ------ 防御 ------ 抗性 +20% 闪电 +9% 寒冷 戒指让你的手指更加美丽! |
| 在手指上 | 火焰之 (+22%)泰坦的铜戒指1阶词缀戒指首饰(0.1负重) 自然力量 词缀:泰坦/火焰 装备时: 属性 +3体质 ------ 进攻 ------ 伤害加成 +11% 火焰 ------ 防御 ------ 抗性 +22% 火焰 物理豁免 +6(+3有效) 戒指让你的手指更加美丽! |
| 在腰间 | 神奇太空1阶稀有腰带护甲(1.0负重) 大师杰作 词缀:模糊 装备时: ------ 进攻 ------ 近战反伤 2 枯萎 ------ 防御 ------ 闪避 +8(+4有效) 抗性 +6% 自然 精神豁免 +3(+1有效) 潜行 +5 一条可以围住腰的皮带。 |
| 在脚上 | 粗制皮靴 无名家乡 (0 闪避, 1 护甲)1阶稀有脚部护甲(2.0负重) 自然力量 词缀:绝缘 装备时: 属性 +1敏捷 +2意志 ------ 进攻 ------ 伤害加成 +3% 精神 ------ 防御 ------ 护甲 +1 抗性 +5% 闪电 +6% 时空 ------ 其他 ------ 暗视 +3 一双用皮做的靴子。 |
| 在主手 | 照明之残忍的白蜡邪恶法杖 (15-18 伤害, 3 护甲穿透, 枯萎 伤害)2阶词缀法杖双手武器(5.0负重) 自然力量/大师杰作 词缀:照明/残忍 当作武器使用时: 武器伤害 15.0 - 18.0 使用 80%魔力 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +3 暴击率 +3.0% 攻击速度 100% 装备时: ------ 进攻 ------ 暴击系数 +11.00% 伤害加成 +15% 枯萎 法术暴击 +8% 法术强度 +6(+2有效) ------ 防御 ------ 闪避 +7(+3有效) ------ 其他 ------ 光照 +2 技能 +1 法杖掌控 照明术: 使其他护符进入6回合冷却 有效技能等级:2.0 能量消耗 6,总计6/6. 使用范围:近战/单体 飞行速度:瞬间 是:法术 介绍:制造一个发光的球体,照亮 7 码半径范围区域,并对所有生物造成 95.54 点光系伤害。 在等级 3 时,它同时可以致盲看到它的人(施法者除外) 3 回合。 法杖经过精细的加工,被法师所使用。 |
| 工具 | 小鬼之爪1阶神器杂项工具(2.0负重) 奥术能量 装备时: ------ 其他 ------ 光照 +1 反潜行 +10 火球术: 有效技能等级:2.0 能量消耗 9,总计9/9. 使用范围:10 飞行速度:2000%基础速度 是:法术 介绍:制造一个火球,使目标进入灼烧状态并在 3 回合内造成 145.56 火焰伤害。 在等级 5 时,火焰会有穿透效果。 伤害受法术强度加成。 这是一只火焰小鬼留下的满是伤痕的爪子。它还燃烧着不自然的火焰。 |
| 在脖子上 | 钢项链 力量之增殖2阶随机史诗项链首饰(0.1负重) 奥术能量/自然力量/灵能力量 词缀:稳定/心灵编织者/法力汹涌 装备时: 属性 +1魔力 +1意志 ------ 进攻 ------ 暴击加法强 +3 精神强度 +6(+3有效) ------ 防御 ------ 抗性 +9% 精神 +12% 时空 精神豁免 +5(+2有效) 状态免疫 +11% 混乱 +25% 定身 +20% 击退 ------ 其他 ------ 资源 +0.18 法力回复 +25.00 法力上限 项链让你的脖子更加美丽! |
| 斗篷 | 亚麻斗篷 呼唤的辘轳 (7 闪避, 4 护甲)1阶稀有斗篷护甲(2.0负重) 大师杰作 词缀:遮盖 装备时: ------ 防御 ------ 护甲 +4 闪避 +7(+3有效) 抗性 +12% 时空 +3% 火焰 物理豁免 +5(+2有效) 治疗系数 +5% 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 心灵传动 | 榆木群星法杖 '威严群魔' (13-16 伤害, 2 护甲穿透, 时空 伤害)1阶稀有法杖单手武器(5.0负重) 奥术能量 词缀:有效 当作武器使用时: 武器伤害 13.0 - 15.6 使用 80%魔力 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: 属性 +2灵巧 +1敏捷 ------ 进攻 ------ 伤害加成 +6% 奥术 +13% 时空 法术暴击 +1% 法术强度 +12(+4有效) ------ 防御 ------ 法术豁免 +3(+1有效) ------ 其他 ------ 光照 +1 暗视 +1 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
| 光源 | 黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
蒸汽机植入物 (蒸汽 10)1阶普通植入物卷轴(0.1负重) 蒸汽科技 当铭刻在你的皮肤上时: 冷却时间:20 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 9.8 点蒸汽。 能直接使用,立即制造 49 蒸汽。 植入到皮肤上. 蒸汽科技的植入物可以移植到使用者皮肤上…… |
心灵的护盾符文 (吸收 179; 持续 4; 冷却 18)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:18 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 179 伤害持续 4 回合。 效果随你的意志属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
泰坦的护盾符文 (吸收 188; 持续 3; 冷却 15)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:15 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 188 伤害持续 3 回合。 效果随你的体质属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
修剪之元素的蓝锆石剑 (34-48 伤害, 5 护甲穿透)4阶词缀++长剑单手武器(3.0负重) 奥术能量/大师杰作 装备需求: - 力量 35 词缀:元素/修剪 当作武器使用时: 武器伤害 34.0 - 47.6 使用 60%意志 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +5 暴击率 +4.5% 攻击速度 100% 命中时: * 引发元素爆炸,造成78闪电伤害(每回合最多一次) 装备时: ------ 进攻 ------ 伤害加成 +11% 闪电 抗性穿透 +13% 闪电 +13% 所有 命中 +7(+4有效) 护甲穿透 +6 锋利,长而致命。 |
致残之战争使者的蓝锆石剑 (31-43 伤害, 5 护甲穿透)4阶词缀++长剑单手武器(3.0负重) 大师杰作 装备需求: - 力量 35 词缀:战争使者/致残 当作武器使用时: 武器伤害 31.0 - 43.4 使用 60%意志 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +5 暴击率 +4.5% 攻击速度 100% 暴击时: * 致残目标,降低30%攻击、施法和精神速度 装备时: 属性 +2体质 ------ 进攻 ------ 抗性穿透 +5% 物理 物理暴击 +9.0% 物理强度 +8(+4有效) ------ 防御 ------ 状态免疫 +18% 缴械 锋利,长而致命。 |
灌注的白蜡邪恶法杖 (15-18 伤害, 3 护甲穿透, 枯萎 伤害)2阶词缀+法杖双手武器(5.0负重) 奥术能量 词缀:灌注 当作武器使用时: 武器伤害 15.0 - 18.0 使用 80%魔力 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +3 暴击率 +3.0% 攻击速度 100% 装备时: 法术触发:10%几率2级时空之箭 ------ 进攻 ------ 伤害加成 +15% 枯萎 法术暴击 +2% 法术强度 +6(+2有效) ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
欺诈斗篷任务斗篷护甲(1.0负重) 奥术能量 装备时: ------ 进攻 ------ 法术强度 +5(+2有效) 精神强度 +5(+3有效) 物理强度 +5(+2有效) 一只黑色的斗篷,它在编织的过程中加入了幻觉特效。 |
梦想家的能量之羊绒长袍 (0 闪避, 0 护甲)3阶词缀++长袍护甲(2.0负重) 奥术能量/灵能力量 词缀:梦想家/能量 装备时: ------ 进攻 ------ 伤害加成 +7% 所有 法术强度 +12(+4有效) ------ 防御 ------ 抗性 +10% 暗影 +13% 精神 +11% 所有 物理豁免 +12(+6有效) 法术豁免 +11(+5有效) 精神豁免 +24(+8有效) 穿戴者陷入沉睡。 清晰梦境: 此装备允许装备者边睡觉边行动。 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
启迪的深渊之蓝锆石锁甲 (4 闪避, 11 护甲)4阶词缀++重甲护甲(14.0负重) 自然力量/灵能力量 装备需求: - 重甲训练 - 力量 38 词缀:深渊/启迪 装备时: 属性 +5灵巧 +8意志 ------ 防御 ------ 护甲 +11 闪避 +4(+2有效) 抗性 +9% 酸性 +9% 寒冷 精神豁免 +14(+5有效) ------ 其他 ------ 疲劳值 +12% 呼吸 水 一套由金属环扣做成的锁甲。 |
无情之加固的矮人钢锁甲 (3 闪避, 14 护甲)3阶词缀++重甲护甲(14.0负重) 大师杰作 装备需求: - 重甲训练 - 力量 28 词缀:加固/无情 装备时: 属性 +4力量 +4体质 ------ 防御 ------ 护甲 +14 闪避 +3(+1有效) 物理豁免 +7(+3有效) 生命值 +41.00 ------ 其他 ------ 疲劳值 +6% 一套由金属环扣做成的锁甲。 |
闪光的蓝锆石盾 (0 闪避, 8 护甲, 145 格挡)4阶词缀+盾牌护甲(7.0负重) 奥术能量 装备需求: - 盾牌使用训练 - 力量 35 词缀:闪光 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 装备时: 属性 +3力量 ------ 进攻 ------ 近战反伤 14 火焰 ------ 防御 ------ 护甲 +8 抗性 +13% 火焰 ------ 其他 ------ 疲劳值 +8% 技能 +1 格挡 手持防护装备。 |
9 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
猫眼石2阶普通蓝宝石珠宝(0.0负重) 装备时: 属性 +2力量 +2敏捷 +2魔力 +2意志 +2灵巧 +2体质 镶嵌时: 属性 +2力量 +2敏捷 +2魔力 +2意志 +2灵巧 +2体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
5 尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+1有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+1有效) 镶嵌时: 闪避 +2(+1有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+1有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
绿松石4阶普通绿宝石珠宝(0.0负重) 装备时: 抗性穿透 +10% 所有 命中 +10(+5有效) 镶嵌时: 抗性穿透 +10% 所有 命中 +10(+5有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
普洛克斯的幸运半身人脚1阶神器杂项工具(2.0负重) 自然力量 装备时: 属性 +5幸运 ------ 防御 ------ 闪避 +5(+2有效) ------ 其他 ------ 解除陷阱 +5 侦查陷阱。 25%几率解除至多3个震慑、定身或眩晕效果。 一只用细线串起来的巨大毛脚,很显然这是一位半身人的。目前的状态,很难讲它多久以前被割了下来,但是从脚踝处的齿痕来看,应该不是出于自愿。 它的外面有一层盐和粘土,被很好的保护着,尽管如此,大自然还是剥夺了它的活力,它已经成为了一块死肉。有人说,半身人的脚可以带来好运,但是现在唯一可确认的是——它臭死了! |
便携式自动材料提取仪任务能量蒸汽工具(0.0负重) 蒸汽科技 当携带时: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). 消耗0能量,目前1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
2 紫水晶2阶普通紫宝石珠宝(0.0负重) 装备时: 伤害加成 +4% 所有 法术暴击 +2% 精神暴击 +2% 物理暴击 +2.0% 镶嵌时: 伤害加成 +4% 所有 法术暴击 +2% 精神暴击 +2% 物理暴击 +2.0% 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
3 紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
伤害就是一切 (绝望难度 (冒险模式))
在一次攻击中造成1500点伤害。By Neco,吸血鬼死灵法师,等级1
74 派尔月 122 year of Ascendancy at 11:03 see stats
伤害很重要 (绝望难度 (冒险模式))
在一次攻击中造成600点伤害。By Neco,吸血鬼死灵法师,等级1
74 派尔月 122 year of Ascendancy at 11:03 see stats
千钧一发 (绝望难度 (冒险模式))
当你只剩1滴血时杀死目标。By Neco,吸血鬼死灵法师,等级12
13 黄昏月 122 year of Ascendancy at 15:46 see stats
屠夫 (绝望难度 (冒险模式))
在一次攻击中造成6000点伤害。By Neco,吸血鬼死灵法师,等级6
3 辉耀月 122 year of Ascendancy at 03:47 see stats
越大越好! (绝望难度 (冒险模式))
在一次攻击中造成3000点伤害。By Neco,吸血鬼死灵法师,等级3
75 派尔月 122 year of Ascendancy at 16:57 see stats
Log
Neco启用了超越肉体。
Neco启用了灵魂收割。
Neco启用了彻底毁灭。
Neco启用了不死光环。
Neco启用了寒冬护盾。
Neco启用了破碎尖刺。
Neco启用了李代桃僵。
休息开始了...
休息了15回合 (停止原因:所有资源和生命值已恢复满)。
你被传送回现实世界!
休息开始了...
休息了0回合 (停止原因:所有资源和生命值已恢复满)。
你拾取了 0.75 金币。
Neco拾取了(g):启迪的深渊之蓝锆石锁甲 (4 闪避, 11 护甲)
Neco拾取了(h):闪光的蓝锆石盾 (0 闪避, 8 护甲, 145 格挡)
Neco拾取了(d):致残之战争使者的蓝锆石剑 (31-43 伤害, 5 护甲穿透)
已学习新的配方: 静水药剂
Neco拾取了(i):无情之加固的矮人钢锁甲 (3 闪避, 14 护甲)
Neco拾取了(d):修剪之元素的蓝锆石剑 (34-48 伤害, 5 护甲穿透)
这里有一个离开前往世界地图(按 '' 或右键使用)。
自动探索了5回合(中断原因:在 出口)

































































































