Jace the level 1 Cornac Spiritmancer by ramasa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSpiritmancer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic16 (base 16)
Willpower14 (base 14)
Cunning11 (base 11)

Resources

Life94/94
Mana90/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7.35
Spell Save10.5
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Karma1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Life-giver1.30
1/5
0/5
0/5
0/5
Spell / Spirit1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Resting starts...

Talent Command Staff is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Jace casts Sprites.


Jace casts Ghost Lights.

Sprite casts Shockbolt.

Sprite hits Something for 11 lightning damage.

Resting starts...

Your summoned sprite disappears.
Your summoned sprite disappears.
Your summoned sprite disappears.
Your summoned wisp disappears.
Your summoned wisp disappears.
Rested for 6 turns (stop reason: dialog is displayed).


Your summoned wisp disappears.

Resting starts...

Rested for 1 turns (stop reason: dialog is displayed).


Ran for 2 turns (stop reason: dialog is displayed).