A bad idea the level 10 Ghoul Reaver by sumixel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
QuickTome: Remove Traps 1.3.1
QuickTome: Arena Skip 1.3.1
QuickTome: Resource Tweaks 1.3.1
QuickTome: Item Tweaks 1.4.8
QuickTome: Sight Overhaul 1.4.8
QuickTome: Event Changes 1.3.1
QuickTome: Orb of Communication 1.3.1
Half-Cost Category Mastery 1.3.1
Square Field of Vision 1.3.1
Additional Randart Properties 1.4.9
QuickTome: Remove Stat Requirements 1.4.8
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassReaver
Level / Exp10 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 29)
Dexterity14 (base 11)
Constitution18 (base 10)
Magic29 (base 29)
Willpower18 (base 10)
Cunning15 (base 10)

Resources

Life443/443
Vim101/101
Healing Factor1.27
Regeneration2.7305

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite0

Offense: Mainhand

Damage45
Accuracy27
Crit Chance6%
APR10
Speed1.00

Offense: Offhand

Damage30
Accuracy27
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)33.2 (93.924050632911%)
Defense6
Ranged Defense6
Fatigue29
Physical Save31
Spell Save16
Mental Save25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Blind Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
3/5
1/5
1/5
0/5
Corruption / Reaving combat1.30
3/5
1/5
0/5
0/5
Corruption / Rot2.00
5/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
2/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
3/5
1/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
5/5
2/5
2/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
active
done
active
active
done
done

Equipment

On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By A bad idea the Ghoul Reaver level 7
4th Mirth 122nd year of Ascendancy at 10:01
see stats
Level 10 Got a character to level 10.
By A bad idea the Ghoul Reaver level 10
8th Mirth 122nd year of Ascendancy at 22:43
see stats
The secret city Discovered the truth about mages.
By A bad idea the Ghoul Reaver level 10
1st Summertide 122nd year of Ascendancy at 02:05
see stats
Treasure Hunter Amassed 1000 gold pieces.
By A bad idea the Ghoul Reaver level 9
8th Mirth 122nd year of Ascendancy at 21:12
see stats

Log

You gain 0.85 gold from the transmogrification of prismatic rough leather armour (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
Bought:
enlightening dwarven-steel plate armour of Eyal (5 def, 11 armour) for 200.16 gold.
A bad idea wears (replacing
iron mail armour 'Lorulin' (2 def, 4 armour)): enlightening dwarven-steel plate armour of Eyal (5 def, 11 armour).

You gain 4.19 gold from the transmogrification of
iron mail armour 'Lorulin' (2 def, 4 armour).

Bought:
grounding hardened leather belt of resilience for 25.29 gold.
A bad idea wears:
grounding hardened leather belt of resilience.

Today is the 9th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Bought:
plaguebringer's dwarven-steel waraxe of phasing (117% power, 10 apr) for 184.87 gold.
A bad idea wears (replacing
thought-forged iron mace (109% power, 2 apr)): plaguebringer's dwarven-steel waraxe of phasing (117% power, 10 apr).

A bad idea wears:
plaguebringer's dwarven-steel waraxe of phasing (117% power, 10 apr).

A bad idea wears:
Samotar (119% power, 2 apr).

You gain 1.61 gold from the transmogrification of
thought-forged iron mace (109% power, 2 apr).

There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

A bad idea deactivates Willful Tormenter.

A bad idea deactivates Ruin.

A bad idea deactivates Infestation.