zill the level 3 Dark Faerie Foxwight by Xunxet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDark Faerie
ClassFoxwight
Level / Exp3 / 14%
Size1 (tiny)
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution3 (base 10)
Magic17 (base 14)
Willpower17 (base 17)
Cunning12 (base 11)

Resources

Life91/91
Equilibrium226
Vim86/108
Healing Factor0.91970222940764
Regeneration0.22992555735191

Speed

Mental+5.6224491906393%
Attack0%
Movement0%
Spell+11.244898381279%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy13
Crit Chance5%
APR15
Speed0.95

Offense: Offhand

Damage15
Accuracy13
Crit Chance5%
APR15
Speed0.95

Offense: Spell

Spellpower17
Crit Chance3%
Speed0.89891762638195

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+17%
Darkness+10%
Cold+9%
All+7%

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save4
Spell Save18
Mental Save11

Defense: Resistances

Nature+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Infusions

Class Talents

Corruption / Sickness1.30
1/5
0/5
0/5
0/5
Wild-gift / Wildfire1.30
0/5
0/5
0/5
0/5
Wild-gift / Phosphoresence1.30
2/5
0/5
0/5
0/5
Wild-gift / Mirage1.30
1/5
0/5
0/5
0/5
Corruption / Gluttony1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Corruption / Fever1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Race / Dark-faerie1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
The shield around zill crumbles.

Talent Foxfire Flare is ready to use.
Talent Sickening Stone is ready to use.
Talent Rune: Shielding is ready to use.
Zill picks up (d.):
elm magestaff of illumination (10-12 power, 2 apr, fire element).
There is a way to the next level here (press '' or right click to use).
Ran for 80 turns (stop reason: at exit).

---------- Combat ended after 13 turn(s) ----------
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).

Zill wears:
stygian rough leather gloves (0 def, 1 armour).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).

Connection to online server lost, trying to reconnect.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).

You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 2.23 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (24-38 power, 1 apr).
You gain 1.64 gold from the transmogrification of
iron dagger of persecution (10-14 power, 5 apr).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 41; cd 14).
There is a way to the next level here (press '' or right click to use).