Eremedin the level 4 Moroii Cursed by fxf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
Dark Priest 1.4.8
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceMoroii
ClassCursed
Level / Exp4 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 25)
Dexterity21 (base 13)
Constitution17 (base 13)
Magic16 (base 10)
Willpower34 (base 25)
Cunning22 (base 13)

Resources

Life178/178
Hate75/100
Psi161/161
Healing Factor0.87522707789164
Regeneration0.32383401881991

Speed

Mental+0.89999999999997%
Attack+0.89999999999997%
Movement+4.4999999999999%
Spell+0.89999999999997%
Global+100.45%

Vision

Sight10
Lite2

Offense: Mainhand

Damage39
Accuracy29
Crit Chance9%
APR1
Speed0.99

Offense: Spell

Spellpower23
Crit Chance6%
Speed0.99108027750248

Offense: Mind

Mindpower31
Crit Chance6%
Speed0.99108027750248

Offense: Damage Bonus

Temporal+4%

Defense: Base

Armour (hardiness)7.4850939529706 (48.103448275862%)
Defense6
Ranged Defense6
Fatigue12
Physical Save16
Spell Save17
Mental Save19

Defense: Resistances

Darkness+ 15%( 70%)
Temporal+ 6%( 70%)
Physical-10%( 70%)
Mind+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Gloom1.30
4/5
0/5
0/5
0/5
Cursed / Rampage1.00
2/5
1/5
0/5
0/5
Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.00
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Undead / Moroii1.10
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


You have taken the life of an experienced foe! (+18 hate)
Eremedin hits Skeleton archer for 56 physical damage.
Eremedin killed Skeleton archer!
Eremedin receives 7 healing (3 psi heal) from Unnatural Body.

Your movements fuel your rampage! (+1 duration)

Resting starts...

The shield around Eremedin crumbles.

Talent Dominate is ready to use.
Talent Slash is ready to use.
Eremedin is no longer rampaging.
Talent Rune: Shielding is ready to use.
Talent Rampage is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Eremedin picks up (b.):
insidious poison infusion of the wizard (15 nature damage, 23% healing reduction).
There is a next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Eremedin deactivates Gloom.

Eremedin deactivates Gloom.