Difference between revisions of "Necromancer"
From Tales of Maj'Eyal
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==Strategy== | ==Strategy== | ||
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− | + | See [[Guides#Mage|Mage Strategy Guides]]. | |
− | + | You can also see the Necromancer [[Necromancer/notes|general notes]], but they may be out of date. | |
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{{classes}} | {{classes}} |
Revision as of 04:07, 20 March 2016
Necromancer | |
---|---|
Metaclass | Mage |
Locked | Yes |
Starting Life | 100 |
Life Rating | -3 |
Stat Modifiers | |
Strength | 0 |
Dexterity | 0 |
Constitution | 0 |
Magic | +5 |
Willpower | +3 |
Cunning | +1 |
Contents
Locked Description
The road to necromancy is a macabre path indeed.
Walk with the dead, and drink deeply of their black knowledge.
Description
While most magic is viewed with suspicion since the Spellblaze, the stigma surrounding the black art of Necromancy has been around since time immemorial. These dark spellcasters extinguish life, twist death, and raise armies of undead monsters to sate their lust for power and pursue their ultimate goal: Eternal life. Their most important stats are: Magic and Willpower
Starting Equipment
- Elm staff
- Brass lantern
- Linen robe
Starting Talents
Talent Categories
Strategy
See Mage Strategy Guides.
You can also see the Necromancer general notes, but they may be out of date.
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |