Orrdaah the level 50 Lich Necromancer by sscdrake

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 10673%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 16)
Dexterity24 (base 11)
Constitution67 (base 52)
Magic120 (base 60)
Willpower115 (base 60)
Cunning55 (base 20)

Resources

Mana938/938
Negative197/197
Vim256/256
Life1956/1956
Souls10/10
Stamina510/510
Positive0/197
Healing Factor1
Regeneration2.8

Speed

Mental0%
Attack0%
Movement-63.333333333333%
Spell0%
Global+140%

Vision

Sight10
Lite3
See Stealth19.140324170549
See Invisible44.485564689942
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage70
Accuracy22
Crit Chance40%
APR13
Speed1.00

Offense: Spell

Spellpower79.75
Crit Chance51%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower57.166666666667
Crit Chance26%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)14 (30%)
Defense27.15
Ranged Defense27.15
Fatigue0
Physical Save33.5
Spell Save56.683333333333
Mental Save48.433333333333

Defense: Resistances

All+ 15%( 85%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance68%
Bleed Resistance100%
Confusion Resistance100%
Fear Resistance100%
Stun Resistance74%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Nightfall1.30
5/5
2/5
3/5
3/5
Spell / Grave1.30
2/5
1/5
3/5
3/5
Spell / Reaping1.30
1/5
2/5
3/5
3/5
Corruption / Bone1.20
2/5
1/5
1/5
5/5
Spell / Necrotic minions1.30
5/5
0/5
0/5
0/5
Spell / Vampirism1.30
4/5
2/5
3/5
1/5
Spell / Animus1.30
2/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.50
1/5
4/5
1/5
0/5

Generic Talents

Spell / Meta1.30
0/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5
Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
0/5
Wild-gift / Harmony2.00
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
5/5
1/5
0/5
Spell / Conveyance1.20
5/5
1/5
4/5
0/5
Spell / Necrosis1.30
5/5
5/5
4/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
failed
done
done
done
done
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Orrdaah the Homosuperior Necromancer level 50
56th Dusk 122nd year of Ascendancy at 23:38
see stats
Dragon's Greed (Exploration mode) Amassed 8000 gold pieces.
By Orrdaah the Lich Necromancer level 50
1st Regrowth 123rd year of Ascendancy at 03:54
see stats
Earth Master (Exploration mode) Killed Harkor'Zun and unlocked Stone magic.
By Orrdaah the Lich Necromancer level 50
10th Allure 123rd year of Ascendancy at 15:54
see stats
Exterminator (Exploration mode) Killed 1000 creatures.
By Orrdaah the Homosuperior Necromancer level 50
75th Dusk 122nd year of Ascendancy at 20:38
see stats
Fast Curse Dispel (Exploration mode) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Orrdaah the Homosuperior Necromancer level 50
56th Dusk 122nd year of Ascendancy at 23:38
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Orrdaah the Homosuperior Necromancer level 50
71st Dusk 122nd year of Ascendancy at 01:20
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Orrdaah the Homosuperior Necromancer level 10
1st Mirth 122nd year of Ascendancy at 10:45
see stats
Level 20 (Exploration mode) Got a character to level 20.
By Orrdaah the Homosuperior Necromancer level 20
2nd Summertide 122nd year of Ascendancy at 16:52
see stats
Level 30 (Exploration mode) Got a character to level 30.
By Orrdaah the Homosuperior Necromancer level 30
7th Dusk 122nd year of Ascendancy at 17:41
see stats
Level 40 (Exploration mode) Got a character to level 40.
By Orrdaah the Homosuperior Necromancer level 40
9th Dusk 122nd year of Ascendancy at 11:16
see stats
Level 50 (Exploration mode) Got a character to level 50.
By Orrdaah the Homosuperior Necromancer level 50
38th Dusk 122nd year of Ascendancy at 20:31
see stats
Lichform (Exploration mode) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Orrdaah the Homosuperior Necromancer level 50
60th Haze 122nd year of Ascendancy at 20:31
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Orrdaah the Homosuperior Necromancer level 50
15th Haze 122nd year of Ascendancy at 17:51
see stats
Savior of the damsels in distress (Exploration mode) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Orrdaah the Homosuperior Necromancer level 47
11st Dusk 122nd year of Ascendancy at 07:22
see stats
Size matters (Exploration mode) Did over 600 damage in one attack.
By Orrdaah the Homosuperior Necromancer level 50
65th Dusk 122nd year of Ascendancy at 18:40
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Orrdaah the Homosuperior Necromancer level 10
1st Mirth 122nd year of Ascendancy at 10:49
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Orrdaah the Homosuperior Necromancer level 10
3rd Mirth 122nd year of Ascendancy at 01:34
see stats
Treasure Hoarder (Exploration mode) Amassed 3000 gold pieces.
By Orrdaah the Homosuperior Necromancer level 50
65th Dusk 122nd year of Ascendancy at 22:00
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Orrdaah the Homosuperior Necromancer level 42
9th Dusk 122nd year of Ascendancy at 14:59
see stats

Log

You gain 7.20 gold from the transmogrification of dwarven-steel waraxe 'Urthydunaledin' (28.5-39.9 power, 4 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (10.5-14.7 power, 3 apr).
You gain 0.75 gold from the transmogrification of
sharp steel waraxe (14-19.6 power, 3 apr).
You gain 2.29 gold from the transmogrification of
insidious steel waraxe of massacre (19-26.6 power, 3 apr).
You gain 3.08 gold from the transmogrification of
inquisitor's steel waraxe of massacre (18.5-25.9 power, 3 apr).
You gain 15.00 gold from the transmogrification of
Underworld Trident (30-42 power, 10 apr).
You gain 1.50 gold from the transmogrification of
long blue-steel trident (18.5-29.6 power, 8 apr).
You gain 6.40 gold from the transmogrification of
Xulle the Darkbringer (10-13 power, 3 apr).
You gain 2.69 gold from the transmogrification of
potent elm vilestaff of warding (13-15.6 power, 2 apr, physical damage).
You gain 2.42 gold from the transmogrification of
tangling steel spear of purging (14.5-20.3 power, 5 apr).
You gain 1.77 gold from the transmogrification of
gifted vined mindstar of life (5-5.5 power, 18 apr, nature damage).
You gain 2.63 gold from the transmogrification of
enlightened vined mindstar of life (5.5-6.05 power, 18 apr, nature damage).
You gain 2.00 gold from the transmogrification of
steel mace of phasing (13-18.2 power, 9 apr).
You gain 7.50 gold from the transmogrification of
Singetyphoon (21-29.4 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (20-28 power, 3 apr).
You gain 1.21 gold from the transmogrification of
chilling steel longsword (16-22.4 power, 3 apr).
You gain 5.60 gold from the transmogrification of
Huruhek (17-23.8 power, 3 apr).
You gain 2.93 gold from the transmogrification of
tangling dwarven-steel greatsword of erosion (39.5-63.2 power, 2 apr).
You gain 1.50 gold from the transmogrification of
steel greatspear of sweeping (24-38.4 power, 5 apr).
You gain 6.60 gold from the transmogrification of
Goriharabers the steel battleaxe (23.5-35.25 power, 2 apr).
You gain 2.16 gold from the transmogrification of
starlit gold amulet of mastery (0.15 Corruption / Bone).
You gain 6.80 gold from the transmogrification of
Eryhor the Gloworder.
There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


The necrotic vortex surrounding Orrdaah dissipates.