SCREM the level 3 Banshee Necromancer by possumesque

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceBanshee
ClassNecromancer
Level / Exp3 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower21 (base 13)
Cunning11 (base 11)

Resources

Life48/48
Mana169/169
Soul11/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy10
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save7
Spell Save14
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Silence Resistance100%
Bleed Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Banshee1.10
1/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Invoke Darkness is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Giant rabbit uses
Disengage.
Ran for 3 turns (stop reason: hostile spotted to the east (giant rabbit)).


Giant rabbit is moving at extreme speed!

SCREM casts
Invoke Darkness.
SCREM hits Giant rabbit for 48 darkness damage.
SCREM killed Giant rabbit!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Lore found:
crumpled note
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


There is nowhere left to explore.

You gain 1.72 gold from the transmogrification of
impenetrable iron mail armour of temporal resistance (2 def, 9 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of lightning resistance (3 def, 2 armour).
You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 93% power, 44 block).
You gain 1.73 gold from the transmogrification of
iron dagger of daylight (97% power, 5 apr).
You gain 1.66 gold from the transmogrification of
hateful iron dagger (97% power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (117% power, 2 apr).