Difference between revisions of "Doomed"
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{{class | {{class | ||
|name=Doomed | |name=Doomed | ||
− | |metaclass=Afflicted | + | |metaclass=[[Afflicted]] |
|starting_life=90 | |starting_life=90 | ||
|locked=Yes | |locked=Yes | ||
Line 8: | Line 8: | ||
|cunning = +5 | |cunning = +5 | ||
}} | }} | ||
+ | |||
+ | Doomed is a class introduced in the base game. It must be unlocked by killing your own shade in the [[Shadow Crypt]] in the [[Far East]]. | ||
+ | |||
+ | ==Locked Description== | ||
+ | ''In shaded places in unknown lands thou must overcome thyself and see thy doom.'' | ||
==Description== | ==Description== | ||
The Doomed are fallen mages who once wielded powerful magic wrought by ambition and dark bargains. | The Doomed are fallen mages who once wielded powerful magic wrought by ambition and dark bargains. | ||
+ | |||
Stripped of their magic by the dark forces that once served them, they have learned to harness the hatred that burns in their minds. | Stripped of their magic by the dark forces that once served them, they have learned to harness the hatred that burns in their minds. | ||
Only time will tell if they can choose a new path or are doomed forever. | Only time will tell if they can choose a new path or are doomed forever. | ||
+ | |||
The Doomed strike from behind a veil of darkness or a host of shadows. | The Doomed strike from behind a veil of darkness or a host of shadows. | ||
+ | |||
They feed upon their enemies as they unleash their minds on all who confront them. | They feed upon their enemies as they unleash their minds on all who confront them. | ||
+ | |||
Their most important stats are: [[Willpower]] and [[Cunning]] | Their most important stats are: [[Willpower]] and [[Cunning]] | ||
+ | |||
+ | ==New Class Unlocked Description== | ||
+ | Through ignorance, greed or folly, the Doomed served some dark design and must now pay for their sins. | ||
+ | Their only master now is the hatred they carry for every living thing. | ||
+ | |||
+ | Drawing strength from the death of all they encounter, the Doomed become terrifying foes. | ||
+ | Their mere presence engulfs the area in darkness. | ||
+ | |||
+ | Some of them, however, strive to redeem their faults by using their Doomed powers to battle evil. | ||
+ | |||
+ | You destroyed your own doomed shadow. You can now create new characters with the Doomed class. | ||
+ | |||
+ | Doomed are short range spellcasters. Class features: | ||
+ | *Engulf your foes in darkness | ||
+ | *Summon shadows to fight for you | ||
+ | *Unleash your hatred in raw physical form | ||
+ | *Feed off the life of your foes | ||
+ | |||
+ | The Doomed use hate, a resource that grows as they kill their foes and decreases while standing idle. | ||
+ | |||
+ | Most of their talents are more effective with high hate. | ||
==Starting Equipment== | ==Starting Equipment== | ||
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==Starting Talents== | ==Starting Talents== | ||
− | *[[Unnatural body (talent)|Unnatural Body]] | + | *[[Unnatural body (talent)|Unnatural Body]] (1) |
− | *[[Feed (talent)|Feed]] | + | *[[Feed (talent)|Feed]] (1) |
− | *[[Gesture of pain (talent)|Gesture of Pain]] | + | *[[Gesture of pain (talent)|Gesture of Pain]] (1) |
− | *[[Willful strike (talent)|Willful Strike]] | + | *[[Willful strike (talent)|Willful Strike]] (1) |
− | *[[Call shadows (talent)|Call Shadows]] | + | *[[Call shadows (talent)|Call Shadows]] (1) |
==Starting Talent Categories== | ==Starting Talent Categories== | ||
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{{Talent_table | {{Talent_table | ||
| class_rows = | | class_rows = | ||
− | |||
{{Talent_row | {{Talent_row | ||
| Type = [[Cursed (category type)|Cursed]] | | Type = [[Cursed (category type)|Cursed]] | ||
− | | Name = [[Force of will (category)|Force of | + | | Name = [[Force of will (category)|Force of Will]] |
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = no | | Locked = no | ||
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| talent4 = [[Unseen force (talent)|Unseen Force]] | | talent4 = [[Unseen force (talent)|Unseen Force]] | ||
}} | }} | ||
− | |||
{{Talent_row | {{Talent_row | ||
| Type = [[Cursed (category type)|Cursed]] | | Type = [[Cursed (category type)|Cursed]] | ||
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| talent4 = [[Dark tendrils (talent)|Dark Tendrils]] | | talent4 = [[Dark tendrils (talent)|Dark Tendrils]] | ||
}} | }} | ||
− | |||
{{Talent_row | {{Talent_row | ||
| Type = [[Cursed (category type)|Cursed]] | | Type = [[Cursed (category type)|Cursed]] | ||
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| talent4 = [[Focus shadows (talent)|Focus Shadows]] | | talent4 = [[Focus shadows (talent)|Focus Shadows]] | ||
}} | }} | ||
− | |||
− | |||
{{Talent_row | {{Talent_row | ||
| Type = [[Cursed (category type)|Cursed]] | | Type = [[Cursed (category type)|Cursed]] | ||
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| talent4 = [[Madness (talent)|Madness]] | | talent4 = [[Madness (talent)|Madness]] | ||
}} | }} | ||
− | |||
{{Talent_row | {{Talent_row | ||
| Type = [[Cursed (category type)|Cursed]] | | Type = [[Cursed (category type)|Cursed]] | ||
− | | Name = [[One with shadows (category)|One with | + | | Name = [[One with shadows (category)|One with Shadows]] |
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = yes | | Locked = yes | ||
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| talent4 = [[Shadow decoy (talent)|Shadow Decoy]] | | talent4 = [[Shadow decoy (talent)|Shadow Decoy]] | ||
}} | }} | ||
− | |||
{{Talent_row | {{Talent_row | ||
| Type = [[Cursed (category type)|Cursed]] | | Type = [[Cursed (category type)|Cursed]] | ||
| Name = [[Fears (category)|Fears]] | | Name = [[Fears (category)|Fears]] | ||
− | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = yes | | Locked = yes | ||
| talent1 = [[Instill fear (talent)|Instill Fear]] | | talent1 = [[Instill fear (talent)|Instill Fear]] | ||
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| talent4 = [[Panic (talent)|Panic]] | | talent4 = [[Panic (talent)|Panic]] | ||
}} | }} | ||
− | |||
− | |||
{{Talent_row | {{Talent_row | ||
| Type = [[Cursed (category type)|Cursed]] | | Type = [[Cursed (category type)|Cursed]] | ||
− | | Name = [[ | + | | Name = [[Advanced shadowmancy (category)|Advanced Shadowmancy]] |
− | | Mastery = 1. | + | | Mastery = 1.3 |
− | | Locked = | + | | Locked = yes |
− | | talent1 = [[ | + | | talent1 = [[Merge (talent)|Merge]] |
− | | talent2 = [[ | + | | talent2 = [[Stone (talent)|Stone]] |
− | | talent3 = [[ | + | | talent3 = [[Shadow's path (talent)|Shadow's Path]] |
− | | talent4 = [[ | + | | talent4 = [[Cursed bolt (talent)|Cursed Bolt]] |
}} | }} | ||
+ | |||
+ | | generic_rows = | ||
{{Talent_row | {{Talent_row | ||
| Type = [[Cursed (category type)|Cursed]] | | Type = [[Cursed (category type)|Cursed]] | ||
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| talent4 = [[Gesture of guarding (talent)|Gesture of Guarding]] | | talent4 = [[Gesture of guarding (talent)|Gesture of Guarding]] | ||
}} | }} | ||
− | + | {{Talent_row | |
+ | | Type = [[Cursed (category type)|Cursed]] | ||
+ | | Name = [[Cursed form (category)|Cursed Form]] | ||
+ | | Mastery = 1.0 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Unnatural body (talent)|Unnatural Body]] | ||
+ | | talent2 = [[Relentless (talent)|Relentless]] | ||
+ | | talent3 = [[Seethe (talent)|Seethe]] | ||
+ | | talent4 = [[Grim resolve (talent)|Grim Resolve]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Cursed (category_type)|Cursed]] | ||
+ | | Name = [[Cursed aura (category)|Cursed Aura]] | ||
+ | | Mastery = 1.0 | ||
+ | | Locked = Yes * | ||
+ | | talent1 = [[Defiling touch (talent)|Defiling Touch]] | ||
+ | | talent2 = [[Dark gifts (talent)|Dark Gifts]] | ||
+ | | talent3 = [[Ruined earth (talent)|Ruined Earth]] | ||
+ | | talent4 = [[Cursed sentry (talent)|Cursed Sentry]] | ||
+ | }} | ||
{{Talent_row | {{Talent_row | ||
| Type = [[Cunning (category type)|Cunning]] | | Type = [[Cunning (category type)|Cunning]] | ||
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| Locked = yes | | Locked = yes | ||
| talent1 = [[Heightened senses (talent)|Heightened Senses]] | | talent1 = [[Heightened senses (talent)|Heightened Senses]] | ||
− | | talent2 = [[ | + | | talent2 = [[Device mastery (talent)|Device Mastery]] |
− | | talent3 = [[ | + | | talent3 = [[Track (talent)|Track]] |
− | | talent4 = [[ | + | | talent4 = [[Danger sense (talent)|Danger Sense]] |
}} | }} | ||
}} | }} | ||
− | + | (*) The {{c|Cursed Aura}} generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will be presented only once per playthrough. See [[Cursed_aura_(category)/Curses|Cursed Aura Effects]] for complete details on how Cursed Aura works. | |
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{{classes}} | {{classes}} |
Latest revision as of 10:56, 15 July 2023
Doomed | |
---|---|
Metaclass | Afflicted |
Locked | Yes |
Starting Life | 90 |
Life Rating | +0 |
Stat Modifiers | |
Strength | 0 |
Dexterity | 0 |
Constitution | 0 |
Magic | 0 |
Willpower | +4 |
Cunning | +5 |
Doomed is a class introduced in the base game. It must be unlocked by killing your own shade in the Shadow Crypt in the Far East.
Contents
Locked Description
In shaded places in unknown lands thou must overcome thyself and see thy doom.
Description
The Doomed are fallen mages who once wielded powerful magic wrought by ambition and dark bargains.
Stripped of their magic by the dark forces that once served them, they have learned to harness the hatred that burns in their minds.
Only time will tell if they can choose a new path or are doomed forever.
The Doomed strike from behind a veil of darkness or a host of shadows.
They feed upon their enemies as they unleash their minds on all who confront them.
Their most important stats are: Willpower and Cunning
New Class Unlocked Description
Through ignorance, greed or folly, the Doomed served some dark design and must now pay for their sins. Their only master now is the hatred they carry for every living thing.
Drawing strength from the death of all they encounter, the Doomed become terrifying foes. Their mere presence engulfs the area in darkness.
Some of them, however, strive to redeem their faults by using their Doomed powers to battle evil.
You destroyed your own doomed shadow. You can now create new characters with the Doomed class.
Doomed are short range spellcasters. Class features:
- Engulf your foes in darkness
- Summon shadows to fight for you
- Unleash your hatred in raw physical form
- Feed off the life of your foes
The Doomed use hate, a resource that grows as they kill their foes and decreases while standing idle.
Most of their talents are more effective with high hate.
Starting Equipment
- Mossy mindstar
- Mossy mindstar
- Linen robe
Starting Talents
- Unnatural Body (1)
- Feed (1)
- Gesture of Pain (1)
- Willful Strike (1)
- Call Shadows (1)
Starting Talent Categories
(*) The Cursed Aura generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will be presented only once per playthrough. See Cursed Aura Effects for complete details on how Cursed Aura works.
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |