Ivewe the level 2 Tutorial Basic Tutorial Adventurer by Gokudera ElPsyCongroo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp2 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity18 (base 18)
Constitution15 (base 15)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life134/134
Stamina86/86
Healing Factor1.0460311219418
Regeneration1.0460311219418

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10.897108947611 (30%)
Defense8
Ranged Defense8
Fatigue14
Physical Save12
Spell Save12
Mental Save10

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (1/3)

Infusions

Class Talents

Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


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Ivewe hits Skeleton mage for 30 physical damage.
Ivewe killed Skeleton mage!

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You pickup 0.45 gold pieces.

Ivewe stops regenerating health quickly.


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Ivewe picks up (b.):
healing infusion of the wizard (heal 80; cd 14).

--------------------------------

Talent Infusion: Regeneration is ready to use.

--------------------------------

Resting starts...

Rested for 21 turns (stop reason: all resources and life at maximum).


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Ivewe picks up (d.):
charged ash longbow.

--------------------------------

Ivewe picks up (e.):
quiver of elm arrows of daylight (16/16, 12-18 power, 5 apr).

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (half-dead forest troll)).