Stele the level 9 Drem Archmage by ShrikeAbyssal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassArchmage
Level / Exp9 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity12 (base 10)
Constitution13 (base 12)
Magic36 (base 33)
Willpower32 (base 33)
Cunning17 (base 14)

Resources

Life181/181
Mana151/151
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth33.891010379467
See Invisible33.891010379467

Offense: Mainhand

Damage15
Accuracy6
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance9%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+12%
Mind+12%

Offense: Damage Penetration

Fire+15%
Cold+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save20
Spell Save21
Mental Save17

Defense: Resistances

Fire+ 14%( 70%)
Mind+ 18%( 70%)
Arcane+ 25%( 70%)
Cold+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.50
5/5
5/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Meta1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
0/5
0/5
0/5
Spell / Aegis1.30
5/5
5/5
2/5
0/5
Race / Drem1.00
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
5/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
active
done
done

Equipment

On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Stele the Drem Archmage level 9
23rd Voratun 122nd year of Ascendancy at 09:00
see stats

Log

You gain 1.97 gold from the transmogrification of thought-forged steel waraxe (14-19 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).
Stele deactivates
Arcane Shield.
Stele activates
Arcane Shield.
Stele deactivates
Shielding.
Stele activates
Shielding.
Stele deactivates
Arcane Power.
Stele activates
Arcane Power.

You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Today is the 24th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Saving done.


There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).