CharmedWolf the level 2 Fullmoon Charmed by DCIBearRN

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceFullmoon
ClassCharmed
Level / Exp2 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity12 (base 10)
Constitution11 (base 10)
Magic13 (base 13)
Willpower14 (base 13)
Cunning9 (base 10)

Resources

Life122/122
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage26
Accuracy20
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5.5 (43.579428603723%)
Defense3
Ranged Defense3
Fatigue12
Physical Save9
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Faerie / Mistcraft1.30
1/5
0/5
0/5
0/5
Faerie / Queen's whim1.30
0/5
0/5
0/5
0/5
Faerie / Mischief1.30
0/5
0/5
0/5
0/5
Faerie / Pixilation1.30
1/5
0/5
0/5
0/5
Faerie / Uncanny luck1.30
1/5
0/5
0/5
0/5

Generic Talents

Faerie / Vivacity1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5
Race / Fullmoon Werewolf1.00
1/5
0/5
0/5
0/5
Faerie / Caprice1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Infusion: Wild is ready to use.

--------------------------------

CharmedWolf picks up (e.):
linen robe (0 def, 0 armour).
You pickup 0.75 gold pieces.


--------------------------------

Talent Mist Lance is ready to use.

--------------------------------

Talent Infusion: Regeneration is ready to use.

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a gateway to the next level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a gateway to the Midsummer Court here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a gateway to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).