Garwo the level 13 Dwarf White Monk by IronJelly

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWhite Monk
Level / Exp13 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 37)
Dexterity38 (base 37)
Constitution40 (base 37)
Magic37 (base 37)
Willpower41 (base 37)
Cunning40 (base 37)

Resources

Life582/582
Mana327/327
Stamina214/214
Positive86/86
Healing Factor1.2142857142857
Regeneration0.30357142857141

Speed

Mental0%
Attack0%
Movement+73%
Spell0%
Global+102.4%

Vision

Sight10
Lite3
Infravision16
See Stealth99.683552409902
See Invisible100.6835524099

Offense: Barehand

Damage95
Accuracy67
Crit Chance11%
APR17
Speed0.80

Offense: Spell

Spellpower14
Crit Chance10%
Speed1

Offense: Mind

Mindpower32
Crit Chance10%
Speed1

Offense: Damage Bonus

Blight+5%
Physical+3%
Nature+3%
All0%

Defense: Base

Armour (hardiness)21.657411160774 (94.141922496225%)
Defense47
Ranged Defense47
Fatigue0
Physical Save34
Spell Save38
Mental Save33

Defense: Resistances

Fire+ 29%( 70%)
Temporal+ 18%( 70%)
Blight+ 23%( 70%)
Arcane+ 20%( 70%)
Cold+ 26%( 70%)
All+ 15%( 70%)

Defense: Immunities

Pinning Resistance53%
Stun Resistance53%
Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance53%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Runes

Class Talents

Cunning / Tactical4.10
5/5
5/5
5/5
1/5
Technique / Mending4.10
5/5
5/5
5/5
1/5
Technique / Black Belt4.10
3/5
0/5
0/5
0/5
Technique / Agile Combatant4.10
5/5
5/5
5/5
1/5
Technique / Rending4.10
5/5
5/5
5/5
1/5
Technique / Martial Arts4.10
5/5
5/5
5/5
1/5
Technique / Transcending4.10
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf4.20
5/5
5/5
0/5
0/5
Cunning / Survival4.20
5/5
5/5
5/5
1/5
Celestial / Chants4.20
5/5
5/5
5/5
1/5
Technique / Conditioning4.10
5/5
5/5
5/5
1/5
Technique / Fending4.10
5/5
5/5
5/5
1/5
Technique / Combat training4.10
2/5
4/5
4/5
4/5
4/5
4/5

Effects

detrimental effect
beneficial effect

Quests

done
done
done
active
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Garwo the Dwarf White Monk level 10
3rd Acquisition 122nd year of Ascendancy at 08:35
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Garwo the Dwarf White Monk level 10
3rd Acquisition 122nd year of Ascendancy at 06:50
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Garwo the Dwarf White Monk level 6
18th Voratun 122nd year of Ascendancy at 13:46
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


You gain 8.00 gold from the transmogrification of
topaz.
You gain 8.00 gold from the transmogrification of
opal.
You gain 4.00 gold from the transmogrification of
zircon.
You gain 1.26 gold from the transmogrification of
hardened leather gloves of magic (+3) (0 def, 2 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 3.48 gold from the transmogrification of
enlightening iron mail armour (2 def, 4 armour).
You gain 2.75 gold from the transmogrification of
radiant cured leather armour of clarity (6 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 0.62 gold from the transmogrification of
steel shield of cold resistance (+17%) (0 def, 4 armour, 44 block).
You gain 1.74 gold from the transmogrification of
gifted vined mindstar of life (4-4.4 power, 18 apr, mind damage).
You gain 2.00 gold from the transmogrification of
Eye of Summer (8-8.8 power, 18 apr, fire damage).
You gain 17.60 gold from the transmogrification of
steel dagger 'Yvubeth' (12.5-16.25 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12-15.6 power, 6 apr).
You gain 3.34 gold from the transmogrification of
steel greatsword of crippling (25-40 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, darkness element).
There is a way to the old forest here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Ran for 2 turns (stop reason: learnt lore).