2-h nerd the level 5 Ogre Sun Paladin by Chief M

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp5 / 91%
Sizebig
Lifes / Deaths

Primary Stats

Strength23 (base 20)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic27 (base 25)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life-12/181
Positive14/62
Stamina107/107
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage16
Accuracy18
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+3%
All0%

Defense: Base

Armour (hardiness)13.118138619369 (56.297102139833%)
Defense4
Ranged Defense4
Fatigue21
Physical Save20
Spell Save12
Mental Save7

Defense: Resistances

Blight+ 6%( 70%)
Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
2/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
0/5
0/5
Technique / Shield offense1.00
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
3/5
2/5
0/5
0/5
Celestial / Chants1.30
2/5
2/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log

You are unable to move!
You are unable to move!

2-h nerd is not dazed anymore.

Xelrama the mean looking elven guard hits 2-h nerd for 2 physical damage.
Burning from Xelrama the mean looking elven guard hits
2-h nerd for 6 fire damage.
Deep Wound from Xelrama the mean looking elven guard hits
2-h nerd for 2 physical damage.
Burning from 2-h nerd hits Elven mage for
13 fire damage.
Melee retaliation hits Xelrama the mean looking elven guard for
9 light damage.
Bleeding from Elven mage hits
2-h nerd for 5 physical damage.
2-h nerd's sun path area effect hits Elven mage for
21 light damage.

PAI_STATE_FIGHT

2-h nerd's deep wound closes.

Burning from Xelrama the mean looking elven guard hits
2-h nerd for 6 fire damage.
Burning from 2-h nerd hits Elven mage for
13 fire damage.
Bleeding from Elven mage hits
2-h nerd for 5 physical damage.
Xelrama the mean looking elven guard casts
Lightning.
Elven mage stops burning.

Elven mage casts
Earthen Missiles.
Elven mage's spell attains critical power!
2-h nerd stops bleeding.

2-h nerd stops burning.

Talent Healing Light is ready to use.
Talent Bathe in Light is ready to use.
Talent Sun Ray is ready to use.
Xelrama the mean looking elven guard hits 2-h nerd for 39 lightning damage.
2-h nerd starts to bleed.

Elven mage's Earthen Missiles hits
2-h nerd for 15 physical damage.
Elven mage's Earthen Missiles hits
2-h nerd for 24 physical, 4 physical (28 total damage).
2-h nerd the level 5 ogre sun paladin was decapitated to death by an elven mage on level 1 of Rhaloren Camp.