Shar the level 14 Drem Necromancer by ShrikeAbyssal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDrem
ClassNecromancer
Level / Exp14 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity13 (base 10)
Constitution41 (base 40)
Magic47 (base 40)
Willpower27 (base 21)
Cunning22 (base 20)

Resources

Life314/314
Mana221/221
Soul15/17
Healing Factor1.2281403954778
Regeneration0.30703509886944

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage17
Accuracy17
Crit Chance9%
APR8
Speed1.00

Offense: Spell

Spellpower52
Crit Chance11%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+4%
Light+4%
Temporal+4%
Physical+4%
Cold+13%
Fire+5%

Defense: Base

Armour (hardiness)23 (30%)
Defense9
Ranged Defense9
Fatigue3
Physical Save20
Spell Save24
Mental Save17

Defense: Resistances

Physical+ 22%( 70%)
Fire+ 20%( 70%)
Arcane+ 13%( 70%)
Cold+ 27%( 70%)
All+ 8%( 70%)

Defense: Immunities

Disarm Resistance24%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.50
5/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
0/5
0/5
0/5
0/5
Spell / Animus1.50
5/5
5/5
5/5
3/5
Spell / Master necromancer1.30
5/5
0/5
0/5
0/5
Spell / Master of bones1.50
5/5
5/5
0/5
0/5
Spell / Master of flesh1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
5/5
5/5
5/5
3/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Drem1.00
5/5
5/5
0/5
0/5
Spell / Necrosis1.30
1/5
5/5
5/5
3/5

Effects

talent
talent
talent
talent

Quests

active
done
active
active
active
done
done

Equipment

On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Shar the Drem Necromancer level 10
1st Acquisition 122nd year of Ascendancy at 07:43
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Shar the Drem Necromancer level 9
23rd Voratun 122nd year of Ascendancy at 19:50
see stats

Log


Shar wears (replacing
elm vilestaff (10-12 power, 2 apr, fire element)): River's Fury (23-32 power, 8 apr).

You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
Shar deactivates
Hiemal Shield.
Shar activates
Hiemal Shield.
Shar deactivates
Spikes of Decrepitude.
Shar activates
Spikes of Decrepitude.
Shar deactivates
Reaping.
Shar activates
Reaping.
Shar deactivates
Aura of Undeath.
Shar activates
Aura of Undeath.
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.69 gold from the transmogrification of
cleansing iron helm (0 def, 3 armour).
You gain 4.80 gold from the transmogrification of
balanced iron greatsword of daylight (17-27 power, 1 apr).
You gain 4.05 gold from the transmogrification of
balanced iron battleaxe of erosion (16-23 power, 1 apr).
You gain 1.04 gold from the transmogrification of
teleportation rune of the warrior (range 46; cd 19).
You gain 0.54 gold from the transmogrification of
teleportation rune (range 30; cd 13).
There is a Passageway into the Trollmire here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).