THE SHIELD the level 18 Dwarf Adventurer by adamkad1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassAdventurer
Level / Exp18 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 24)
Dexterity20 (base 12)
Constitution39 (base 29)
Magic31 (base 33)
Willpower35 (base 16)
Cunning19 (base 12)

Resources

Mana262/277
Equilibrium30
Vim168/168
Life627/627
Positive91/91
Stamina164/168
Healing Factor1.3262543368032
Regeneration1.657817921004

Speed

Mental+7.3460768473355%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Invisible3

Offense: Mainhand

Damage48
Accuracy49
Crit Chance25%
APR3
Speed0.93

Offense: Offhand

Damage24
Accuracy49
Crit Chance25%
APR0
Speed0.93

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower36
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+11%
Temporal+5%
Mind+6%
Arcane+12%
Cold+15%
All0%

Offense: Damage Penetration

Fire+25%

Defense: Base

Armour (hardiness)44.515001512042 (72.903125182002%)
Defense30
Ranged Defense30
Fatigue25
Physical Save32
Spell Save27
Mental Save35

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 17%( 70%)
Arcane+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Darkness+ 21%( 70%)
Light+ 3%( 70%)
Temporal+ 16%( 70%)
Physical+ 70%( 70%)
Fire+ 25%( 70%)
Lightning+ 3%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance20%
Teleport Resistance20%
Pinning Resistance21%
Disarm Resistance24%
Instadeath Resistance100%
Knockback Resistance81%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
5/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Expertise / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
1/5
0/5
Corruption / Doom shield1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
1/5
2/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
1/5
0/5

Generic Talents

Race / Dwarf1.30
1/5
0/5
0/5
0/5
Technique / Shield tactics1.30
3/5
2/5
1/5
1/5
Technique / Gladiator1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
4/5
1/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
failed
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By THE SHIELD the Dwarf Adventurer level 10
24th Voratun 122nd year of Ascendancy at 15:35
see stats
Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By THE SHIELD the Dwarf Adventurer level 6
19th Voratun 122nd year of Ascendancy at 03:18
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By THE SHIELD the Dwarf Adventurer level 11
25th Voratun 122nd year of Ascendancy at 10:59
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By THE SHIELD the Dwarf Adventurer level 15
8th Profit 122nd year of Ascendancy at 22:54
see stats

Log

You gain 3.10 gold from the melting of troll-hide cured leather armour (6 def, 4 armour).
You gain 6.42 gold from the melting of
rejuvenating cured leather armour of clarity (6 def, 4 armour).
You gain 3.97 gold from the melting of
cleansing cured leather armour of the deep (6 def, 6 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.60 gold from the melting of
rough leather hat of dexterity (+2) (0 def, 1 armour).
You gain 0.60 gold from the melting of
rough leather hat of constitution (+2) (0 def, 1 armour).
You gain 0.93 gold from the melting of
insulating rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 9.22 gold from the melting of
Singewedge (1 def, 0 armour).
You gain 11.14 gold from the melting of
pair of rough leather boots 'Chalureneg' (0 def, 1 armour).
You gain 2.47 gold from the melting of
miner's pair of rough leather boots of tirelessness (0 def, 2 armour).
You gain 0.93 gold from the melting of
cleansing rough leather belt of transcendence.
You collect a new ingredient:
lump of iron (1).
You gain 2.50 gold from the melting of
Skullcleaver (20-28 power, 4 apr).
You gain 11.85 gold from the melting of
Blindoath the ash starstaff (19-23 power, 3 apr, physical element).
You gain 12.40 gold from the melting of
elm longbow 'Icebringer'.
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel dagger of massacre (20-25 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel dagger of massacre (19-25 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.62 gold from the melting of
slime-covered steel dagger of massacre (20-26 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron dagger of massacre (16-20 power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.25 gold from the melting of
steel battleaxe of amnesia (20-31 power, 2 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.