Eremilafast the level 1 Sher'Tul Alchemist by lprsti99

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Crystalist 1.5.5
Additional Randart Properties 1.5.5
Harbinger 1.5.5
Convenient Digging 1.5.5
Revamped Anorithil 1.5.5
Zephyr 1.5.5
Revamped Alchemist 1.5.5
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceSher'Tul
ClassAlchemist
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 12)
Magic19 (base 16)
Willpower17 (base 14)
Cunning13 (base 10)

Resources

Life102/102
Mana85/85
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision10

Offense: Mainhand

Damage9
Accuracy9
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save10
Spell Save14
Mental Save12

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
2/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Sher'tul1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Command Staff is ready to use.
Talent Flame Infusion is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Eremilafast activates Flame Infusion.


You need to ready alchemist gems in your quiver.

Eremilafast refocuses the energies of his staff.


You need to ready alchemist gems in your quiver.

Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the southeast (forest troll)).


Golem (servant of Eremilafast) uses Knockback.

Golem (servant of Eremilafast) hits Forest troll for 27 physical damage.

Golem (servant of Eremilafast) casts Rune: Shielding.

A shield forms around golem (servant of Eremilafast).

Golem (servant of Eremilafast) hits Forest troll for 21 physical damage.
Forest troll hits Golem (servant of Eremilafast) for (11 absorbed), 0 physical (0 total damage).

Golem (servant of Eremilafast) hits Forest troll for 18 physical damage.

Eremilafast casts Channel Staff.

Eremilafast casts Channel Staff.

Eremilafast deactivates Flame Infusion.

The shield around golem (servant of Eremilafast) crumbles.