gurkha the level 22 Ogre Enchanter by seneschul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
Starting Equipment 1.6.0
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceOgre
ClassEnchanter
Level / Exp22 / 63%
Sizebig
Lifes / Deaths

Primary Stats

Strength64 (base 51)
Dexterity21 (base 10)
Constitution51 (base 51)
Magic63 (base 51)
Willpower51 (base 51)
Cunning52 (base 40)

Resources

Life855/855
Mana442/442
Stamina266/266
Paradox300
Healing Factor1.2782805429864
Regeneration0.99066742081448

Speed

Mental+3.1500000000001%
Attack+3.1500000000001%
Movement+21%
Spell+3.1500000000001%
Global+102.1%

Vision

Sight10
Lite3
Infravision8
See Stealth61.668125878895
See Invisible61.668125878895

Offense: Mainhand

Damage70
Accuracy28
Crit Chance27%
APR2
Speed0.97

Offense: Offhand

Damage28
Accuracy29
Crit Chance28%
APR5
Speed0.97

Offense: Spell

Spellpower49
Crit Chance20%
Speed0.96946194861852

Offense: Mind

Mindpower51
Crit Chance21%
Speed0.96946194861852

Offense: Damage Bonus

Arcane+3%
Lightning+4%
Fire+4%
Acid+9%

Defense: Base

Armour (hardiness)41.385 (86.818181818182%)
Defense33
Ranged Defense33
Fatigue0
Physical Save37
Spell Save42
Mental Save34

Defense: Resistances

Acid+ 6%( 73%)
Physical+ 1%( 73%)
Temporal+ 16%( 73%)
Darkness+ 3%( 73%)
Arcane+ 5%( 73%)
Cold+ 11%( 73%)
All 0%( 73%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Disenchantment1.30
1/5
1/5
1/5
5/5
Spell / Morph1.30
1/5
5/5
0/5
0/5
Spell / Enhancement1.30
2/5
1/5
1/5
5/5
Spell / Advanced martial enchantments1.30
5/5
5/5
2/5
0/5
Spell / Inanimation1.50
1/5
0/5
0/5
0/5
Spell / Chaotic hedgemagic1.30
5/5
1/5
1/5
1/5
Spell / Ordered hedgemagic1.30
5/5
1/5
1/5
5/5
Spell / Martial enchantments1.30
5/5
5/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
5/5
5/5
1/5
1/5
Chronomancy / Chronomancy1.00
1/5
5/5
0/5
0/5
Spell / Force1.30
5/5
5/5
0/5
0/5
Spell / Mana alchemy1.30
5/5
5/5
1/5
5/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By gurkha the Ogre Enchanter level 10
75th Pyre 122nd year of Ascendancy at 12:36
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By gurkha the Ogre Enchanter level 20
4th Mirth 122nd year of Ascendancy at 18:22
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By gurkha the Ogre Enchanter level 13
2nd Mirth 122nd year of Ascendancy at 23:45
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By gurkha the Ogre Enchanter level 22
7th Mirth 122nd year of Ascendancy at 17:38
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By gurkha the Ogre Enchanter level 18
4th Mirth 122nd year of Ascendancy at 07:13
see stats

Log

Geomancer activates Crystalline Focus.
Geomancer activates
Crystalline Focus.

Saving done.


You have improved: Spell / Inanimation

Gurkha deactivates
Fiery Hands.
Gurkha activates
Fiery Hands.
Gurkha deactivates
Shock Hands.
Gurkha activates
Shock Hands.
Resting starts...

Talent Scatter is ready to use.
Talent Chaos Armour is ready to use.
Talent Wild Bolts is ready to use.
Talent Arcana Unleashed is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 2 turns (stop reason: interesting character).


Ran for 5 turns (stop reason: interesting character).


Quest 'Storming the city' status updated! (Press 'j' to see the quest log)

There is a portal back here (press '' or right click to use).

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Gurkha deactivates
Shock Hands.
Gurkha deactivates
Fiery Hands.