Acolyte the level 1 Cornac Acolyte by biomage101

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAcolyte
Level / Exp1 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic18 (base 18)
Willpower12 (base 12)
Cunning11 (base 11)

Resources

Life94/94
Mana100/100
Souls0/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.8
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7.35
Spell Save10.5
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.00
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.00
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.00
0/5
0/5
0/5
0/5
Spell / Air1.00
1/5
0/5
0/5
0/5
Spell / Arcane1.00
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Spell / Grave1.00
1/5
0/5
0/5
0/5
Spell / Earth1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.00
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.00
0/5
0/5
0/5
0/5
Spell / Nightfall1.00
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.00
1/5
0/5
0/5
0/5
Spell / Water1.00
0/5
0/5
0/5
0/5
Spell / Golemancy1.00
0/5
0/5
0/5
0/5
Spell / Fire1.00
0/5
0/5
0/5
0/5

Generic Talents

Spell / Animus1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.00
0/5
0/5
0/5
0/5
Spell / Divination1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.10
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
In main hand

Inventory

Achievements

Log

Acolyte casts Teleport: Angolwen.
There are creatures that could be watching you; you cannot take the risk.

Acolyte casts Teleport: Angolwen.

There are creatures that could be watching you; you cannot take the risk.

Resting starts...

Acolyte feels pain again.

Talent Infusion: Wild is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Acolyte casts Teleport: Angolwen.

There are creatures that could be watching you; you cannot take the risk.

Acolyte casts Teleport: Angolwen.

There are creatures that could be watching you; you cannot take the risk.

Acolyte casts Teleport: Angolwen.

There are creatures that could be watching you; you cannot take the risk.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Acolyte casts Teleport: Angolwen.

There are creatures that could be watching you; you cannot take the risk.

Acolyte casts Teleport: Angolwen.

There are creatures that could be watching you; you cannot take the risk.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Acolyte deactivates Necrotic Aura.