Celestial the level 7 Yeek Cooler Anorithil by castiger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassCooler Anorithil
Level / Exp7 / 41%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution10 (base 15)
Magic29 (base 29)
Willpower20 (base 10)
Cunning21 (base 13)

Resources

Life189/189
Healing Factor1.1872173422599
Regeneration0.29680433556498

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth7
See Invisible5

Offense: Mainhand

Damage10
Accuracy2
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower46
Crit Chance29%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
Cold+10%
All0%
Fire-10%
Nature+5%

Defense: Base

Armour (hardiness)2 (33%)
Defense0
Ranged Defense0
Fatigue0
Physical Save23
Spell Save24
Mental Save31

Defense: Resistances

Nature+ 18%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance0%
Confusion Resistance35%
Instadeath Resistance100%
Poison Resistance20%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Lunar / Moonbeam1.30
1/5
3/5
0/5
0/5
Liminal / Twilight1.30
1/5
0/5
0/5
0/5
Liminal / Eclipse1.30
5/5
0/5
0/5
0/5
Solar / Sunlight1.30
1/5
0/5
0/5
0/5

Generic Talents

Liminal / Glory1.30
1/5
0/5
4/5
0/5
Liminal / Threshold1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Liminal / Guile1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

done
active

Equipment

On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Celestial hits Naga nereid for 77 darkness damage.
Celestial killed Naga nereid!

Resting starts...

Talent Solar Light is ready to use.
The air bubbles are depleted!
Talent Shadow Burst is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Ran for 44 turns (stop reason: suffocating).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: suffocating).


You gain 5.25 gold from the transmogrification of
quick iron torque of mindblast [power 90] (10 cooldown).
You gain 2.74 gold from the transmogrification of
brass lantern of clarity.
You gain 3.60 gold from the transmogrification of
self-loading quiver of elm arrows of vileness (12/12, 16-23 power, 5 apr).
You gain 0.27 gold from the transmogrification of
iron shield of fire resistance (+16%) (0 def, 2 armour, 21.5 block).
You gain 0.66 gold from the transmogrification of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.45 gold from the transmogrification of
coral trident of massacre (24-38 power, 6 apr).
You gain 0.75 gold from the transmogrification of
arcing coral trident (13-21 power, 6 apr).
You gain 0.66 gold from the transmogrification of
mossy mindstar of clarity (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (14-19 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.21 gold from the transmogrification of
iron dagger of erosion (10-14 power, 5 apr).
There is a previous level here (press '' or right click to use).