Recent comments

  • Lost Land Beta soon! Next dlc already in the works! What the hell DarkGod?!   40 weeks 6 days ago

    Please... PLEASEEEEEE Dark God.
    I have money with your name on it.

  • Death to Fate   41 weeks 2 days ago

    You forgot to eat the Heart of the Sandworm Queen (unless you were purposely saving it).

    Those extra stats and points could have helped a lot.

    But then again, I once forgot to drink the Blood of Life, thinking it was a passive that you were meant to keep in your inventory, so I can't judge you too hard.

    Also, both alchemist quests were completed - you could have picked up both potions for several generic and class points.

  • Death to Fate   42 weeks 2 days ago

    Beating the Master is nice, but I see that your infusions REALLY need upgrading - the starter one you have are really bad and don't scale at all. Besides that, most characters should have a 4th infusions by lvl 20 (or even by lvl 10) - something like Movement is good for "tactical reatreat" (aka RUNNING FOR YOUR LIFE).

    Once you got some good infusions, the Master should be much easier to deal with.

  • Death to Fate   42 weeks 2 days ago

    Beating the Master is nice, but I see that your infusions REALLY need upgrading - the starter one you have are really bad and don't scale at all. Besides that, most characters should have a 4th infusions by lvl 20 (or even by lvl 10) - something like Movement is good for "tactical reatreat" (aka RUNNING FOR YOUR LIFE).

    Once you got some good infusions, the Master should be much easier to deal with.

  • Rocketman Gear Pack   42 weeks 2 days ago

    I'll do that! Thank you. I've got some ideas of how things need to change already. And I think I'll alow egos on the items too.

    Let me write it up and I'll push the update.

  • Lost Land Beta soon! Next dlc already in the works! What the hell DarkGod?!   42 weeks 3 days ago

    Could You top us up with some news on this !
    Make it a Dark God's blessing

  • Rocketman Gear Pack   42 weeks 4 days ago

    I'll test it at some point when I start a new character. You should include information on what to look for here since nobody will have any idea how and where these items can be procured for testing.

  • Rocketman Gear Pack   42 weeks 4 days ago

    Looking for feedback on balance, drop rates, and when the items should appear in the game.
    And any other suggestions you may have! This is an ongoing mod and I'd like to make it fun.

    Many thanks,
    ~Rocketman

  • Mage Knight   42 weeks 5 days ago

    the skills are so unique. hope this gets updated.

  • Record of a New Players Growth (RNG) to return!   43 weeks 3 days ago

    Your stream link has an extra parenthesis at the end of it

  • Died to a vault with monster at +20 level   43 weeks 4 days ago

    If you can find a source of Tracking or if your class has access to the Divination tree or vimsense or other talents capable of detecting monsters at a distance, you can look at the monsters inside the vault before opening a door and learning only then what sort of enemy you'll be confronting. Vision or item-based mapping (there are at least three helpful items in that vein) won't work on a vault, but telepathy/tracking can.

  • Death to Fate   43 weeks 4 days ago

    a lot of fights are won by not face tanking. try running away before you absolutely must. the Master is esp. vulnerable to this approach, but you need to be sure that the terrain is on your side.

  • Lost Land Beta soon! Next dlc already in the works! What the hell DarkGod?!   43 weeks 5 days ago
    !

    We wait as long as necessary

  • Lost Land Beta soon! Next dlc already in the works! What the hell DarkGod?!   43 weeks 5 days ago

    Guys, you are cool! You're like a diamond in the gaming world

  • Fortune Talent Tree   44 weeks 3 days ago

    This is my first time ever creating a mod so there's likely to be bugs, please let me know in the comments!

  • Died to a vault with monster at +20 level   45 weeks 1 day ago

    Vaults are just annoying. So many of them are so easy to clear, then I run into this one, which is so much more difficult than every other vault. I really don't want to read too much into spoilers, so I am just going to leave them alone from now on.

  • Died to a vault with monster at +20 level   45 weeks 3 days ago

    The best idea is to clear level and open vault as last thing. If it's too hard just pop movement infusion, or simply run FAST.
    Always good idea to return later for some loot.

  • Died to being stubborn   45 weeks 3 days ago
    Run

    WtW is insanely hard early especialy due to huge nuke potential. In old forest there this specific vault that should be avoided.

  • Died to the Grand Corruptor in Charred Scar   45 weeks 4 days ago

    Bulwarks are particularily weak against the mages, it's just how they work.
    Though Antimagic forbids you entering Angolwen or using runes, it can scale from your Physical power, which is good for melee fighter.
    Arcane shield-wielding is more about Sun Paladins or Demonologists.

  • Died to being stubborn   45 weeks 5 days ago

    WtW is in fact my #1 killer. I consistently run now as soon as I see them and (maybe) return some 3 to 6 levels later.

  • Died to the Master in Dreadfell   46 weeks 2 days ago

    Master is strongest boss in first half game!
    "Phase Door" and "Teleport"
    At level 4, it allows you to specify which creature to teleport.
    At level 5, it allows you to choose the target area.
    These talents save my archmages many times.

  • Odyssey of The Summoner (for ToME 1.7.4+)   46 weeks 4 days ago

    Thanks so much for updating this amazing addon. I hesitate to report this as it is tons of fun and infinitely exploitable, but there seems to be an issue with the War Hound Locomotion > Rapid Dash talent. At talent level 4 the swap places effect becomes automatic rather than checking any success roll. That works fine, but it appears to happen at instant speed (o% of a turn) when your character is immobilized, rather than being cancelled. That allows for infinite free attacks disregarding retaliation damage etc on whatever you are swapping places with.

    I've also seen a bugs across several characters, although I can't seem to pin down what triggers them. Temporary effects like the healing/equilibrium from friendly dragonfire effects on the fire drake, and the effects of clasped gems on the hydra, are somehow applied to the character's base stats. I've found myself running around as a firedrake with permanent +300 health regen and equilbrium drain, and clasped turquoise on my hydra had the resist pen zeroed out, such that removing them brought the character to negative all-resist penetration. I had to add the turquoise back on to get back to 0% all-resist pen.

  • Died in mystery dungeon to OP npc   46 weeks 4 days ago
  • Died in The Maze from fighting too many NPCs   46 weeks 4 days ago

    Replied to the wrong comment. Deleted.

  • Died in The Maze from fighting too many NPCs   46 weeks 6 days ago

    Let me give you a hint: Inner Power & Arcane Cunning correlate in a very good way. Use it on full scale.
    You're also obviously wasting a hellton of talent points on low-level attack skills at the game's beginning. Try investing in enhancements.