Difference between revisions of "Escorts"

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Note: Only one tinker escort can spawn per game.<br />
 
Note: Only one tinker escort can spawn per game.<br />
Note: The Tinker escort must be [[Unlockables|unlocked]].
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Note: The Tinker escort must be [[Unlockables|unlocked]].<br />
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Note: Tinker escorts will never spawn if you have {{ct|Steamtech}} / {{c|Physics}} or {{ct|Steamtech}} / {{c|Chemistry}}, locked or unlocked.
  
 
=== Warrior ===
 
=== Warrior ===

Revision as of 03:29, 19 August 2021

Note: wiki talents are not kept up to date and many are inaccurate. You should use https://tometips.github.io/ for information on talents instead of relying on wiki pages. All escort rewards available (but not necessarily the pages on those talents and skill trees) are accurate as of 1.6.0

In each game of the Maj'Eyal: The Age of Ascendancy campaign you will find exactly 9 escort quests, spread across the zones of Maj'Eyal. Escort quests can also appear in the Infinite Dungeon campaign. Needs verification The equivalent to escorts in the Orcs: Embers of Rage campaign is the Mystery of the Yetis quest.

Locations

The location of escort quests are determined at your character's birth, but can only appear on levels within the following zones:

Starter dungeons
Trollmire floors 2 and 3
Scintillating Caves floors 2 and 3
Ruins of Kor'Pul floors 1 and 2
Norgos Lair floors 2 and 3
Heart of the Gloom floors 1 and 2
Higher level dungeons
Old Forest floors 1 through 4
Daikara floors 1 through 3
Dreadfell floors 1 through 8
Reknor floors 1 and 2

Each quest will be generated when you enter the level where it is located. If an escort is assigned by the game to spawn in a level of a place, and that place is a small room with a door that leads to the rest of the level, you might not receive the escort or the associated quest until you open the door (and possibly other doors as well, potentially including vaults) and reenter the level because the escort's portal tile is supposed to be on the other side of the door(s).

Additionally, if an escort is assigned by the game to spawn in a level of a place, and upon entering it there are no immediately visible unoccupied floor tiles on the same turn that you enter the level, then the escort will not spawn until you can enter the level and immediately see at least one unoccupied floor tile on the turn that you enter.

Betraying to Zigur

You may betray escorts with arcane abilities to Zigur for an alternate set of rewards, as long as you meet both conditions below:

  • Your current or any previous characters has read the sign at Zigur and learned its lore.
  • Your current character does not know any spell talents or have any runes equipped.

Rewards

The rewards that can be obtained from escort quests are detailed below. Upon completion of each escort quest, you may select one reward from the appropriate list.

You will have the option of giving the selected reward to a party member that satisfies the following conditions:

  • It is not dead, and it is on the current map
  • It may be fully controlled by you
  • It is not a summoned creature with a time limit

More specifically, Alchemist golems, Worm That Walks, and Mecharachnid pets are allowed to receive escort quest rewards.

All stat improvements are added to your base value.

Learning a talent in a category that was originally hidden to you will set its mastery level to 1.0, even if you cannot see it.

Category rewards will reveal the category as locked and set its mastery level to 1.0. A category point will still be required to unlock the category. If a category has already been revealed by a previous escort its option will not be present.

Alchemist (Arcane)

Stats Talent Categories
Normal Rewards
Dexterity +5 Stone Touch +1 Spell / Staff Combat
Magic +5 Channel Staff +1 Spell / Stone Alchemy
Staff Mastery +1
Betray to Zigur Rewards
Dexterity +5 Psiblades +1 Wild-Gift / Mindstar Mastery
Willpower +5 Thorn Grab +1
Spell Save +12

Defiler (Arcane)

Stats Talent Categories
Normal Rewards
Magic +5 Curse of Defenselessness +1 Corruption / Curses
Cunning +5 Curse of Impotence +1
Curse of Death +1
Betray to Zigur Rewards
Willpower +5 Resonance Field +1 Psionic / Feedback
Cunning +5 Conversion +1
Spell Save +12
Mind Save +12

Loremaster

Stats Talent Categories
Normal Rewards
Strength +5 Disarm +1
Dexterity +5 Spit Poison +1
Constitution +5 Mind Sear +1
Magic +5
Willpower +5
Cunning +5

Seer (Arcane)

Stats Talent Categories
Normal Rewards
Magic +5 Arcane Eye +1 Spell / Divination
Willpower +5 Premonition +1
Vision +1
Betray to Zigur Rewards
Willpower +5 Earth's Eyes +1 Wild-Gift / Call of the Wild
Cunning +5 Nature's Touch +1
Mental Save +12

Sun Paladin (Arcane)

Stats Talent Categories
Normal Rewards
Strength +5 Chant of Fortitude +1 Celestial / Chants
Magic +5 Chant of Fortress +1
Betray to Zigur Rewards
Willpower +5 Telekinetic Leap +1 Psionic / Augmented Mobility
Cunning +5 Skate +1
Physical Save +12
Spell Save +12

Temporal Explorer (Arcane)

Stats Talent Categories
Normal Rewards
Magic +5 Precognition +1 Chronomancy / Chronomancy
Willpower +5 Foresight +1
Betray to Zigur Rewards
Willpower +5 Sleep +1 Psionic / Dreaming
Cunning +5 Dream Walk +1
Spell Save +12

Thief

Stats Talent Categories
Normal Rewards
Dexterity +5 Track +1 Cunning / Survival
Cunning +5 Heightened Senses +1 Cunning / Scoundrel
Lacerating Strikes +1
Misdirection +1

Tinker

Stats Talent Other unlocks
Normal Rewards
Dexterity +5 Craftsman's Eye +1 "Ask where to learn tinkers crafting". In main campaign, makes Ancient Cave appear on the world map. In Infinite Dungeon campaign, gives you a Teleporter to the Tinker's Cave. Inside the zone you can pay 1 category point and 500 gold to the Ancient Automated Teacher to learn Steamtech / Physics and Steamtech / Chemistry both at 1.00 mastery and gain 1 free generic point into Smith and 1 free generic point into Therapeutics.
Cunning +5 Last Engineer Standing +1
Endless Endurance +1
Innovation +1

Note: Only one tinker escort can spawn per game.
Note: The Tinker escort must be unlocked.
Note: Tinker escorts will never spawn if you have Steamtech / Physics or Steamtech / Chemistry, locked or unlocked.

Warrior

Stats Talent Categories
Normal Rewards
Strength +5 Vitality +1 Technique / Conditioning
Constitution +5 Unflinching Resolve +1
Exotic Weapons Mastery +1