events the level 50 Superhuman Berserker by driftee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceSuperhuman
ClassBerserker
Level / Exp50 / 4017251%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9061 (base 60)
Dexterity9055 (base 53)
Constitution9066 (base 60)
Magic9060 (base 57)
Willpower9064 (base 60)
Cunning9065 (base 60)

Resources

Life10003290/10003290
Stamina417/417
Steam130/130
Healing Factor1.3588369623247
Regeneration13588376.417432

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite4

Offense: Mainhand

Damage1583
Accuracy593
Crit Chance2736%
APR28
Speed1.00

Offense: Spell

Spellpower592
Crit Chance100%
Speed1

Offense: Mind

Mindpower621
Crit Chance100%
Speed1

Offense: Damage Bonus

All+1410065407%

Offense: Damage Penetration

Physical+17%
All+9%

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense494
Ranged Defense494
Fatigue15
Physical Save494
Spell Save494
Mental Save494

Defense: Resistances

All+ 70%( 70%)

Defense: Immunities

Confusion Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.50
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
5/5
5/5
5/5
Steamtech / Physics1.20
5/5
5/5
5/5
5/5
Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
failed
failed
failed
failed
done
failed
active
active
done
active
active
done
done
active
done
done
active
done

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

A dangerous secret (Madness (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By events the Superhuman Berserker level 50
59th Regrowth 123rd year of Ascendancy at 01:06
see stats
Against all odds (Madness (Roguelike) difficulty) Killed Ukruk in the ambush.
By events the Superhuman Berserker level 50
7th Decay 122nd year of Ascendancy at 11:47
see stats
Are you out of your mind?! (Madness (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By events the Superhuman Berserker level 50
11st Haze 123rd year of Ascendancy at 03:45
see stats
Atamathoned! (Madness (Roguelike) difficulty) Killed the giant golem Atamathon after foolishly reactivating it.
By events the Superhuman Berserker level 50
24th Dusk 124th year of Ascendancy at 19:12
see stats
Back and there again (Madness (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By events the Superhuman Berserker level 50
1st Pyre 124th year of Ascendancy at 15:52
see stats
Brave new world (Madness (Roguelike) difficulty) Went to the Far East and took part in the war.
By events the Superhuman Berserker level 50
4th Haze 123rd year of Ascendancy at 02:29
see stats
Can you bear it? So much bearness! (Madness (Roguelike) difficulty) Killed Borius in the Bearscape.
By events the Superhuman Berserker level 50
15th Haze 122nd year of Ascendancy at 09:17
see stats
Destroyer's bane (Madness (Roguelike) difficulty) Killed Golbug the Destroyer.
By events the Superhuman Berserker level 50
9th Pyre 123rd year of Ascendancy at 01:09
see stats
Don't Poosh it! (Madness (Roguelike) difficulty) Killed Kelad in the lost land of Poosh.
By events the Superhuman Berserker level 50
69th Dusk 122nd year of Ascendancy at 08:24
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By events the Superhuman Berserker level 50
11st Haze 123rd year of Ascendancy at 11:48
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By events the Superhuman Berserker level 50
7th Pyre 123rd year of Ascendancy at 14:42
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By events the Superhuman Berserker level 10
74th Pyre 122nd year of Ascendancy at 11:24
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By events the Superhuman Berserker level 20
74th Pyre 122nd year of Ascendancy at 11:24
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By events the Superhuman Berserker level 30
74th Pyre 122nd year of Ascendancy at 11:24
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By events the Superhuman Berserker level 40
74th Pyre 122nd year of Ascendancy at 11:24
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By events the Superhuman Berserker level 50
74th Pyre 122nd year of Ascendancy at 11:24
see stats
Mad slime dash (Madness (Roguelike) difficulty) Have 300 walls on the sludgenest turn into hostile creatures.
By events the Superhuman Berserker level 50
7th Flare 124th year of Ascendancy at 16:13
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By events the Superhuman Berserker level 50
68th Dusk 122nd year of Ascendancy at 19:20
see stats
Poisonous (Madness (Roguelike) difficulty) Sided with the assassin lord.
By events the Superhuman Berserker level 50
52nd Regrowth 123rd year of Ascendancy at 12:16
see stats
Sequence Master (Madness (Roguelike) difficulty) Use 5 different glyph sequences.
By events the Superhuman Berserker level 50
5th Mirth 124th year of Ascendancy at 07:10
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By events the Superhuman Berserker level 1
74th Pyre 122nd year of Ascendancy at 11:24
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By events the Superhuman Berserker level 1
74th Pyre 122nd year of Ascendancy at 11:24
see stats
Sliders (Madness (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By events the Superhuman Berserker level 50
9th Pyre 123rd year of Ascendancy at 02:18
see stats
Slime killer party (Madness (Roguelike) difficulty) Have 200 walls on the sludgenest turn into hostile creatures.
By events the Superhuman Berserker level 50
63rd Pyre 124th year of Ascendancy at 13:48
see stats
Slimefest (Madness (Roguelike) difficulty) Have 100 walls on the sludgenest turn into hostile creatures.
By events the Superhuman Berserker level 50
62nd Pyre 124th year of Ascendancy at 08:00
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By events the Superhuman Berserker level 50
68th Dusk 122nd year of Ascendancy at 19:20
see stats
There and back again (Madness (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By events the Superhuman Berserker level 50
42nd Haze 123rd year of Ascendancy at 05:12
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By events the Superhuman Berserker level 50
5th Decay 122nd year of Ascendancy at 05:24
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By events the Superhuman Berserker level 50
14th Haze 122nd year of Ascendancy at 18:17
see stats
Unstoppable (Madness (Roguelike) difficulty) Returned from the dead.
By events the Superhuman Berserker level 50
42nd Haze 122nd year of Ascendancy at 11:53
see stats
Vampire crusher (Madness (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By events the Superhuman Berserker level 50
7th Decay 122nd year of Ascendancy at 04:55
see stats

Log

Events picks up (B.): moonstone.
Events picks up (y.):
bloodstone.
Events picks up (B.):
moonstone.
Events picks up (d.):
voratun amulet.
Events picks up (I.):
Atamathon's Ruby Eye.
Events picks up (g.):
Plate Armor of the King (15 def, 30 armour).
Lore found:
Atamathon's Ruby Eye
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Plate Armor of the King
You can read all your collected lore in the game menu, by pressing Escape.


Broken golem uses
Knockback.
Broken golem misses events.

Golem casts
Rune: Shielding.
A shield forms around golem.

Golem casts
Rune: Blink.
Golem is out of phase.

Golem casts
Rune: Blink.
Golem is out of phase.


Broken golem casts
Rune: Blink.
Broken golem is out of phase.


Golem uses
Knockback.
Golem misses events.

There is an exit to the worldmap here (press '' or right click to use).

You may not change level so soon after a kill (1 game turns left to wait)!