







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Infinite Dungeon Improved Campaign 1.7.4Get a challenge on every level, but the rewards are a little smaller to compensate (less stat points). Random artifact challenges eliminated. QuickTome QoL Changes 1.7.4Changes to make ToME faster to play without providing gameplay advantages. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 216890 Full list of effects- After generating the world map, using zone exits or recalling allows you to teleport to most reachable zones, instead of having to walk through the world map. Recalling can still drag doomelves/doombringers/demonologists to the Anteroom of Agony, and the teleportation won't let you bypass Crypt of Kryl'Feijan, Godfeaster, or the Dreadfell ambush. - Maj'Eyal characters start with the Orb of Communication, which can be used to contact the alchemists, Elder of Last Hope, Protector Myssil, and Zemekkys when appropriate. - Achievement pop-ups and announcing your own achievements in chat can be disabled in the game UI and Online options, respectively. - Added an easily toggleable "digging mode" that automatically uses your Dig talent when you move into a diggable wall with no hostiles in sight. CreditsThe icon used for Toggle Digging Mode is licensed under CC-BY 3.0: https://game-icons.net/1x1/delapouite/war-pick.html Changelog1.1.0- This version is not compatible with savegames from previous versions! 1.0.16- Fixed Drem being able to teleport to Dwarf starting zones 1.0.15- Updated for qt-zone-overhaul version 1.0.32 1.0.14- Updated for qt-zone-overhaul version 1.0.27 1.0.13- Updated for qt-zone-overhaul version 1.0.22 1.0.12- Updated for qt-zone-overhaul version 1.0.18 1.0.11- Updated for ToME4 version 1.4.8 1.0.10- Greatly improve worldmap position handling: zone entrance positions are now auto-detected instead of enumerated, multiple onLevelLoads are no longer added 1.0.9- Fix Murgol Lair exit position 1.0.8- Fix regression in tier 1 zone teleports for non-Zone Overhaul games 1.0.7- Don't try to teleport when exiting damp/intimidating caves, Rat Lich crypt, etc. via the stairs 1.0.6- Allowed teleporting via zone exits, not just the Rod 1.0.5- Updated for qt-zone-overhaul 1.0.13 1.0.4- Fix typo that caused Briagh's Lair to be accessible when it shouldn't 1.0.3- Updated for qt-zone-overhaul 1.0.11 1.0.2- Fixed serialization bug that could leave player with nil wilderness position (requiring save editing to continue) if they teleported with the rod of recall, then saved and reloaded the game, then visited the worldmap without teleporting anywhere else. 1.0.1- Updated for qt-zone-overhaul 1.0.4 1.0.0- Initial release Summoner rework 1.7.4Summoner rework! CHANGE LOG 1.1.8 1.1.7 1.1.6 1.1.5 1.1.4 1.1.3 1.1.0 -Innervate: Reset cooldown of summons' talent. -Blessing of Nature: Buff to surrounding summons. -Wasp Swarm: debilitating enemies & halving poison resistance -Force of Nature: Automatically refill dead summons. -Now detonation's cooldown scales with the talent level. -Fixed Dragon to crit properly on detonation 1.0.9 1.0.8 1.0.7 - Arrow rain now summons ivy right next to the enemies (ignore range) 1.0.6 - You can now move Dragons with Attack Order 1.0.5 - Minor bug fix 1.0.4 - Summoner and SummonerR merged. 1.0.3 - Changed few particles (for performance) Class: Spellweaver 1.7.4Adds the Spellweaver, a Mage subclass who creates custom spells with Spellweaving components. Note: If you need to make a bug report, please use the forum thread: https://forums.te4.org/viewtopic.php?f=50&t=53519 Mr Frog VFX Pack 1.7.0Replaces a number of visual effects with (hopefully) nicer versions. Shader support recommended. Overwrites some talent code in a minimally-invasive manner. Nexus improved tooltips 1.7.4Less Shaders 1.7.4Adding game options (in the misc tab) to turn off the shaders of stealth, invisible, unstoppable and lightning speed. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Possessor Bonus Class 1.7.4Donators/Buyers bonus! cleanUI+++ 1.7.4Replaces default interface styles with cleaner versions to enhance readability. CH custom difficulty 1.7.4自定义难度。可以设置怪物等级,怪物技能等级,稀有怪出现概率等 Items Vault 1.7.0Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Improved Combat Text v2 Custom Edit 1.6.0This is a custom edit of the "Improved Combat Text v2" mod. All credit for the original work goes to to the original mod by Codefly
DescriptionThis addon replaces ToME's floating combat text:
Custom Edit
The original addon is great, but I was always frustrated with the excessive amount of floating talent text and other garbage that just wasn't relevant to combat.
Installation:
* For Steam users: subscribe to this mod Remove: or make it easy in game:
Note for LeoMaven or CodeFly
If either of you want to just steal my code and put it in your addons that is completely fine with me. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
New Alchemist 1.7.2Full remake of Alchemist and gems: Changes for gems: Remake of Golem: Spell Merchants 1.7.4T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.For pre-existing saves you can enable developer mode (in the main menu, under options) When in game, press "ctrl+a" then press "r" to reload the zone and the new content will load in. (Enabling developer mode will disable achievements)
2. Dialog to purchase spells wont appear unless you have the required amount of gold.You can [reveal] the talent tree for free, talents will be [revealed] in the level up menu ('p'). You will need the required amount of gold to be your inventory for the dialog option to [unlock] the talent tree to appear. The cost will be listed for each talent.
3. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mod that changes the world map (eyal.lua) Incompatible with \"Extra Dungeons\", \"Godmode Merchant\" & \"Infinite Dungeons Merchants\"
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Mannendake's Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. This is a fork of a fork of Marson's auto-explore and rest tweaks, forked by Dracos and then again by mannendake. This version fixes opening doors taking a turn and returns the fixedart icons to their respective lore entries. v3.5.1 *** FOR ToME v1.7.2 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. This mod provides several options to control it. These may be found by opening the Game Menu->Game Options->Gameplay menu. Feel free to customize to preference with the defaults meant to be free of questionable behavior. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Faster ToME4 1.7.3Makes ToME4 run faster: 1. Add cache for particle & shader effects, thus reduce the delay of IO & parsing lua files, especially when there are many mobs around. It is compatible with 1.7.4. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Start Selector 1.5.5Allows characters created in the AoA campaign to access special starting zones normally restricted by race and/or class. After the character is created and the level-up screen closed, a dialog will offer the option to transfer to one of the following starting zones (and gain associated quests, etc): Sunwall. (Celestial Human/Elf Start) Notes: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Easy Exploration |
| Sex | Female |
| Race | Mummy |
| Class | Spellweaver |
| Level / Exp | 14 / 53% |
| Size | 中等 |
| Lifes / Deaths | Killed by skeleton archer at level 6 on the 78 派尔月 122 year of Ascendancy at 19:02 / 1 |
Primary Stats
| Strength | 16 (base 10) |
| Dexterity | 7 (base 10) |
| Constitution | 42 (base 24) |
| Magic | 48 (base 39) |
| Willpower | 21 (base 14) |
| Cunning | 16 (base 13) |
Resources
| Life | 300/300 |
| Mana | 211/211 |
| Healing Factor | 1.233988003127 |
| Regeneration | 0.30849700078174 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +15% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| See Stealth | 10 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 21 |
| Accuracy | 1 |
| Crit Chance | 4% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 46 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| 寒冷 | +37% |
| 奥术 | +4% |
| 闪电 | +9% |
| All | 0% |
Offense: Damage Penetration
| 闪电 | +21% |
| 寒冷 | +29% |
Defense: Base
| Armour (hardiness) | 6 (30%) |
| Defense | 18 |
| Ranged Defense | 18 |
| Fatigue | 0 |
| Physical Save | 24 |
| Spell Save | 24 |
| Mental Save | 17 |
Defense: Resistances
| 寒冷 | + 20%( 70%) |
| All | + 7%( 70%) |
| 火焰 | -4%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Disarm Resistance | 20% |
| Bleed Resistance | 100% |
| Confusion Resistance | 21% |
| Fear Resistance | 100% |
| Pinning Resistance | 21% |
| Poison Resistance | 80% |
| Knockback Resistance | 60% |
Inscriptions (3/3)
| Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 130 伤害持续 5 回合。 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 |
| Runes | 有效技能等级:1.0 符文:法力风暴使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术和可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 820% 回复量持续 10 回合(总计 399 ),并立即回复 41 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 |
Class Talents
| Spellweaving / Spellweaving mastery | 1.30 |
| 2/3 |
| 0/3 |
| 0/3 |
| 0/3 |
| Spellweaving / Otherworldly | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spellweaving / 熔融 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spellweaving / Spellweaver | 1.30 |
| 1/3 |
| 3/3 |
| 1/3 |
| 0/3 |
| Spellweaving / 毁灭 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spellweaving / 日蚀 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spellweaving / Wind and rain | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Generic Talents
| 灵巧 / 生存 | 1.40 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 亡灵 / Mummified | 1.10 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 法术 / 法杖格斗 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 亡灵 / 木乃伊 | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/1 |
| 法术 / 死灵 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spellweaving / Shieldweaving | 1.30 |
| 4/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Spellweaving / Warpweaving | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Relentless Hailstorm |
Quests
You have been resurrected as an undead by your own dark powers. Waking UpHowever, the ritual failed in some way. Time has flown by and your memories are shattered. You need to find the way out of your laboratory-tomb and see if you can carve a place for yourself in this world. | 结束 |
你成功地将忏悔的盗贼护送到了闪光洞穴的第3层的召回传送门。 护送:忏悔的盗贼 (闪光洞穴的第3层)作为奖励,你提升 体质 +8. | 结束 |
你成功地将迷路的战士护送到了Infested Ruins的第1层的召回传送门。 护送:迷路的战士 (Infested Ruins的第1层)作为奖励,你提升 体质 +8. | 结束 |
很多马基埃亚尔的炼金术士想竞争加入强大的炼金术士兄弟会,其中有一个或者几个人请求你的帮助。 炼金术士兄弟会德斯镇的斯泰尔 需要你帮忙制作 闪避药剂 。他给了你一张写着配方的小纸条: * '需要:一个半透明的昆虫翅膀。 如果你以前没看过杀人蜂,你可以想象下……它们像大黄蜂一样,只不过变的巨大而致命。' * '需要:一个黑曼巴头。 如果你被它咬到了,只要你坚持到把它带回来我就可以拯救你……但是如果你不能及时带回来,那么,祝你好运。' * 你找到了所需要的熊爪。 埃尔瓦拉的马鲁斯 需要你帮忙制作 神秘药剂 。他给了你一张写着配方的小纸条: * 你找到了所需要的较长的巨魔肠子。 * '需要:一个大恶魔的胆汁。 不要去喝它,即使它诱惑着你…… ' * 你找到了所需要的索尔石碎片。 隐居者亚格雷姆利 需要你帮忙制作 专注药剂 。他给了你一张写着配方的小纸条: * 你找到了所需要的浮肿的恐魔心脏。 * '需要:一个费尔荷毒牙。 我已经在这个工作中失去了许多冒险者,但我确信你会安全归来。' * '需要:一个一袋骨巨人的骨灰。 绝对绝对不要和大蒜粉搞混,相信我…… ' 最后的希望的温格洛 需要你帮忙制作 领悟药剂 。他给了你一张写着配方的小纸条: * '需要:一个里奇螫针。 请尽可能多的保持螫针的毒液。' * '需要:一个娜迦舌头。 最好的结果便是从未被污言秽语亵渎过的舌头,所以如果你正好碰到那些圣者娜迦…… ' * '需要:一个吸血鬼族长的毒牙。 你必须确保自己不会被它划伤。' | 正在进行 |
最后的希望的温格洛要帮忙找她妻子失踪的朋友希利娅,她经常去他亡夫的陵墓那里,在最后的希望附近的墓地里。 绝望的坟墓 | 正在进行 |
凡人世界的那些琐事对于你的终极目标:超越死亡来说是微不足道的。 起死回生你关于这个主题的研究已经令你发现了很多东西,现在,你必须准备你辉煌的重生仪式。 你需要: * 仪式需要你有足够的财富、经验并拥有足够的力量。(等级25,魔力值50,意志值25,具有1点觉醒点)。 * 一个死灵法师跳动的心脏。 * 仪式必须在一个合适的地方进行,要足够隐蔽但是又能传输能量。 | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
Equipment
| 在手上 | 魔法之 (+3)粗制手套 (0 闪避, 1 护甲)1.0 T1 手部 护甲 [Ego] Arcane While equipped: Stats +3 魔力 dps ---------- Dmg.mod +4%奥术 ----- def ----- 护甲值 +1 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
| 在头上 | 防护的亚麻法师帽 (1 闪避, 0 护甲)2.0 T1 头部 护甲 [Ego] Arcane While equipped: Stats +3 魔力 ----- def ----- Defense +1 (+1 eff.) Spell.save +5 (+3 eff.) 一顶法师风格的尖帽子…… |
| 主护甲 | 流波法袍 (12 闪避, 0 护甲)2.0 T1 长袍 护甲 [史诗级物品] Arcane While equipped: dps ---------- Spell.pwr +5 (+2 eff.) Mov.spd +15% Dmg.mod +10%寒冷 Res.pen +8%寒冷 Melee Ret 10寒冷 ----- def ----- Defense +12 (+7 eff.) Resists +7%all +15%寒冷 ---------- misc Masteries +0.30 Spell/冰封大地 +0.30 Spell/远古冰魂 +0.30 Spell/水 +0.30 Spell/冰霜炼金 +0.30 Spell/坟墓 +0.30 Spell/寒冰 On Spell Hit: 5% 水之喷射 1 这件深蓝色的法袍荡起涟漪,仿佛有一股看不见的浪潮在涌动。 |
| 在手指上 | 泰坦的固执之铜戒指0.1 T1 戒指 首饰 [Ego] Nature/Master While equipped: Stats +2 体质 ----- def ----- Phys.save +4 (+2 eff.) Max.HP +20.00 Disarm- +20% Pinning- +21% Knockbk- +20% 戒指让你的手指更加美丽! |
| 在手指上 | 骡的清晰之铜戒指0.1 T1 戒指 首饰 [Ego] Master/灵能系 While equipped: ----- def ----- Fatigue -4% Mind.save +5 (+4 eff.) Confus- +21% ---------- misc Max.enc +20 戒指让你的手指更加美丽! |
| 在腰间 | 巨人腰带1.0 T1 腰带 护甲 [史诗级物品] Master 如果有一对大些的手套就好了。 While equipped: ----- def ----- 护甲值 +4 Fatigue -10% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 这条腰带被赋予了神秘的魔力来对抗膨胀的腰围。不管它蕴含着的是何种力量,它总是能在你负重不足时助你一臂之力。 |
| 在主手 | 强化之有效的白蜡元素法杖 (117% 伤害, 3 护甲穿透, 寒冷 伤害)5.0 T2 法杖 武器 [Ego] Arcane Power 117% Range: 1.2x Uses 80%魔力 Dmg 物理 Mastery 法杖掌握 Acc+ +2.0% 触发伤害(最大200%) Apr +3 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +7% Spell.pwr +9 (+3 eff.) Dmg.mod +18%寒冷 ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
| 工具 | 快速的强风之铁质项圈 [能量 100] (12 冷却)2.0 T1 项圈 护符 [Ego] 灵能系 在扇形区域呼出一阵强风,击退所有生物7格,并造成100物理伤害 Puts all charms on 12 cooldown 项圈是由强大的精神能量制造而成,用来储存灵能。 |
| 在脚上 | 艾登的狡诈 (2 闪避, 1 护甲)2.0 T2 脚部 护甲 [史诗级物品] Master While equipped: Stats +3 灵巧 ----- def ----- 护甲值 +1 Defense +2 (+2 eff.) Fatigue +2% ---------- misc Masteries +0.20 Cunning/生存 增加 28% 速度(基于灵巧). Uses 50 power out of 50/50 这双靴子属于一位流浪的盗贼,他处理麻烦的方法就是三十六计走为上计。 |
| 斗篷 | 永恒精灵之遮盖的亚麻斗篷 (6 闪避, 0 护甲)2.0 T1 斗篷 护甲 [Ego] Arcane/Master While equipped: Stats +1 魔力 +1 意志 ----- def ----- Defense +6 (+4 eff.) Phys.save +5 (+3 eff.) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 光源 | 灼热的黄铜灯笼2.0 T1 光照 [Ego] Arcane While equipped: dps ---------- Melee Ret 11火焰 ----- def ----- Resists +5%火焰 ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
| 在脖子上 | 枯萎眼球0.1 T1 项链 首饰 [史诗级物品] 灵能系 While equipped: dps ---------- Mind.pwr +5 (+2 eff.) Melee+ 5精神 Ranged+ 5精神 ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed 这些泛着乳白色光芒的眼球用死亡的眼神看着你,你的虚荣和虚伪使其苏醒。他们曾经在难以想象的恐惧中死亡,现在它们被黑色的丝线串起,周围缠绕着片片阴影。如果你闭上眼睛一段时间,你甚至可以感受到它们曾经看到的恐怖画面…… |
Inventory
欺诈斗篷1.0 斗篷 护甲 [剧情物品] Arcane While equipped: dps ---------- Phys.pwr +5 (+4 eff.) Spell.pwr +5 (+2 eff.) Mind.pwr +5 (+2 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
8 玛瑙石0.0 T1 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 Item imbue powers: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 当用作炼金炸弹时: 炸弹伤害 +10% 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
7 尖晶石0.0 T1 绿宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +4 (+3 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+3 eff.) Item imbue powers: Defense +4 (+3 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+3 eff.) 当用作炼金炸弹时: 造成50%额外毒素伤害 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
11 紫黄晶0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +10 (+6 eff.) Item imbue powers: Defense +10 (+6 eff.) 当用作炼金炸弹时: 5回合内闪避上升20 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
12 黄水晶0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 当用作炼金炸弹时: 照亮地形(强度100) 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
8 锆石0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: 护甲值 +10 Item imbue powers: 护甲值 +10 当用作炼金炸弹时: 50% 几率眩晕 2 回合 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
2023 Little Gems0.0 T3 gift 珠宝 [传说级物品] Unknown While carried: Light +2 Explode a sphere. Uses 1 power out of 2023/2023 A set of 2023 tiny explosive spheres. |
铁质鹤嘴锄 (挖掘速度38回合)3.0 T1 鹤嘴锄 工具 [Normal] While equipped: Stats +1 力量 While carried: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
Orb of Communication Orb of Communication0.0 水晶球 [剧情物品] Unknown Speak with someone. Uses 1 power out of 128/128 Activation is instant. This orb can be used to speak with someone far away. It is even capable of teleporting small objects back and forth. |
转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
回归之杖 (1/1)2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 240/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
Achievements
Log
法术周围的护盾消失了。
技能 Beam of Thunderous Precision 已经可以使用。
技能 符文:护盾 已经可以使用。
今天是马基·埃亚尔卓越纪2年,辉耀月 122 。
当前时间 00:00。
休息了39回合 (停止原因:所有资源和生命值已恢复满)。
PAI_STATE_EXPLORE
自动探索了2回合(中断原因:没有移动)
PAI_STATE_EXPLORE
自动探索了1回合(中断原因:没有移动)
PAI_STATE_EXPLORE
这里有一个通往上一层的台阶(按 '' 或右键使用)。
自动探索了6回合(中断原因:在 出口)
PAI_STATE_EXPLORE
AI stopping: level change found
你周围的空间开始消解...
休息开始了...
休息了41回合 (停止原因:开始聊天)。
你获得了0.45金币,转化了屠杀之铁匕首 (112% 伤害, 5 护甲穿透)。
你获得了2.55金币,转化了闪烁的强化之榆木元素法杖 (100% 伤害, 2 护甲穿透, 火焰 伤害)。
这里有一个离开前往世界地图(按 '' 或右键使用)。
你大步流星地走进这片区域,打了个哈欠,你感到待在这里可能是浪费时间,最好到别的地方去看看。
保存游戏...
保存完毕。
保存游戏...
保存完毕。

















































