Recent comments

  • Outsiders   24 weeks 1 hour ago

    asking as the engineered stat buffs work but the lost god faith stuff doesn't seem to do anything when i stacked it

  • Mage Knight Unofficial   24 weeks 1 day ago

    I've loved the MageKnights for a long time, but haven't dipped in for an equally long time. So much to explore, you know? Anyway, this dropped at just the right time for me and I've put a lot of hours into the Sea Knight line. Bug free, so far, knock wood.

  • Favorite builds   24 weeks 6 days ago

    pretty much max out necromancer bone and ghoul minions along with the ice tree that increases the damage minions do when you hit them with ice. Its fun and pretty brain dead.

  • This game is kicking my ass   26 weeks 21 hours ago
    Yeh

    it do be like that

  • Bear Race   27 weeks 2 days ago

    would it go against your design principles to add a quiver slot to the bear? there is precedent in the real world (wojtek) and thus i think it would be very lore accurate

    jokes aside, alchemists need a quiver slot, otherwise they can't use like half of their actual talents, and with the race evo that gives them eye gems i feel like it's wasted potential

  • Demonologist: ReSeeded ReAnimated   27 weeks 5 days ago

    there seems to be some lua errors when blocking with doom shield about a bad lua argument

     here's the error https://imgur.com/a/6NbPTZc
    

    also, fiery cleansing doesn't seem to go on cooldown when activated

  • 11 years and 1 week.   27 weeks 6 days ago

    i just found this game and love it if anyone wants add me on discord and we can chat about tome: TheScoopy on discord

  • Starting Rouge and Arcane Blade   28 weeks 5 days ago

    Fucking oath brother

  • Infinite Dungeon Merchants   29 weeks 23 hours ago

    Merchants can spawn on stairs down or on items so you can't interact with them.

    Theres some weird faction stuff and enemies will often kill eachother before you can even get close to them, especially inside vaults.

  • 11 years and 1 week.   29 weeks 1 day ago

    16 years and 1 month and 1 week for me (almost).

  • Just started playing aka newbie   29 weeks 2 days ago

    I think it would be better for you to play on Normal / Adventure instead of Easy. Mostly because you won't get any achivements on Easy, and some unlocks are tied to specific achievements.

    The more race/class/skill trees you managed to unlock, the more options you'd have playing the game (and dying in the game as well..).

    Just my 2 golds.. :)

  • Just started playing aka newbie   29 weeks 6 days ago

    I second the guy saying to play on Normal. for multiple reasons but I agree that the most fun I had was unlocking everything legit and slowly getting better at the game.
    Also don't feel bad about loosing. (checking my profile....) My first win was apparently 2 years 19 weeks after I started playing. if you have any questions the discord is pretty active and I would be willing to have a chat about some early pointers if you need.

  • 11 years and 1 week.   30 weeks 3 days ago

    And I still haven't won once...

  • This game is kicking my ass   30 weeks 5 days ago

    I just bought it! :D

  • Bear Race   30 weeks 5 days ago
    • Expedited racial talent progression (talents unlock at 6,12,18 instead of 8,16,24)
    • Ursine Ingenuity rework:
      • CDR nerfed to flat 10% at raw TL >= 5
      • Stat bonus increased to talentLevel*3 and also applies to willpower
    • Maul (talent) - Added a bite attack, procced on melee attack. It is on cooldown when combat starts, and only increments on turns when you score a melee hit. (Trying to play up the race's melee characteristics)
    • Gemling bear (prodigy) - Added effect: when you bite, release an energy blast that use the damage type and alchemist bomb effects from one of your eye gems
    • minor fixes to race talent descriptions
  • Quantum Slider   30 weeks 5 days ago

    Thanks, fixed. :)

  • 11 years and 1 week.   31 weeks 22 hours ago

    ..how to GTFO quickly, and preferably, without dying..

    Believe you me, even after 3 wins, I still need to learn when to stubbornly hang around, and when to, er, take a "tactical retreat".. :p

  • Playable Transmigrator Race   31 weeks 1 day ago

    + 3 all stats, 100% XP penalty, fear immune, large size.

    Talents:
    • Regen all resources based on sum of stats
    • Increase all saves and powers based on sum of stats
    • Flat damage cap scaling down to 5% and increase to all stats
    • Absolute resistance and resist penetration
    • Arcane damage beam

    A straightforward OP race with an amusing meta theme.

  • Quantum Slider   31 weeks 2 days ago

    hi, your mod seems to have a conflict when loaded together with the latest release of swordsmaster, just wanted to let you know :)

  • Bear Race   31 weeks 5 days ago

    Add 2 race evolution prodigies

    Ursine Ingenuity now unlocks the off hand slot (you are holding the item in your mouth or something). This makes the race usable with a wider range of classes and talent categories.

    Ursine Ingenuity no longer changes the stats of your equipment

    Swap position of Ursine Ingenuity and Ironhide racial talents

    Bears can use psiblades and sawbutcher talents with just one appropriate weapon instead of needing to dual wield.

    Improved “two-handed paw” functionality - paw will now function as a two-hander while using Pugilism or Two-Handed Assault talents, but not at any other time. (You are still eligible to use other talents that require a two-hander, you will just hit twice)

    Archmage and Doombringer each got an easter egg

    Race tile no longer overrides custom tiles

  • Reformat Item Description (non-intrusive)   32 weeks 14 hours ago

    Thanks ! I started playing quite recently and was looking for exactly that, a way to make tooltips more readable without it being intrusive or changing stuff too much ! Serves its purpose very well, all items are much more readble; I might go for something more specific later on when im more experienced with the game (like ones that clearly separate atk/def stuff etc) but for now i just wanted some qol without impacting the vanilla experience too much :)

  • 11 years and 1 week.   32 weeks 4 days ago

    yup same stupid bee elites

  • Reformat Item Description (non-intrusive)   33 weeks 1 day ago

    They are compatible, with one caveat: both Root’s Tooltips and this addon modify the tooltip’s width.

    I am currently testing dynamic tooltip widths based on content to prevent unnecessary line wrapping.

    The goal of this addon is straightforward: to reformat item tooltip content in a more readable (opinionated) way by adjusting width, height, and alignment.

    Changes to scrolling behavior or transparency are intentionally out of scope, as the addon is designed to remain non-intrusive.

  • Reformat Item Description (non-intrusive)   33 weeks 2 days ago

    While I personally will not be using this (I hate how it makes the tooltip longer) I would like to know how compatible it is for root's tooltip options, as I'll be recommending this to new players that look for better item description addons.

    https://te4.org/games/addons/tome/roat-tooltips

    If it isn't, perhaps add scroll speed and scroll delay to this addon.

  • This game is kicking my ass   33 weeks 3 days ago

    one of us