


















Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Balanced Wanderer Trees 1.7.4This addon gives the class and generic trees equal weight, so trees like Survival are not extremely common. Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Resourceful Wanderers 1.7.4Help Wanderers make use of trees which are otherwise hard or impossible to use due to:
Any time a category or tree is learned which is dependant on something specific that you don't already have, one or multiple 'Wanderer' trees will be granted locked as well. These trees are usually at x0.8 mastery, and can have less or more than 4 talents, learnable out-of-order. Wanderer trees can be removed under certain conditions, and this will fully refund category and talent points. The exact conditions are detailed in each tree's description. Every Wanderer now knows the Shoot talent from the get-go, and starts with iron mail armour in addition to everything else. Nexus improved tooltips 1.7.4Less Shaders 1.7.4Adding game options (in the misc tab) to turn off the shaders of stealth, invisible, unstoppable and lightning speed. Start Selector 1.5.5Allows characters created in the AoA campaign to access special starting zones normally restricted by race and/or class. After the character is created and the level-up screen closed, a dialog will offer the option to transfer to one of the following starting zones (and gain associated quests, etc): Sunwall. (Celestial Human/Elf Start) Notes: ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Outlander 1.7.4Adds Outlander as a playable human subrace, he has VERY UNIQUE talents. v1.0.10: now it costs 100% - 20% current xp if you want to learn a talent from an enemy. Faster ToME4 1.7.3
Comprehensive performance & stability overhaul for **ToME 1.7.6** (Upstream: 0.0.1). > **TL;DR**: Synchronous save pause reduced by **~68%** (459 ms → 145 ms); pure Lua FBO guard eliminates mid-frame rendering stalls; native memory leaks fixed. **100% pure Lua, zero external binaries, fully compatible with existing saves & achievements.**
All enabled by default. Toggles include: `fbo_gc_guard`, `hit_warning_interval_ms` (0 to disable), `snapshot_refresh`, `screenshot_png`, `save_clone`, `offline_chardump`, `unused_party_cleanup`, `export_gzip`. ---
适配 **ToME 1.7.6** 的全面性能与稳定性大版本(对比上游基准:0.0.1) > **核心摘要**:存盘主线程卡顿减少 **~68%**(459 ms → 145 ms),告别存盘假死;纯 Lua FBO 保护消除渲染卡顿与绘制错乱;根治多处内存泄漏。**全插件纯 Lua 实现,零 C 扩展依赖,100% 兼容原版存档、成就与规则。**
全部优化默认开启。需要时可在配置中独立调整:`fbo_gc_guard`(FBO保护)、`hit_warning_interval_ms`(受击间隔,0为不限速)、`snapshot_refresh`(快照刷新)、`screenshot_png`(极速截图)、`save_clone`(克隆加速)、`offline_chardump`(跳过离线导出)、`unused_party_cleanup`(跳过临时队伍)、`export_gzip`(无泄漏压缩)。 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Wanderer pick 1 in 3 talent choice (fork) 1.7.4Make wanderer now choose one in three random talent trees instead. This is a modified version of Starsapphire's "Wanderer 3 in 1"( https://te4.org/games/addons/tome/wanderer_3in1 ) with a few tweaks. Only the first choice is seeded, the other two are random. (no longer the case since v1.0.3) -1.0.1 : -1.0.2 : -1.0.3 : Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
New Alchemist 1.7.2Full remake of Alchemist and gems: Changes for gems: Remake of Golem: Spell Merchants 1.7.4T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.
Merchant Locations
2. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Possessor Bonus Class 1.7.4Donators/Buyers bonus! Mannendake's Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. This is a fork of a fork of Marson's auto-explore and rest tweaks, forked by Dracos and then again by mannendake. This version fixes opening doors taking a turn and returns the fixedart icons to their respective lore entries. v3.5.1 *** FOR ToME v1.7.2 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. This mod provides several options to control it. These may be found by opening the Game Menu->Game Options->Gameplay menu. Feel free to customize to preference with the defaults meant to be free of questionable behavior. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Improved Combat Text v2 Custom Edit 1.6.0This is a custom edit of the "Improved Combat Text v2" mod. All credit for the original work goes to to the original mod by Codefly
DescriptionThis addon replaces ToME's floating combat text:
Custom Edit
The original addon is great, but I was always frustrated with the excessive amount of floating talent text and other garbage that just wasn't relevant to combat.
Installation:
* For Steam users: subscribe to this mod Remove: or make it easy in game:
Note for LeoMaven or CodeFly
If either of you want to just steal my code and put it in your addons that is completely fine with me. Wanderer Options 1.7.4Allows wanderers to use talent trees from every classes and races, including those from addons, with options. Wanderers will also start with steamguns, steamsaws, tinker implants (with Eor DLC) and the talent shoot. Added an option to start with the talents trees steamtech/physics & steamtech/chemistry. QuickTome QoL Changes 1.7.4Changes to make ToME faster to play without providing gameplay advantages. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 216890 Full list of effects- After generating the world map, using zone exits or recalling allows you to teleport to most reachable zones, instead of having to walk through the world map. Recalling can still drag doomelves/doombringers/demonologists to the Anteroom of Agony, and the teleportation won't let you bypass Crypt of Kryl'Feijan, Godfeaster, or the Dreadfell ambush. - Maj'Eyal characters start with the Orb of Communication, which can be used to contact the alchemists, Elder of Last Hope, Protector Myssil, and Zemekkys when appropriate. - Achievement pop-ups and announcing your own achievements in chat can be disabled in the game UI and Online options, respectively. - Added an easily toggleable "digging mode" that automatically uses your Dig talent when you move into a diggable wall with no hostiles in sight. CreditsThe icon used for Toggle Digging Mode is licensed under CC-BY 3.0: https://game-icons.net/1x1/delapouite/war-pick.html Changelog1.1.0- This version is not compatible with savegames from previous versions! 1.0.16- Fixed Drem being able to teleport to Dwarf starting zones 1.0.15- Updated for qt-zone-overhaul version 1.0.32 1.0.14- Updated for qt-zone-overhaul version 1.0.27 1.0.13- Updated for qt-zone-overhaul version 1.0.22 1.0.12- Updated for qt-zone-overhaul version 1.0.18 1.0.11- Updated for ToME4 version 1.4.8 1.0.10- Greatly improve worldmap position handling: zone entrance positions are now auto-detected instead of enumerated, multiple onLevelLoads are no longer added 1.0.9- Fix Murgol Lair exit position 1.0.8- Fix regression in tier 1 zone teleports for non-Zone Overhaul games 1.0.7- Don't try to teleport when exiting damp/intimidating caves, Rat Lich crypt, etc. via the stairs 1.0.6- Allowed teleporting via zone exits, not just the Rod 1.0.5- Updated for qt-zone-overhaul 1.0.13 1.0.4- Fix typo that caused Briagh's Lair to be accessible when it shouldn't 1.0.3- Updated for qt-zone-overhaul 1.0.11 1.0.2- Fixed serialization bug that could leave player with nil wilderness position (requiring save editing to continue) if they teleported with the rod of recall, then saved and reloaded the game, then visited the worldmap without teleporting anywhere else. 1.0.1- Updated for qt-zone-overhaul 1.0.4 1.0.0- Initial release Infinite Dungeon Improved Campaign 1.7.4Get a challenge on every level, but the rewards are a little smaller to compensate (less stat points). Random artifact challenges eliminated. |
| Campaign | Infinite |
| Mode | Insane Exploration |
| Sex | Female |
| Race | Outlander |
| Class | Wanderer5in1 |
| Level / Exp | 16 / 40% |
| Size | 中等 |
| Lifes / Deaths | Killed by 食尸鬼 失败者使命 at level 9 on the 3 狂欢月 122 year of Ascendancy at 08:23 / 11Killed by mecharachnid destroyer at level 12 on the 5 狂欢月 122 year of Ascendancy at 21:53 Killed by mecharachnid destroyer at level 12 on the 5 狂欢月 122 year of Ascendancy at 23:45 Killed by mecharachnid flame thrower at level 12 on the 6 狂欢月 122 year of Ascendancy at 00:30 Killed by worm that walks at level 13 on the 3 夏殇 122 year of Ascendancy at 20:12 Killed by worm that walks at level 13 on the 3 夏殇 122 year of Ascendancy at 21:20 Killed by worm that walks at level 13 on the 3 夏殇 122 year of Ascendancy at 21:55 Killed by worm that walks at level 13 on the 1 辉耀月 122 year of Ascendancy at 01:05 Killed by worm that walks at level 13 on the 1 辉耀月 122 year of Ascendancy at 02:41 Killed by worm that walks at level 13 on the 1 辉耀月 122 year of Ascendancy at 03:19 Killed by 狼 猎物的赞歌 at level 16 on the 2 黄昏月 122 year of Ascendancy at 02:40 |
Primary Stats
| Strength | 16 (base 12) |
| Dexterity | 39 (base 33) |
| Constitution | 27 (base 12) |
| Magic | 15 (base 12) |
| Willpower | 57 (base 41) |
| Cunning | 19 (base 14) |
Resources
| Mana | 445/445 |
| Equilibrium | 0 |
| Vim | 160/160 |
| Life | 560/560 |
| Steam | 100/100 |
| Stamina | 292/292 |
| Psi | 167/167 |
| Healing Factor | 1.1386945338482 |
| Regeneration | 0.28467363346206 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 20 |
| Accuracy | 35 |
| Crit Chance | 14% |
| APR | 1 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 18 |
| Accuracy | 43 |
| Crit Chance | 10% |
| APR | 32 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 19 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 43 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| 精神 | +20% |
| 寒冷 | +19% |
| 物理 | +12% |
| 火焰 | +14% |
| 时空 | +10% |
Offense: Damage Penetration
| 寒冷 | +4% |
| 物理 | +5% |
| 时空 | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 20 (35.65183292883%) |
| Defense | 38 |
| Ranged Defense | 38 |
| Fatigue | 0 |
| Physical Save | 23 |
| Spell Save | 25 |
| Mental Save | 30 |
Defense: Resistances
| 精神 | + 29%( 70%) |
| 奥术 | + 22%( 70%) |
| 寒冷 | + 40%( 70%) |
| 火焰 | + 20%( 70%) |
| 暗影 | + 22%( 70%) |
| 酸性 | + 14%( 70%) |
| All | + 12%( 70%) |
| 物理 | + 24%( 70%) |
| 自然 | + 23%( 70%) |
| 时空 | + 23%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (5/5)
| Runes | 有效技能等级:1.0 符文:反射护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防御护盾,吸收并反弹最多 175 伤害值,持续 5 回合。效果与魔法成比例增长。 效果随你的魔力属性提升。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:17 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 192 生命值,持续 5 回合。 效果随你的敏捷属性提升。 |
| Implants | 有效技能等级:1.0 植入物: 蒸汽制造机使用模式:主动技能 使用范围:近战/单体 冷却时间:27 飞行速度:瞬间 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 4.0 点蒸汽。 能直接使用,立即制造 20 蒸汽。 |
| Implants | 有效技能等级:1.0 植入物: 蒸汽制造机使用模式:主动技能 使用范围:近战/单体 冷却时间:30 飞行速度:瞬间 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 5.1 点蒸汽。 能直接使用,立即制造 25 蒸汽。 |
Class Talents
| 堕落 / 恶魔契约 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 自然 / 毒龙形态 | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 自然 / 召唤(远程) | 1.00 |
| 2/5 |
| 4/5 |
| 4/5 |
| 4/5 |
| 蒸汽科技 / 枪手 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 蒸汽科技 / 灵能射击 | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 自然 / 史莱姆 | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 2/5 |
Generic Talents
| 格斗 / 战斗训练 | 1.00 |
| 1/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 法术 / 岩石炼金 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 种族技能 / Outlander | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 蒸汽科技 / 化学 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 灵能 / 能量操控 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 自然 / 自然召唤 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | 增加 10闪避。 移动闪避 |
| detrimental effect | 这里没有重力,你漂浮在空中。移动速度下降三倍,所有近战攻击或射击有一定几率击退目标。负重上限大幅增加。 失重 |
Quests
你成功地将落单的炼金术师护送到了无尽地城的第2层的召回传送门。 护送:落单的炼金术师 (无尽地城的第2层)作为奖励,你解锁技能树 法术 / 岩石炼金 (技能等级 1.00). | 结束 |
你进入了无限地下城。你已不能再走回头路了。 无尽地下城深入地下城去战斗吧,胜利或者为荣耀而死! | 正在进行 |
所有敌人都有复制能力 无尽地下城挑战 (楼层 1): 复制剩余回合: 0 You completed the challenge and received: +1 职业技能点 | 结束 |
在-7视野下到达无尽地下城的下一层。 无尽地下城挑战 (楼层 3): 近视眼You completed the challenge and received: +2 Stat Points | 结束 |
所有敌人都有复制能力 无尽地下城挑战 (楼层 4): 复制剩余回合: 0 You completed the challenge and received: +1 通用技能点 | 结束 |
在-7视野下到达无尽地下城的下一层。 无尽地下城挑战 (楼层 5): 近视眼You completed the challenge and received: +2 Stat Points | 结束 |
在不杀死任何怪物的情况下离开这一层(到达下一层)。你将得到两份 奖励。 无尽地下城挑战 (楼层 6): 和平主义者 | 失败 |
所有敌人都有复制能力 无尽地下城挑战 (楼层 7): 复制剩余回合: 0 You completed the challenge and received: +3 属性点 | 结束 |
在不杀死任何怪物的情况下离开这一层(到达下一层)。你将得到两份 奖励。 无尽地下城挑战 (楼层 8): 和平主义者 | 失败 |
Equipment
| 在手上 | 炽焰手套 (0 闪避, 2 护甲)1.0 T1 手部 护甲 [史诗级物品] Nature While equipped: Stats +2 灵巧 +3 意志 dps ---------- Mind.pwr +2 (+0 eff.) Dmg.mod +5%火焰 ----- def ----- 护甲值 +2 Resists +10%火焰 Unarmed combat: Power 88% Range: 1.1x Uses 40%灵巧, 40%敏捷, 40%力量 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Apr +7 Crit +1.0% Atk.spd 125% Melee+ +10火焰 Dmg.conv 100%火焰 On Hit: 30% 火焰喷射 3 火焰喷射: Level 3.0 Pwr.cost 8,总计24/24. Range 10 Travel.spd 瞬间 Is 自然力量 介绍:吐出一枚火球造成 59.98 火焰伤害。 伤害受精神强度加成。 这副手套似乎是由里奇的甲壳组成。它们摸上去非常热。 |
| 在头上 | 日食勇气 (0 闪避, 5 护甲)2.0 T1 头部 护甲 [Rare] Nature While equipped: Stats +2 意志 +2 体质 dps ---------- Res.pen +5%物理 ----- def ----- 护甲值 +5 Fatigue +1% Resists +6%暗影 ---------- misc Stam/ret +0.90 Equi/ret +0.90 一顶皮帽。 |
| 主护甲 | 呢绒长袍 '神奇的雨滴' (0 闪避, 0 护甲)2.0 T2 长袍 护甲 [随机史诗级物品] Arcane/Nature/灵能系 While equipped: dps ---------- Dmg.mod +12%物理 +10%精神 +10%时空 Res.pen +10%时空 ----- def ----- Resists +12%物理 +13%时空 +10%精神 +9%all 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
| 弹药袋 | 太阳月亮 (21/21, 118% 伤害, 1 护甲穿透)3.0 T1 子弹 弹药 [Rare] Master Power 118% Range: 1.2x Uses 70%敏捷, 50%灵巧 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Apr +1 Crit +9.0% Capacity 21 Ranged+ +4酸性 On Hit.r1 +8精神 On Crit: * 使目标流血,在5回合内造成132物理伤害,并降低目标治疗系数50% 子弹是配合投石索投掷敌人用的。 |
| 在手指上 | 泰坦的精神之 (+10%)钢戒指0.1 T2 戒指 首饰 [Ego] Nature/灵能系 While equipped: Stats +3 体质 dps ---------- Dmg.mod +10%精神 ----- def ----- Resists +10%精神 Phys.save +6 (+3 eff.) 戒指让你的手指更加美丽! |
| 在手指上 | 瓦尔弗的救赎0.1 T2 戒指 首饰 [史诗级物品] Nature While equipped: Stats +4 意志 +6 体质 dps ---------- Dmg.mod +15%寒冷 ----- def ----- Resists +10%自然 +25%寒冷 ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 召唤缓慢扩张的半径 3 的潮汐,持续 7 回合,每回合造成 18.47 寒冷和 17.38 物理伤害,击退敌人,并降低他们的震慑抗性。. Uses 60 power out of 14/60 这个海蓝色的戒指看上去总是水汪汪的。 |
| 在腰间 | 日珥作家 强大蘑菇1.0 T1 腰带 护甲 [Rare] Nature While equipped: dps ---------- Dmg.mod +9%火焰 ----- def ----- Resists +5%奥术 Mind.save +6 (+3 eff.) Max.HP +112.00 一条可以围住腰的皮带。 |
| 在脖子上 | 铜项链 未知明星0.1 T1 项链 首饰 [Rare] Nature While equipped: Stats +1 力量 +3 敏捷 +1 体质 ----- def ----- Resists +3%自然 Phys.save +3 (+2 eff.) 项链让你的脖子更加美丽! |
| 在脚上 | 学者的粗制皮靴 (0 闪避, 1 护甲)2.0 T1 脚部 护甲 [Ego] Arcane While equipped: dps ---------- Spell.pwr +4 (+2 eff.) ----- def ----- 护甲值 +1 一双用皮做的靴子。 |
| 在主手 | 铁质蒸汽枪4.0 T1 蒸汽枪 武器 [Normal] Steamtech Mastery 灵能射手 Acc+ +0.2% 基础伤害(最大20%) Apr +3 Atk.spd 100% Range +6 Proj.spd +600% Uses 2.0 蒸汽 蒸汽枪使用蒸汽能量强力发射金属子弹。 |
| 工具 | 强风之沃瑞钽项圈 淤泥边缘 [能量 300] (11/15 冷却)2.0 T5 项圈 护符 [Rare] 灵能系 While equipped: ----- def ----- Resists +6%暗影 在扇形区域呼出一阵强风,击退所有生物11格,并造成336物理伤害 Puts all charms on 15 cooldown 100% to 减少1项技能冷却时间2回合. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
| 心灵传动 | 猫眼石0.0 T2 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stats +5 力量 +5 敏捷 +5 魔力 +5 意志 +5 灵巧 +5 体质 Item imbue powers: Stats +5 力量 +5 敏捷 +5 魔力 +5 意志 +5 灵巧 +5 体质 当用作炼金炸弹时: 生命值回复增加 5% 最大生命值 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
| 斗篷 | 魔幻之泪水 (1 闪避, 0 护甲)2.0 T1 斗篷 护甲 [Rare] 灵能系 While equipped: Stats +3 意志 dps ---------- On Hit (Melee): * 10%几率降低21%护甲 ----- def ----- Defense +1 (+0 eff.) Resists +2%物理 Mind.save +6 (+3 eff.) Die.at -40.00 life ---------- misc Max.stam +10.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 在副手 | 冰冻之脉动灵晶 (109% 伤害, 32 护甲穿透, 精神 伤害)3.0 T4 灵晶 武器 [Ego+] Nature Power 109% Range: 1.1x Uses 50%意志, 30%灵巧 Dmg 精神 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) Melee+ 4寒冷 Dmg.mod +4%寒冷 Res.pen +4%寒冷 ----- def ----- 护甲值 +12 Resists +6%寒冷 ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
| 光源 | 黄铜灯笼 '壤土明亮'2.0 T1 光照 [Rare] Nature While equipped: Stats +1 意志 dps ---------- Crit.mult +10.00% On Hit (Melee): * 20%几率降低54%整体速度 ----- def ----- Max.HP +42.00 ---------- misc Hate/m.crit +5.00 Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
永夜绷带 (12 闪避, 12 护甲)6.0 T4 木乃伊 护甲 [史诗级物品] Arcane 能与其匹敌的只有永夜无上的荣耀。 While equipped: Stats +5 意志 +5 魔力 dps ---------- Dmg.mod +15%寒冷 +15%奥术 +20%暗影 Melee Ret 10暗影 ----- def ----- 护甲值 +12 Defense +12 (+4 eff.) Resists +30%枯萎 -10%火焰 +30%暗影 -10%光系 HP.reg +1.00 Poison- +100% Disease- +100% ---------- misc Light -1 装备者将被视为不死族。 这根由亡灵能量编织成的绷带,给任何它们接触到的东西带来死亡。任何穿上它们的人会发现他处于生死的边缘。 |
钢铁王座之亚麻斗篷 (1 闪避, 0 护甲)2.0 T1 斗篷 护甲 [Ego] Master While equipped: Stats +1 力量 +1 体质 ----- def ----- Defense +1 (+0 eff.) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
6 玛瑙石0.0 T1 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 Item imbue powers: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 当用作炼金炸弹时: 炸弹伤害 +10% 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
55 炼金玛瑙石0.0 T1 黑曜石 珠宝 [Normal] 当用作炼金炸弹时: 炸弹伤害 +10% 宝石可用来卖钱或用于法术仪式。 |
7 尖晶石0.0 T1 绿宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) 当用作炼金炸弹时: 造成50%额外毒素伤害 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
7 紫黄晶0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +10 (+4 eff.) Item imbue powers: Defense +10 (+4 eff.) 当用作炼金炸弹时: 5回合内闪避上升20 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
4 黄水晶0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 当用作炼金炸弹时: 照亮地形(强度100) 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
7 锆石0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: 护甲值 +10 Item imbue powers: 护甲值 +10 当用作炼金炸弹时: 50% 几率眩晕 2 回合 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
祖母绿0.0 T4 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Resists +5%all Item imbue powers: Resists +5%all 当用作炼金炸弹时: 3回合内获得5%伤害吸收(可堆叠至三倍) 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
鉴定水晶球1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
0.0 T1 未知 [史诗级物品] Steamtech 传送。. 一种带有某种传送魔法的奇怪金属装置。 |
Achievements
Log
Endless喷射酸液!
雾凇未命中穴居熊 生活安静。
endless击中绿色霉菌 闪耀家乡造成47 酸性伤害。
Endless不再被致残。
响尾蛇未命中endless。
毒龙幼仔击中雾凇造成39 物理伤害。
狼 猎物的赞歌使用了扭曲刀刃.
Endless的震慑 被延长了!
Endless停止了快速回复生命值。
Endless的再生 被解除了!
穴居熊 生活安静快速打出两次拳击。
穴居熊 生活安静向endless发起一次近战暴击!
狼 猎物的赞歌击中endless造成(16 灵能盾吸收), 24 物理, (1 灵能盾吸收), 1 自然, 2 寒冷 (29合计伤害).
穴居熊 生活安静击中endless造成(28 灵能盾吸收), 42 物理, (21 灵能盾吸收), 31 物理 (74合计伤害).
毒龙幼仔击中endless造成(12 灵能盾吸收), 18 物理 (19合计伤害).
响尾蛇未命中endless。
雾凇使用了严冬之怒.
绿色霉菌 闪耀家乡朝endless释放毒素孢子。
Endless中毒了!
Endless速度减慢了。
Endless的护甲被腐蚀了!
技能 灵能冲击 已经可以使用。
绿色霉菌 闪耀家乡击中endless造成(15 灵能盾吸收), 23 自然, (1 灵能盾吸收), 1 自然 (25合计伤害).
绿色霉菌 闪耀家乡的毒素击中endless造成(15 灵能盾吸收), 23 自然 (23合计伤害).
狼 猎物的赞歌使用了盾牌连击.
狼 猎物的赞歌击中endless造成(5 灵能盾吸收), 8 物理, 3 寒冷, (7 灵能盾吸收), 10 物理 (23合计伤害).
玩家endless等级16异乡人wanderer5in1被切成薯片而死,杀死他(她)的是狼 猎物的赞歌,死在第2层,卡·普尔废墟。
注意!你进入了失重区域!
在死亡的边缘你突然被带到了另外一个地方。
狼 猎物的赞歌击杀了endless!
















































































