bonerfart the level 1 Orc Wanderer by jalor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassWanderer
Level / Exp1 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 14)
Dexterity13 (base 12)
Constitution15 (base 12)
Magic12 (base 13)
Willpower13 (base 12)
Cunning13 (base 12)

Resources

Life120/120
Insanity0/100
Paradox308
Healing Factor1.3460311219418
Regeneration4.3746011463107

Speed

Mental0%
Attack0%
Movement+8%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy20
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6.5 (43.579428603723%)
Defense5
Ranged Defense5
Fatigue13
Physical Save11
Spell Save8
Mental Save9

Defense: Resistances

Blight+ 10%( 70%)
Acid+ 10%( 70%)
Fire+ 10%( 70%)
Darkness+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/5)

Infusions
Infusions
Infusions

Class Talents

Demented / Path of horror1.00
1/5
0/5
0/5
0/5
Cunning / Ambush1.00
0/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You collect a new ingredient: lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (109% power, 1 apr).
Bonerfart picks up (o.):
citrine.

There is a ladder to the next level here (press '' or right click to use).

You gain 4.00 gold from the melting of
citrine.
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 98% power, 19 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 97% power, 23.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.10 gold from the melting of
pouch of iron shots (18/18, 108% power, 1 apr).
You gain 0.10 gold from the melting of
quiver of elm arrows (17/17, 102% power, 5 apr).
You gain 0.25 gold from the melting of
rough leather sling.
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (98% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (104% power, 2 apr).
You gain 0.25 gold from the melting of
elm vilestaff (100% power, 2 apr, fire element).
There is a ladder to the previous level here (press '' or right click to use).
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